Exemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        if (isActive)
        {
            return;
        }

        if (other.CompareTag("Player"))
        {
            checkPointController.SetPos(transform.position);
            spriteRenderer.sprite = checkPointLighted;
            lights.SetActive(true);
            isActive = true;
        }
    }