Exemplo n.º 1
0
 public void StopTakeHit()
 {
     // If health reaches 0, iniate death sequence.
     if (currentHealth <= 0f)
     {
         charDeath.CharacterDies();
     }
     else
     {
         charMov.canInputMove = true;
         //charAtk.atkChain.ready = true;
         charAtk.ReadyToAttack(true);
         //charAtk.readyToAtk = true;
         weapLookAt.lookAtEnabled = true;
         charMov.charCanFlip      = true;
         charMov.StartIdling();
     }
 }