Exemplo n.º 1
0
    public void onChangeBase()
    {
        int val = -1;

        int.TryParse(baseState.text, out val);
        if (val != -1)
        {
            characterLoader.playBaseAnimation(charAnimator, currCharIndex, val);
            print("base play " + val + " for " + currCharIndex);
        }
    }
Exemplo n.º 2
0
    public void setAnimBaseState(int cCode, GameObject c, int n)
    {
        Animator a = c.GetComponent <Animator>();

        characterLoader.playBaseAnimation(a, cCode, n);
    }