public void AddToPool() => CharacterPoolManager.Add(saveAsJsonComponent.Key, saveAsJsonComponent.Save());
public void LoadFromPool(string id) => saveAsJsonComponent.Load(CharacterPoolManager.Get(id));
private void Awake() { _instance = this; }
public void AddToPool() => CharacterPoolManager.Add(saveAsJsonComponent.Key, saveAsJsonComponent.Save());
public void LoadFromPool(string id) => saveAsJsonComponent.Load(CharacterPoolManager.Get(id));
private void Awake() { _instance = this; }