Exemplo n.º 1
0
        public void lootFromStash()
        {
            switch (currencyToLoot)
            {
            case "chaos":
                chaos = new Chaos();
                openStash();
                lootChaos(chaos.getChaosX(), chaos.getChaosY(), amount, chaos.getChaosStack());
                break;

            case "alchemy":
                alchemy = new Alchemy();
                x       = alchemy.getAlchemyX();
                y       = alchemy.getAlchemyY();
                stack   = alchemy.getAlchemyStack();
                Console.WriteLine(x + " " + y + " " + stack);
                break;

            case "alteration":
                break;

            case "chisel":
                break;

            case "fusing":
                break;

            case "chrome":
                break;

            case "jeweller's":
                break;

            case "scouring":
                break;

            case "regret":
                break;

            case "vaal":
                break;

            case "silver":
                break;

            case "coin":
                break;

            case "apprentice sextant":
                break;

            case "journeyman sextant":
                break;

            case "master sextant":
                break;

            case "divine":
                break;

            case "blessed":
                break;

            case "regal":
                break;

            case "exalted":
                break;

            case "chance":
                break;

            case "Annulment":
                break;

            case "armourer's":
                break;

            case "whetstone":
                break;

            case "bauble":
                break;

            case "gcp":
                break;

            case "augmentation":
                break;

            case "mirror":
                break;

            case "transmutation":
                break;

            default:
                break;
            }
        }