Exemplo n.º 1
0
 void DownloadCheatList()
 {
     cheatList = JsonConvert.DeserializeObject <CheatModel>(webClient.DownloadString("http://berkpekatik.com/cheat.json"));
 }
Exemplo n.º 2
0
        public CheatWindow(VirtualFileSystem virtualFileSystem, string titleId, string titleName)
        {
            LoadedCheats = new AvaloniaList <CheatsList>();

            Heading = string.Format(LocaleManager.Instance["CheatWindowHeading"], titleName, titleId.ToUpper());

            InitializeComponent();
#if DEBUG
            this.AttachDevTools();
#endif

            string modsBasePath  = virtualFileSystem.ModLoader.GetModsBasePath();
            string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId);
            ulong  titleIdValue  = ulong.Parse(titleId, System.Globalization.NumberStyles.HexNumber);

            _enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");

            string[] enabled = { };

            if (File.Exists(_enabledCheatsPath))
            {
                enabled = File.ReadAllLines(_enabledCheatsPath);
            }

            int cheatAdded = 0;

            var mods = new ModLoader.ModCache();

            ModLoader.QueryContentsDir(mods, new DirectoryInfo(Path.Combine(modsBasePath, "contents")), titleIdValue);

            string currentCheatFile = string.Empty;
            string buildId          = string.Empty;
            string parentPath       = string.Empty;

            CheatsList currentGroup = null;

            foreach (var cheat in mods.Cheats)
            {
                if (cheat.Path.FullName != currentCheatFile)
                {
                    currentCheatFile = cheat.Path.FullName;
                    parentPath       = currentCheatFile.Replace(titleModsPath, "");

                    buildId      = Path.GetFileNameWithoutExtension(currentCheatFile).ToUpper();
                    currentGroup = new CheatsList(buildId, parentPath);

                    LoadedCheats.Add(currentGroup);
                }

                var model = new CheatModel(cheat.Name, buildId, enabled.Contains($"{buildId}-{cheat.Name}"));
                currentGroup?.Add(model);

                cheatAdded++;
            }

            if (cheatAdded == 0)
            {
                NoCheatsFound = true;
            }

            DataContext = this;

            Title = $"Ryujinx {Program.Version} - " + LocaleManager.Instance["CheatWindowTitle"];
        }