Exemplo n.º 1
0
        public Character CreateCharacterWithBaseAttributes(CharacterCreationObject premade, string context)
        {
            var _game = _games.SingleOrDefault(g => g.HasName(context));

            Character result = new Character();

            result.Name = premade.Name;
            _game.SetCareer(result, premade.CareerName);
            result.GameName = premade.GameName;

            //Template character for the game
            _game.SetupCharacter(result);
            //Set base attributes from premade
            _game.SetCaracteristicFromCaracteristicViewModel(result.BaseAttributes, premade.BaseAttributes);
            _game.SetSpecies(result, premade.SpeciesName);

            //_game.SetCaracteristicFromCaracteristicViewModel(result.Skills, premade.Skills);
            _game.SetDefaultSkills(result);
            _game.SetCareerSkills(result);
            _game.SetDefaultSpendablePoints(result);
            _game.SetDefaultStats(result);

            if (_game.ValidateCreation(result))
            {
                return(result);
            }
            else
            {
                throw new ArgumentException(nameof(premade));
            }
        }
Exemplo n.º 2
0
        public Character Create(CharacterCreationObject premade, string context, bool includeSkills)
        {
            var hero = includeSkills ?
                       _factory.CreateCharacterWithSkills(premade, context) :
                       _factory.CreateCharacterWithBaseAttributes(premade, context);

            _archivist.SaveCharacterAsJson(hero);
            return(hero);
        }
Exemplo n.º 3
0
        public Character CreateCharacterWithSkills(CharacterCreationObject premade, string context)
        {
            var _game = _games.SingleOrDefault(g => g.HasName(context));

            Character result = CreateCharacterWithBaseAttributes(premade, context);

            _game.SetChosenSkills(premade.Skills, result);

            return(result);
        }
Exemplo n.º 4
0
 public IActionResult Create(string game, [FromBody] CharacterCreationObject premade, bool includeSkills)
 {
     _logger.Log("In create with parameter " + premade.Name);
     try
     {
         var myCharac = _service.Create(game, premade, includeSkills);
         var response = new CharacterViewModel(myCharac);
         return(Ok(response));
     }catch (Exception ex)
     {
         _logger.Log("Error in character creation process : " + ex.Message + Environment.NewLine + ex.InnerException);
         return(BadRequest());
     }
 }
Exemplo n.º 5
0
        public Character Create(string contextName, CharacterCreationObject charac, bool includeSkills)
        {
            //var _repo = _repositories.SingleOrDefault(x => x.HasName(contextName));

            return(_repo.Create(charac, contextName, includeSkills));
        }