Exemplo n.º 1
0
    private void Awake()
    {
        _gridBehaviour   = FindObjectOfType <GridBehavior>();
        player           = GameObject.FindGameObjectWithTag("Player");
        chancesGenerator = FindObjectOfType <ChancesGenerator>();

        oresPrefabsFromResources = Resources.LoadAll <GameObject>("OresPrefabs").ToList();
    }
Exemplo n.º 2
0
 private void MineStart()
 {
     playerGO                 = GameObject.FindGameObjectWithTag("Player");
     generateLevel            = FindObjectOfType <GenerateLevel>();
     _gridBehavior            = FindObjectOfType <GridBehavior>();
     oreGenerator             = FindObjectOfType <OreGenerator>();
     _nextLevelLoadController = FindObjectOfType <NextLevelLoadController>();
     progressBar              = FindObjectOfType <ProgressBar>();
     _chancesGenerator        = FindObjectOfType <ChancesGenerator>();
 }