Exemplo n.º 1
0
 public virtual void Start()
 {
     cm               = GetComponent <CharacterMovement>();
     cbv              = GetComponent <CharacterBaseValue>();
     player           = null;
     originalPosition = transform.position;
 }
 void Awake()
 {
     rb  = GetComponent <Rigidbody>();
     cbv = GetComponent <CharacterBaseValue>();
 }
Exemplo n.º 3
0
 void Start()
 {
     cbv = GetComponent <CharacterBaseValue>();
     ps  = GetComponent <PlayerSpecialised>();
     BasicComboSetup();
 }
Exemplo n.º 4
0
 private void Start()
 {
     cbv = GetComponentInParent <CharacterBaseValue>();
 }
Exemplo n.º 5
0
 void Start()
 {
     cm  = GetComponent <CharacterMovement>();
     cbv = GetComponent <CharacterBaseValue>();
     SetStateBehaviour(PlayerBasicState.Idle);
 }
 void Start()
 {
     cm  = GetComponent <CharacterMovement>();
     cbv = GetComponent <CharacterBaseValue>();
     //dashTimer = dashDuration;
 }