Exemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        player       = Player.Instance;
        dateTimeInfo = DateTimeInfo.Instance;

        knowledgeLevelText = KnowledgeButton.GetComponentInChildren <Text>();
        knowledgeXpSlider  = KnowledgeButton.GetComponentInChildren <Slider>();
        knowledgeXpText    = knowledgeXpSlider.GetComponentInChildren <Text>();

        studWaveLevelText = StudWaveButton.GetComponentInChildren <Text>();
        studWaveXpSlider  = StudWaveButton.GetComponentInChildren <Slider>();
        studWaveXpText    = studWaveXpSlider.GetComponentInChildren <Text>();

        physicalLevelText = PhysicalButton.GetComponentInChildren <Text>();
        physicalXpSlider  = PhysicalButton.GetComponentInChildren <Slider>();
        physicalXpText    = physicalXpSlider.GetComponentInChildren <Text>();

        charismaLevelText = CharismaButton.GetComponentInChildren <Text>();
        charismaXpSlider  = CharismaButton.GetComponentInChildren <Slider>();
        charismaXpText    = charismaXpSlider.GetComponentInChildren <Text>();

        StaticPerkIncreaseInfoLayout = PerkIncreaseInfoLayout;
    }
Exemplo n.º 2
0
        void ReleaseDesignerOutlets()
        {
            if (AbilityArea != null)
            {
                AbilityArea.Dispose();
                AbilityArea = null;
            }

            if (AlignmentButton != null)
            {
                AlignmentButton.Dispose();
                AlignmentButton = null;
            }

            if (CharismaButton != null)
            {
                CharismaButton.Dispose();
                CharismaButton = null;
            }

            if (ClassButton != null)
            {
                ClassButton.Dispose();
                ClassButton = null;
            }

            if (ConstitutionButton != null)
            {
                ConstitutionButton.Dispose();
                ConstitutionButton = null;
            }

            if (CRButton != null)
            {
                CRButton.Dispose();
                CRButton = null;
            }

            if (CreatureSubtypeButton != null)
            {
                CreatureSubtypeButton.Dispose();
                CreatureSubtypeButton = null;
            }

            if (CreatureTypeButton != null)
            {
                CreatureTypeButton.Dispose();
                CreatureTypeButton = null;
            }

            if (DexterityButton != null)
            {
                DexterityButton.Dispose();
                DexterityButton = null;
            }

            if (HeaderArea != null)
            {
                HeaderArea.Dispose();
                HeaderArea = null;
            }

            if (InitButton != null)
            {
                InitButton.Dispose();
                InitButton = null;
            }

            if (IntelligenceButton != null)
            {
                IntelligenceButton.Dispose();
                IntelligenceButton = null;
            }

            if (NameButton != null)
            {
                NameButton.Dispose();
                NameButton = null;
            }

            if (RaceButton != null)
            {
                RaceButton.Dispose();
                RaceButton = null;
            }

            if (SensesButton != null)
            {
                SensesButton.Dispose();
                SensesButton = null;
            }

            if (SizeButton != null)
            {
                SizeButton.Dispose();
                SizeButton = null;
            }

            if (StrengthButton != null)
            {
                StrengthButton.Dispose();
                StrengthButton = null;
            }

            if (WisdomButton != null)
            {
                WisdomButton.Dispose();
                WisdomButton = null;
            }
        }