public void GoBack() { if (!g1HasSelected) { CharSelManager.TuttoFalzo(); SceneManager.LoadScene("Menu"); } else if (g1HasSelected) { title2.SetActive(false); title1.SetActive(true); g1HasSelected = false; CharSelManager.TuttoFalzo(); } }
public void CharacterSel() { SceneManager.LoadScene("CharacterSel"); CharSelManager.TuttoFalzo(); }
public void MainMenu() { SceneManager.LoadScene("Menu"); CharSelManager.TuttoFalzo(); }