Exemplo n.º 1
0
    public GameObject ChangeMesh()
    {
        foreach (Transform child in transform)
        {
            child.gameObject.SetActive(false);
        }
        switch (data.GetStance())
        {
        case ChangeController.Stance_Type.player1:
            transform.GetChild(0).gameObject.SetActive(true);
            return(transform.GetChild(0).gameObject);

        case ChangeController.Stance_Type.player2:
            transform.GetChild(1).gameObject.SetActive(true);
            return(transform.GetChild(1).gameObject);

        default:
            return(null);
        }
    }