Exemplo n.º 1
0
    /// <summary>
    ///  设置眼睛
    /// </summary>
    /// <param name="mouth"></param>
    /// <param name="mouthColor"></param>
    public void SetEye(string eye, Color eyeColor, bool isSave)
    {
        if (srBody == null)
        {
            return;
        }
        Texture texEye = CharacterBodyHandler.Instance.manager.GetEyeTexByName(eye);

        if (eye != null)
        {
            srBody.sharedMaterial.SetTexture("_Eye", texEye);
        }
        srBody.material.SetColor("_ColorEye", eyeColor);
        if (!isSave)
        {
            return;
        }
        //数据保存
        if (characterBodyData == null)
        {
            characterBodyData = new CharacterBodyBean();
        }
        if (eye != null)
        {
            characterBodyData.eye = eye;
        }
        characterBodyData.eyeColor = TypeConversionUtil.ColorToColorBean(eyeColor);
    }
Exemplo n.º 2
0
 /// <summary>
 /// 获取身体属性
 /// </summary>
 /// <returns></returns>
 public CharacterBodyBean GetCharacterBodyData()
 {
     if (characterBodyData == null)
     {
         characterBodyData = new CharacterBodyBean();
     }
     return(characterBodyData);
 }
Exemplo n.º 3
0
    /// <summary>
    /// 设置性别
    /// </summary>
    /// <param name="sex">0未知 1男 2女 3中性</param>
    public void SetSex(int sex, string otherSkin)
    {
        Texture texTrunk = null;

        if (CheckUtil.StringIsNull(otherSkin) || otherSkin.Equals("Def"))
        {
            switch (sex)
            {
            case 0:
                texTrunk = CharacterBodyHandler.Instance.manager.GetTrunkTexByName("character_body_man");
                break;

            case 1:
                texTrunk = CharacterBodyHandler.Instance.manager.GetTrunkTexByName("character_body_man");
                break;

            case 2:
                texTrunk = CharacterBodyHandler.Instance.manager.GetTrunkTexByName("character_body_woman");
                break;

            case 3:
                texTrunk = CharacterBodyHandler.Instance.manager.GetTrunkTexByName("character_body_man");
                break;
            }
            if (srBody == null)
            {
                return;
            }
            if (texTrunk != null)
            {
                srBody.material.SetTexture("_Trunk", texTrunk);
            }
            srBody.material.SetTexture("_Head", CharacterBodyHandler.Instance.manager.GetTrunkTexByName("character_head"));
            srBody.material.SetTexture("_FootLeft", CharacterBodyHandler.Instance.manager.GetTrunkTexByName("character_body_left_foot"));
            srBody.material.SetTexture("_FootRight", CharacterBodyHandler.Instance.manager.GetTrunkTexByName("character_body_right_foot"));
        }
        else
        {
            if (srBody == null)
            {
                return;
            }
            srBody.material.SetTexture("_Head", CharacterBodyHandler.Instance.manager.GetTrunkTexByName(otherSkin + "_0"));
            srBody.material.SetTexture("_Trunk", CharacterBodyHandler.Instance.manager.GetTrunkTexByName(otherSkin + "_1"));
            srBody.material.SetTexture("_FootLeft", CharacterBodyHandler.Instance.manager.GetTrunkTexByName(otherSkin + "_2"));
            srBody.material.SetTexture("_FootRight", CharacterBodyHandler.Instance.manager.GetTrunkTexByName(otherSkin + "_3"));
        }

        //数据保存
        if (characterBodyData == null)
        {
            characterBodyData = new CharacterBodyBean();
        }
        characterBodyData.sex  = sex;
        characterBodyData.skin = otherSkin;
    }
Exemplo n.º 4
0
 /// <summary>
 /// 设置角色身体属性
 /// </summary>
 /// <param name="characterAttributesBean"></param>
 public void SetCharacterBody(CharacterBodyBean characterBodyData)
 {
     if (characterBodyData == null)
     {
         return;
     }
     this.characterBodyData = characterBodyData;
     SetSex(this.characterBodyData.sex, this.characterBodyData.skin);
     SetSkin(this.characterBodyData.skinColor.GetColor());
     SetHair(this.characterBodyData.hair, this.characterBodyData.hairColor.GetColor());
     SetEye(this.characterBodyData.eye, this.characterBodyData.eyeColor.GetColor());
     SetMouth(this.characterBodyData.mouth, this.characterBodyData.mouthColor.GetColor());
     SetFace(this.characterBodyData.face);
 }
Exemplo n.º 5
0
 /// <summary>
 /// 设置皮肤
 /// </summary>
 /// <param name="skinColor">皮肤颜色</param>
 public void SetSkin(Color skinColor)
 {
     if (srBody == null)
     {
         return;
     }
     srBody.material.SetColor("_ColorHead", skinColor);
     srBody.material.SetColor("_ColorTrunk", skinColor);
     srBody.material.SetColor("_ColorFootLeft", skinColor);
     srBody.material.SetColor("_ColorFootRight", skinColor);
     //数据保存
     if (characterBodyData == null)
     {
         characterBodyData = new CharacterBodyBean();
     }
     characterBodyData.skinColor = TypeConversionUtil.ColorToColorBean(skinColor);
 }
Exemplo n.º 6
0
    /// <summary>
    /// 设置头发
    /// </summary>
    /// <param name="hair"></param>
    /// <param name="hairColor"></param>
    public void SetHair(string hair, Color hairColor)
    {
        if (srBody == null)
        {
            return;
        }
        Texture texHair = CharacterBodyHandler.Instance.manager.GetHairTexByName(hair);

        if (hair != null)
        {
            srBody.material.SetTexture("_Hair", texHair);
        }
        srBody.material.SetColor("_ColorHair", hairColor);
        //数据保存
        if (characterBodyData == null)
        {
            characterBodyData = new CharacterBodyBean();
        }
        if (hair != null)
        {
            characterBodyData.hair = hair;
        }
        characterBodyData.hairColor = TypeConversionUtil.ColorToColorBean(hairColor);
    }
Exemplo n.º 7
0
    /// <summary>
    ///  设置嘴巴
    /// </summary>
    /// <param name="mouth"></param>
    /// <param name="mouthColor"></param>
    public void SetMouth(string mouth, Color mouthColor)
    {
        if (srBody == null)
        {
            return;
        }
        Texture texMouth = CharacterBodyHandler.Instance.manager.GetMouthTexByName(mouth);

        if (mouth != null)
        {
            srBody.material.SetTexture("_Mouth", texMouth);
        }
        srBody.material.SetColor("_ColorMouth", mouthColor);
        //数据保存
        if (characterBodyData == null)
        {
            characterBodyData = new CharacterBodyBean();
        }
        if (mouth != null)
        {
            characterBodyData.mouth = mouth;
        }
        characterBodyData.mouthColor = TypeConversionUtil.ColorToColorBean(mouthColor);
    }
Exemplo n.º 8
0
    public void SetCharacterData(CharacterBodyBean characterBodyData, CharacterEquipBean characterEquipData)
    {
        if (characterBodyData != null)
        {
            this.characterBodyData = characterBodyData;
        }
        if (characterEquipData != null)
        {
            this.characterEquipData = characterEquipData;
        }

        SetHair(characterBodyData.hair, characterBodyData.hairColor.GetColor());
        SetEye(characterBodyData.eye, characterBodyData.eyeColor.GetColor());
        SetMouth(characterBodyData.mouth, characterBodyData.mouthColor.GetColor());

        SetSkin(characterBodyData.skinColor.GetColor());
        SetSex(characterBodyData.sex, characterBodyData.skin);

        if (characterEquipData.maskTFId != 0)
        {
            //幻化处理
            SetMask(characterEquipData.maskTFId);
        }
        else
        {
            SetMask(characterEquipData.maskId);
        }

        if (characterEquipData.handTFId != 0)
        {
            //幻化处理
            SetHand(characterEquipData.handTFId);
        }
        else
        {
            SetHand(characterEquipData.handId);
        }

        if (characterEquipData.clothesTFId != 0)
        {
            //幻化处理
            SetClothes(characterEquipData.clothesTFId);
        }
        else
        {
            SetClothes(characterEquipData.clothesId);
        }

        if (characterEquipData.shoesTFId != 0)
        {
            //幻化处理
            SetShoes(characterEquipData.shoesTFId);
        }
        else
        {
            SetShoes(characterEquipData.shoesId);
        }

        if (characterEquipData.hatTFId != 0)
        {
            //幻化处理
            SetHat(characterEquipData.hatTFId, characterBodyData.hairColor.GetColor());
        }
        else
        {
            SetHat(characterEquipData.hatId, characterBodyData.hairColor.GetColor());
        }
    }
Exemplo n.º 9
0
    public CharacterBean(NpcInfoBean npcInfo)
    {
        baseInfo.characterType = npcInfo.npc_type;
        baseInfo.characterId   = npcInfo.id + "";
        baseInfo.titleName     = npcInfo.title_name;
        baseInfo.name          = npcInfo.name;
        baseInfo.priceL        = npcInfo.wage_l;
        baseInfo.priceM        = npcInfo.wage_m;
        baseInfo.priceS        = npcInfo.wage_s;
        //设置最喜欢的东西
        if (!CheckUtil.StringIsNull(npcInfo.love_items))
        {
            baseInfo.listLoveItems = StringUtil.SplitBySubstringForArrayLong(npcInfo.love_items, ',').ToList();
        }
        body      = new CharacterBodyBean();
        body.hair = npcInfo.hair_id;
        //设置头发颜色
        ColorBean hairColor = new ColorBean(npcInfo.hair_color);

        if (hairColor != null)
        {
            body.hairColor = hairColor;
        }
        body.eye = npcInfo.eye_id;
        //设置眼睛颜色
        ColorBean eyeColor = new ColorBean(npcInfo.eye_color);

        if (eyeColor != null)
        {
            body.eyeColor = eyeColor;
        }
        body.mouth = npcInfo.mouth_id;
        //设置嘴巴颜色
        ColorBean mouthColor = new ColorBean(npcInfo.mouth_color);

        if (mouthColor != null)
        {
            body.mouthColor = mouthColor;
        }
        body.sex  = npcInfo.sex;
        body.face = npcInfo.face;
        //设置皮肤颜色
        ColorBean skinColor = new ColorBean(npcInfo.skin_color);

        if (skinColor != null)
        {
            body.skinColor = skinColor;
        }
        //设置装备
        equips           = new CharacterEquipBean();
        equips.maskId    = npcInfo.mask_id;
        equips.handId    = npcInfo.hand_id;
        equips.hatId     = npcInfo.hat_id;
        equips.clothesId = npcInfo.clothes_id;
        equips.shoesId   = npcInfo.shoes_id;
        equips.maskId    = npcInfo.mask_id;

        //设置属性
        attributes         = new CharacterAttributesBean();
        attributes.loyal   = npcInfo.attributes_loyal;
        attributes.life    = npcInfo.attributes_life;
        attributes.cook    = npcInfo.attributes_cook;
        attributes.speed   = npcInfo.attributes_speed;
        attributes.account = npcInfo.attributes_account;
        attributes.charm   = npcInfo.attributes_charm;
        attributes.force   = npcInfo.attributes_force;
        attributes.lucky   = npcInfo.attributes_lucky;
        //设置技能
        attributes.listSkills = npcInfo.GetSkillIds();

        npcInfoData = npcInfo;
    }