Exemplo n.º 1
0
 void OnTurnOver(CharacterTurnOverEventInfo characterTurnOverEventInfo)
 {
     Debug.Log("CombatManager Alerted to unit finished it's Turn: " + characterTurnOverEventInfo.UnitGO.name);
     AddToCharacterTurnOrder(characterTurnOverEventInfo.UnitGO);
     battleUIController.OrderCharacterPanels(false);
     readyForNextTurn = true;
 }
Exemplo n.º 2
0
 void UnregisterEventCallbacks()
 {
     DeathEventInfo.UnregisterListener(OnUnitDied);
     HPChangedEventInfo.UnregisterListener(OnHPChange);
     MPChangedEventInfo.UnregisterListener(OnMPChange);
     UnitSpawnEventInfo.UnregisterListener(OnUnitSpawn);
     CharacterTurnOverEventInfo.UnregisterListener(OnTurnOver);
 }