Exemplo n.º 1
0
        public void StartWork()
        {
            var cen = cenMrg.GetCentrifugeByCode(SelectedItem.Code);

            if (cen != null)
            {
                int hspeed  = (int)cen.Centrifugem.HightSpeed.SetValue;
                int lspeed  = (int)cen.Centrifugem.LowSpeed.SetValue;
                int htime   = (int)cen.Centrifugem.HightSpeedTime.SetValue;
                int ltime   = (int)cen.Centrifugem.LowSpeedTime.SetValue;
                int uphtime = (int)cen.Centrifugem.AddHSpeedTime.SetValue;
                int upltime = (int)cen.Centrifugem.AddLSpeedTime.SetValue;
                int stime   = (int)cen.Centrifugem.StopSpeedTime.SetValue;
                var act     = CentrifugeStart.create(cen, 30000000, hspeed, lspeed, htime, ltime, uphtime, upltime, stime);
                act.runAction(cen);
            }
        }
        //离心开始逻辑
        public bool CenRunLogic(CentrifugeMDevice cendev)
        {
            bool is_allcenact = true;  //是否全是离心动作
            bool is_allputok  = true;  //是否全是已放好
            bool is_empty     = true;  //是否为空
            bool is_gelfull   = false; //是否已满
            bool is_gelsoon   = false; //是否有卡快要离心
            int  gel_count    = 0;
            List <ResInfoData> resinfo_list = new List <ResInfoData>();

            if (experiment_package_list.Count == 0)
            {
                return(false);
            }
            foreach (var seat in resmanager.centrifuge_list)
            {
                if (seat.Code == cendev.Centrifugem.Code.SetValue)
                {
                    for (int i = 0; i < seat.Values.Length; i++)
                    {
                        ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                        if (resinfo != null && resinfo.PutOk)
                        {
                            is_empty = false;
                            var exp_pack = GetExpPackageByMask(resinfo.GetGelMask());
                            if (exp_pack == null)
                            {
                                exp_pack = GetExpPackageByMask(resinfo.GetCodeAt(0));
                            }
                            System.Diagnostics.Debug.Assert(exp_pack != null);
                            if (exp_pack == null)
                            {
                                return(false);
                            }
                            is_allcenact = is_allcenact && exp_pack.GetActionTypeAt(0) == TestStepEnum.ZKDLXJ;
                            is_allputok  = is_allputok && resinfo.PutOk;
                            resinfo_list.Add(resinfo);
                            gel_count++;
                        }
                    }
                    is_gelfull = gel_count >= seat.Values.Length;
                }
            }
            if ((is_gelfull == false && actionmanager.getAllActionsCount(handDevice) != 0) || actionmanager.getAllActionsCount(cendev) != 0)
            {
                return(false);
            }
            //普通卡位是否有卡快要离心
            foreach (var seat in resmanager.gelseat_list)
            {
                for (int i = 0; i < seat.Values.Length; i++)
                {
                    ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                    if (resinfo != null && resinfo.PutOk && resinfo.FindCode("pei*", false) == false)
                    {
                        var exp_pack = GetExpPackageByMask(resinfo.GetGelMask());
                        if (exp_pack == null)
                        {
                            continue;
                        }
                        is_gelsoon = (exp_pack.GetActionTypeAt(0) == TestStepEnum.ZKDLXJ) ||
                                     (exp_pack.GetActionTypeAt(0) == TestStepEnum.ZKDFY &&
                                      exp_pack.GetActionTypeAt(1) == TestStepEnum.ZKDLXJ &&
                                      exp_pack.hatch_time - exp_pack.hatch_cur_time <= 20000);
                        if (seat.Purpose == 4 && exp_pack.FindAct(TestStepEnum.ZKDLXJ) && exp_pack.FindAct(TestStepEnum.ZKDFY) == false)
                        {
                            is_gelsoon = true;
                        }
                        if (is_gelsoon)
                        {
                            break;
                        }
                    }
                }
                if (is_gelsoon)
                {
                    break;
                }
            }
            //检测是否满足运行条件
            if (is_allcenact && is_allputok && !is_empty && (!is_gelsoon || is_gelfull))
            {
                int hspeed  = (int)cendev.Centrifugem.HightSpeed.SetValue;
                int lspeed  = (int)cendev.Centrifugem.LowSpeed.SetValue;
                int htime   = (int)cendev.Centrifugem.HightSpeedTime.SetValue;
                int ltime   = (int)cendev.Centrifugem.LowSpeedTime.SetValue;
                int uphtime = (int)cendev.Centrifugem.AddHSpeedTime.SetValue;
                int upltime = (int)cendev.Centrifugem.AddLSpeedTime.SetValue;
                int stime   = (int)cendev.Centrifugem.StopSpeedTime.SetValue;
                //配平卡动作(如果离心机内卡是单数就再放一张配平卡)
                var seque_pei = Sequence.create();
                var seque     = Sequence.create();
                if (resinfo_list.Count() % 2 != 0)
                {
                    var spaw      = Spawn.create();
                    var put_seque = Sequence.create();
                    //得到配平卡
                    var         pei_gel  = resmanager.GetResByCode("pei" + cendev.Centrifugem.Code.SetValue, "T_BJ_GelSeat");
                    var         put_gel  = generater.GenerateTakeGelFromNormal(pei_gel, ref put_seque);
                    T_GelStep[] pei_step = { new T_GelStep(), new T_GelStep() };
                    pei_step[0].StepClass = TestStepEnum.ZKDLXJ;
                    pei_step[1].StepClass = TestStepEnum.PutPeiGelBack;
                    var exp_pack = ExperimentPackage.Create(pei_step.ToList(), pei_gel.GetCodeAt(0), "123", 8, 0, 1, 0, false, 0, 0, false);
                    exp_pack.is_jyjs = true;
                    experiment_package_list.Add(exp_pack);
                    resinfo_list.Add(put_gel);
                    var put_seat = resmanager.GetResByCode("null", "T_BJ_Centrifuge", cendev.Centrifugem.Code.SetValue);
                    spaw.AddAction(put_seque);
                    spaw.AddAction(MoveTo.create(cendev, 30001, -1, -1, put_seat.CenGelP[put_seat.CountX]));
                    seque_pei.AddAction(spaw);
                    generater.GeneratePutGelToCent(cendev.Centrifugem.Code.SetValue, put_seat, put_gel, ref seque_pei);
                }
                seque_pei.AddAction(HandOpenCloseDoor.create(handDevice, 5000, cendev.Centrifugem.Code.SetValue, false));
                seque.AddAction(SkWaitForAction.create(handDevice, seque_pei));
                seque.AddAction(CentrifugeStart.create(cendev, 6000000, hspeed, lspeed, htime, ltime, uphtime, upltime, stime));
                seque.AddAction(SkCallBackFun.create((ActionBase acttem) =>
                {
                    foreach (var resinfo in resinfo_list)
                    {
                        var exp_pack = GetExpPackageByMask(resinfo.GetGelMask());
                        if (exp_pack == null)
                        {
                            exp_pack = GetExpPackageByMask(resinfo.GetCodeAt(0));
                        }
                        System.Diagnostics.Debug.Assert(exp_pack != null);
                        var act   = exp_pack.GetActionAt(0);
                        act.State = 2;
                    }
                    return(true);
                }));
                seque_pei.runAction(handDevice);
                seque.runAction(cendev);
                return(true);
            }
            return(false);
        }
Exemplo n.º 3
0
        //离心开始逻辑
        public bool CenRunLogic(CentrifugeMDevice cendev)
        {
            bool is_allcenact = true;  //是否全是离心动作
            bool is_allputok  = true;  //是否全是已放好
            bool is_empty     = true;  //是否为空
            bool is_gelfull   = false; //是否已满
            bool is_gelsoon   = false; //是否有卡快要离心
            int  gel_count    = 0;
            List <ResInfoData> resinfo_list = new List <ResInfoData>();

            foreach (var seat in resmanager.centrifuge_list)
            {
                if (seat.Code == cendev.Centrifugem.Code.SetValue)
                {
                    for (int i = 0; i < seat.Values.Length; i++)
                    {
                        ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                        if (resinfo != null && resinfo.InjectFinish && resinfo.PutOk)
                        {
                            is_empty     = false;
                            is_allcenact = is_allcenact && resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Centrifugal;
                            is_allputok  = is_allputok && resinfo.PutOk;
                            resinfo_list.Add(resinfo);
                            gel_count++;
                        }
                    }
                    is_gelfull = gel_count >= seat.Values.Length;
                }
            }
            if ((is_gelfull == false && actionmanager.getAllActionsCount(handDevice) != 0) || actionmanager.getAllActionsCount(cendev) != 0)
            {
                return(false);
            }
            //普通卡位是否有卡快要离心
            foreach (var seat in resmanager.gelseat_list)
            {
                for (int i = 0; i < seat.Values.Length; i++)
                {
                    ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                    if (resinfo != null && resinfo.InjectFinish && resinfo.PutOk)
                    {
                        is_gelsoon = (resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Centrifugal) ||
                                     (resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Hatch &&
                                      resinfo.GetActionAt(1) == ActionPoint.ActionPointType.Centrifugal &&
                                      resinfo.HatchTime - resinfo.HatchCurTime <= 20000);
                        if (seat.Purpose == 4 && resinfo.FindAct(ActionPoint.ActionPointType.Centrifugal) && resinfo.FindAct(ActionPoint.ActionPointType.Hatch) == false)
                        {
                            is_gelsoon = true;
                        }
                        if (is_gelsoon)
                        {
                            break;
                        }
                    }
                }
                if (is_gelsoon)
                {
                    break;
                }
            }
            //检测是否满足运行条件
            if (is_allcenact && is_allputok && !is_empty && (!is_gelsoon || is_gelfull))
            {
                int hspeed  = (int)cendev.Centrifugem.HightSpeed.SetValue;
                int lspeed  = (int)cendev.Centrifugem.LowSpeed.SetValue;
                int htime   = (int)cendev.Centrifugem.HightSpeedTime.SetValue;
                int ltime   = (int)cendev.Centrifugem.LowSpeedTime.SetValue;
                int uphtime = (int)cendev.Centrifugem.AddHSpeedTime.SetValue;
                int upltime = (int)cendev.Centrifugem.AddLSpeedTime.SetValue;
                int stime   = (int)cendev.Centrifugem.StopSpeedTime.SetValue;
                //配平卡动作(如果离心机内卡是单数就再放一张配平卡)
                var seque_pei = Sequence.create();
                var seque     = Sequence.create();
                if (resinfo_list.Count() % 2 != 0)
                {
                    var spaw      = Spawn.create();
                    var put_seque = Sequence.create();
                    //得到配平卡
                    var pei_gel = resmanager.GetResByCode("pei" + cendev.Centrifugem.Code.SetValue, "T_BJ_GelSeat");
                    var put_gel = generater.GenerateTakeGelFromNormal(pei_gel, ref put_seque);
                    put_gel.ActionList.Add(ActionPointType.Centrifugal);
                    put_gel.ActionList.Add(ActionPointType.PutPeiGelBack);
                    put_gel.InjectFinish = true;
                    resinfo_list.Add(put_gel);
                    var put_seat = resmanager.GetResByCode("null", "T_BJ_Centrifuge", cendev.Centrifugem.Code.SetValue);
                    spaw.AddAction(put_seque);
                    spaw.AddAction(MoveTo.create(cendev, 30001, -1, -1, put_seat.CenGelP[put_seat.CountX]));
                    seque_pei.AddAction(spaw);
                    generater.GeneratePutGelToCent(cendev.Centrifugem.Code.SetValue, put_seat, put_gel, ref seque_pei);
                }
                seque_pei.AddAction(HandOpenCloseDoor.create(handDevice, 5000, cendev.Centrifugem.Code.SetValue, false));
                seque.AddAction(SkWaitForAction.create(handDevice, seque_pei));
                seque.AddAction(CentrifugeStart.create(cendev, 300000, hspeed, lspeed, htime, ltime, uphtime, upltime, stime));
                seque.AddAction(SkCallBackFun.create((ActionBase acttem) =>
                {
                    foreach (var resinfo in resinfo_list)
                    {
                        if (resinfo.InjectFinish)
                        {
                            resinfo.RemoveActionAt(0);
                        }
                    }
                    return(true);
                }));
                seque_pei.runAction(handDevice);
                seque.runAction(cendev);
                return(true);
            }
            return(false);
        }
Exemplo n.º 4
0
        //离心开始逻辑
        public bool CenRunLogic(CentrifugeMDevice cendev)
        {
            if (actionmanager.getAllActionsCount(handDevice) != 0 || actionmanager.getAllActionsCount(cendev) != 0)
            {
                return(false);
            }
            bool is_allcenact = true;  //是否全是离心动作
            bool is_allputok  = true;  //是否全是已放好
            bool is_empty     = true;  //是否为空
            bool is_gelfull   = false; //是否已满
            bool is_gelsoon   = false; //是否有卡快要离心
            int  gel_count    = 0;
            List <ResInfoData> resinfo_list = new List <ResInfoData>();

            foreach (var seat in resmanager.centrifuge_list)
            {
                if (seat.Code == cendev.Centrifugem.Code.SetValue)
                {
                    for (int i = 0; i < seat.Values.Length; i++)
                    {
                        ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                        if (resinfo != null && resinfo.InjectFinish && resinfo.PutOk)
                        {
                            is_empty     = false;
                            is_allcenact = is_allcenact && resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Centrifugal;
                            is_allputok  = is_allputok && resinfo.PutOk;
                            resinfo_list.Add(resinfo);
                            gel_count++;
                        }
                    }
                    is_gelfull = gel_count >= seat.Values.Length;
                }
            }
            //普通卡位是否有卡快要离心
            foreach (var seat in resmanager.gelseat_list)
            {
                for (int i = 0; i < seat.Values.Length; i++)
                {
                    ResInfoData resinfo = (ResInfoData)seat.Values[i, 0];
                    if (resinfo != null && resinfo.InjectFinish && resinfo.PutOk)
                    {
                        is_gelsoon = (resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Centrifugal) ||
                                     (resinfo.GetActionAt(0) == ActionPoint.ActionPointType.Hatch &&
                                      resinfo.GetActionAt(1) == ActionPoint.ActionPointType.Centrifugal &&
                                      resinfo.HatchTime - resinfo.HatchCurTime <= 10);
                        if (is_gelsoon)
                        {
                            break;
                        }
                    }
                }
                if (is_gelsoon)
                {
                    break;
                }
            }
            //检测是否满足运行条件
            if (is_allcenact && is_allputok && !is_empty && (!is_gelsoon || is_gelfull))
            {
                int hspeed  = (int)cendev.Centrifugem.HightSpeed.SetValue;
                int lspeed  = (int)cendev.Centrifugem.LowSpeed.SetValue;
                int htime   = (int)cendev.Centrifugem.HightSpeedTime.SetValue;
                int ltime   = (int)cendev.Centrifugem.LowSpeedTime.SetValue;
                int uphtime = (int)cendev.Centrifugem.AddHSpeedTime.SetValue;
                int upltime = (int)cendev.Centrifugem.AddLSpeedTime.SetValue;
                int stime   = (int)cendev.Centrifugem.StopSpeedTime.SetValue;
                var act     = Sequence.create(CentrifugeStart.create(cendev, 300000, hspeed, lspeed, htime, ltime, uphtime, upltime, stime), SkCallBackFun.create((ActionBase acttem) =>
                {
                    foreach (var resinfo in resinfo_list)
                    {
                        if (resinfo.InjectFinish)
                        {
                            resinfo.RemoveActionAt(0);
                        }
                    }
                    return(true);
                }));
                act.runAction(cendev);
                return(true);
            }
            return(false);
        }
Exemplo n.º 5
0
        private bool RunLogic(IList <T_LogicStep> steps, out String msg)
        {
            msg = null;
            var seque_root = Sequence.create();
            var seque      = Sequence.create();
            var resmanager = ResManager.getInstance();
            var generater  = ActionGenerater.getInstance();
            int loop_times = 0;

            foreach (var step in steps)
            {
                switch (step.StepEnum)
                {
                case LogicStepEnum.Alert:
                    seque.AddAction(SkCallBackFun.create((ActionBase act_tem) =>
                    {
                        ErrorSystem.WriteActError(step.Parameters, true, false, 9999);
                        return(true);
                    }));
                    break;

                case LogicStepEnum.InitAll:
                    var act_init = opDevice.InitAllDevice();
                    seque.AddAction(act_init);
                    break;

                case LogicStepEnum.Centrifuge:
                {
                    CommonAction action = Convert2T <CommonAction>(step.Parameters);
                    var          cen    = cenMrg.GetCentrifugeByCode(action.Code);
                    if (cen != null)
                    {
                        if (action.DoAction == 0)        //正常离心程序
                        {
                            int hspeed  = (int)cen.Centrifugem.HightSpeed.SetValue;
                            int lspeed  = (int)cen.Centrifugem.LowSpeed.SetValue;
                            int htime   = (int)cen.Centrifugem.HightSpeedTime.SetValue;
                            int ltime   = (int)cen.Centrifugem.LowSpeedTime.SetValue;
                            int uphtime = (int)cen.Centrifugem.AddHSpeedTime.SetValue;
                            int upltime = (int)cen.Centrifugem.AddLSpeedTime.SetValue;
                            int stime   = (int)cen.Centrifugem.StopSpeedTime.SetValue;
                            var act     = CentrifugeStart.create(cen, 3000000, hspeed, lspeed, htime, ltime, uphtime, upltime, stime);
                            seque.AddAction(act);
                        }
                        else if (action.DoAction == 1)        //移动指定卡位
                        {
                            var resinfo = ResManager.getInstance().SearchGelCard("T_BJ_Centrifuge", action.Code, "", (int)action.SeatIndex);
                            var act     = MoveTo.create(cen, 30000, -1, -1, resinfo.CenGelP[resinfo.CountX], 5);
                            seque.AddAction(act);
                        }
                        else if (action.DoAction == 2)        //开舱门
                        {
                            var act = HandOpenCloseDoor.create(handDevice, 3000, action.Code, true);
                            seque.AddAction(act);
                        }
                        else if (action.DoAction == 3)        //关舱门
                        {
                            var act = HandOpenCloseDoor.create(handDevice, 3000, action.Code, false);
                            seque.AddAction(act);
                        }
                        else if (action.DoAction == 4)        //初始化
                        {
                            var act = InitXyz.create(cen, 3000, false, false, true);
                            seque.AddAction(act);
                        }
                    }
                    else
                    {
                        ErrorSystem.WriteActError("找不到指定离心机", true, false, 9999);
                    }
                }
                break;

                case LogicStepEnum.Couveuse:
                {
                }
                break;

                case LogicStepEnum.Delay:
                {
                    int DelayTime = Convert.ToInt32(step.Parameters);
                    seque.AddAction(SKSleep.create(DelayTime));
                }
                break;

                case LogicStepEnum.DetectSquid:
                {
                    DetectAction      action   = Convert2T <DetectAction>(step.Parameters);
                    List <Enterclose> iinjects = new List <Enterclose>();
                    foreach (var entindex in action.Indexs)
                    {
                        iinjects.Add(injDevice.Injector.Entercloses[entindex]);
                    }
                    seque.AddAction(InjectDetector.create(3000, iinjects.ToArray(), IMask.Gen((int)action.Start), IMask.Gen((int)action.ZLimit), IMask.Gen(0)));
                }
                break;

                case LogicStepEnum.SimpleAction:
                {
                    SimpleAction      action = Convert2T <SimpleAction>(step.Parameters);
                    AbstractCanDevice device = null;
                    switch (action.Device)
                    {
                    case "加样器":
                        device = injDevice;
                        break;

                    case "机械手":
                        device = handDevice;
                        break;

                    case "卡仓":
                        device = gelwareDevice;
                        break;

                    case "破孔器":
                        device = gelwareDevice;
                        break;
                    }
                    if (action.Action == "移动")
                    {
                        ActionBase act_move = null;
                        int        x        = action.Direction == "X" ? (int)action.Value : -1;
                        int        y        = action.Direction == "Y" ? (int)action.Value : -1;
                        int        z        = action.Direction == "Z"? (int)action.Value:-1;
                        if (action.Direction == "XYZ")
                        {
                            x = y = z = (int)action.Value;
                        }
                        if (device is InjectorDevice)
                        {
                            act_move = InjectMoveTo.create(device, 3000, injDevice.Injector.Entercloses, x, IMask.Gen(y), IMask.Gen(z));
                        }
                        else
                        {
                            act_move = MoveTo.create(device, 3000, x, y, z);
                        }
                        seque.AddAction(act_move);
                    }
                    else if (action.Action == "初始化")
                    {
                        ActionBase act_move = null;
                        bool       x        = action.Direction == "X" ? true : false;
                        bool       y        = action.Direction == "Y" ? true : false;
                        bool       z        = action.Direction == "Z" ? true : false;
                        if (action.Direction == "XYZ")
                        {
                            x = y = z = true;
                        }
                        if (device is InjectorDevice)
                        {
                            act_move = InitXyz.create(device, 30000, injDevice.Injector.Entercloses, x, y, z);
                        }
                        else
                        {
                            act_move = InitXyz.create(device, 30000, x, y, z);
                        }
                        seque.AddAction(act_move);
                    }
                }
                break;

                case LogicStepEnum.TakeAndPutDownGel:
                {
                    GelAction[] actions = Convert2T <GelAction[]>(step.Parameters);
                    seque.AddAction(MoveTo.create(handDevice, 3000, -1, -1, 0));
                    ResInfoData take_seat = null;
                    if (actions[0].BJType == "T_BJ_GelSeat")
                    {
                        take_seat = resmanager.SearchGelCard("T_BJ_GelSeat", "", "", actions[0].Index, 0, true, actions[0].BJName);
                        generater.GenerateTakeGelFromNormal(take_seat, ref seque);
                    }
                    else if (actions[0].BJType == "T_BJ_Centrifuge")
                    {
                        take_seat = resmanager.SearchGelCard("T_BJ_Centrifuge", "", "", actions[0].Index, 0, true, actions[0].BJName);
                        var act = generater.GenerateTakeGelFromCent(take_seat, "", ref seque);
                    }
                    else if (actions[0].BJType == "T_BJ_GelWarehouse")
                    {
                        take_seat = resmanager.SearchGelCard("T_BJ_GelWarehouse", "", "", actions[0].Index, 0, true, actions[0].BJName);
                        var act = generater.GenerateTakeGelFromWare(take_seat, ref seque);
                    }

                    if (actions[1].BJType == "T_BJ_GelSeat")
                    {
                        var put_seat = resmanager.SearchGelCard("T_BJ_GelSeat", "", "", actions[1].Index, 0, true, actions[1].BJName);
                        generater.GeneratePutGelToNormal(put_seat, take_seat, ref seque);
                    }
                    else if (actions[1].BJType == "T_BJ_Centrifuge")
                    {
                        var put_seat = resmanager.SearchGelCard("T_BJ_Centrifuge", "", "", actions[1].Index, 0, true, actions[1].BJName);
                        generater.GeneratePutGelToCent(put_seat.CenCode, put_seat, take_seat, ref seque);
                    }
                    else if (actions[1].BJType == "T_BJ_GelWarehouse")
                    {
                        var put_seat = resmanager.SearchGelCard("T_BJ_GelWarehouse", "", "", actions[1].Index, 0, true, actions[1].BJName);
                        generater.GeneratePutGelToWare(put_seat, take_seat, ref seque);
                    }
                }
                break;

                case LogicStepEnum.TakeGel:
                {
                    GelAction   action    = Convert2T <GelAction>(step.Parameters);
                    ResInfoData take_seat = null;
                    if (action.BJType == "T_BJ_GelSeat")
                    {
                        take_seat = resmanager.SearchGelCard("T_BJ_GelSeat", "", "", action.Index, 0, true, action.BJName);
                        generater.GenerateTakeGelFromNormal(take_seat, ref seque);
                    }
                    else if (action.BJType == "T_BJ_Centrifuge")
                    {
                        take_seat = resmanager.SearchGelCard("T_BJ_Centrifuge", "", "", action.Index, 0, true, action.BJName);
                        var act = generater.GenerateTakeGelFromCent(take_seat, "", ref seque);
                    }
                    else if (action.BJType == "T_BJ_GelWarehouse")
                    {
                        take_seat = resmanager.SearchGelCard("T_BJ_GelWarehouse", "", "", action.Index, 0, true, action.BJName);
                        var act = generater.GenerateTakeGelFromWare(take_seat, ref seque);
                    }
                    break;
                }

                case LogicStepEnum.PutDownGel:
                {
                    GelAction   action    = Convert2T <GelAction>(step.Parameters);
                    ResInfoData take_seat = resmanager.handseat_resinfo;
                    if (action.BJType == "T_BJ_GelSeat")
                    {
                        var put_seat = resmanager.SearchGelCard("T_BJ_GelSeat", "", "", action.Index, 0, true, action.BJName);
                        generater.GeneratePutGelToNormal(put_seat, take_seat, ref seque);
                    }
                    else if (action.BJType == "T_BJ_Centrifuge")
                    {
                        var put_seat = resmanager.SearchGelCard("T_BJ_Centrifuge", "", "", action.Index, 0, true, action.BJName);
                        generater.GeneratePutGelToCent(put_seat.CenCode, put_seat, take_seat, ref seque);
                    }
                    else if (action.BJType == "T_BJ_GelWarehouse")
                    {
                        var put_seat = resmanager.SearchGelCard("T_BJ_GelWarehouse", "", "", action.Index, 0, true, action.BJName);
                        generater.GeneratePutGelToWare(put_seat, take_seat, ref seque);
                    }
                    break;
                }

                case LogicStepEnum.TakeTip:
                {
                    TakeTipAction      action   = Convert2T <TakeTipAction>(step.Parameters);
                    var                ents     = injDevice.Injector.Entercloses.Where(ent => ent.Valid && action.Indexs.Contains(ent.Index)).ToArray();
                    var                tipseat  = Constants.BJDict[typeof(T_BJ_Tip).Name].Where(item => item.Name == action.TipBoxName).FirstOrDefault() as T_BJ_Tip;
                    List <ActionPoint> tip_seat = new List <ActionPoint>();
                    foreach (var ent in ents)
                    {
                        int x     = (int)(tipseat.X - action.C * tipseat.GapX);
                        int y     = (int)(tipseat.Y + action.R * tipseat.GapY);
                        var point = new ActionPoint();
                        point.x     = x;
                        point.y     = y;
                        point.z     = (int)tipseat.Limit;
                        point.type  = TestStepEnum.JXZT;
                        point.index = ent.Index;
                        tip_seat.Add(point);
                    }
                    var sequ_taketip = Sequence.create();
                    var move_act     = InjectMoveActs.create(injDevice, 3000, tip_seat.ToArray(), false);
                    sequ_taketip.AddAction(InjectMoveTo.create(injDevice, 3000, ents, -1, IMask.Gen(-1), IMask.Gen(0)));
                    sequ_taketip.AddAction(move_act);
                    seque.AddAction(sequ_taketip);
                }
                break;

                case LogicStepEnum.OutTip:
                {
                    TakeTipAction      action        = Convert2T <TakeTipAction>(step.Parameters);
                    var                ents          = injDevice.Injector.Entercloses.Where(ent => ent.Valid && action.Indexs.Contains(ent.Index)).ToArray();
                    var                sequ_puttip   = Sequence.create();
                    List <ActionPoint> unload_seat   = new List <ActionPoint>();
                    var                inject_unload = resmanager.unload_list;
                    if (inject_unload.Count() == 1)
                    {
                        var unloader = inject_unload[0];
                        for (int i = 0; i < 4; i++)
                        {
                            var unload_point = new ActionPoint((int)unloader.X, (int)unloader.Y + i * (int)unloader.FZ, (int)unloader.Z, TestStepEnum.JXZT);
                            unload_point.puttip_x = (int)unloader.FirstX;
                            unload_seat.Add(unload_point);
                        }
                        sequ_puttip.AddAction(InjectMoveTo.create(injDevice, 3000, ents, -1, IMask.Gen(-1), IMask.Gen(0)));
                        sequ_puttip.AddAction(InjectMoveActs.create(injDevice, 3000, unload_seat.ToArray(), true));
                        seque.AddAction(sequ_puttip);
                    }
                }
                break;

                case LogicStepEnum.Piercer:
                {
                    var paper_seat = resmanager.GetResByCode("", "T_BJ_GelSeat", "", "4");
                    seque.AddAction(PaperCard.create(pieDevice, 3000, paper_seat, 0));
                }
                break;

                case LogicStepEnum.LoopStart:
                {
                    LogicLoop logicLoop = Convert2T <LogicLoop>(step.Parameters);
                    loop_times = logicLoop.Count;
                    seque_root.AddAction(seque);
                    seque = Sequence.create();
                }
                break;

                case LogicStepEnum.LoopEnd:
                {
                    var act_repat = Repeat.create(seque, loop_times);
                    seque_root.AddAction(act_repat);
                    seque      = Sequence.create();
                    loop_times = 0;
                }
                break;
                }
            }
            seque_root.AddAction(seque);
            seque_root.runAction(opDevice);
            return(true);
        }