Exemplo n.º 1
0
    public Vector3 RandomSpawnLocation()
    {
        var possibleSpawnLocations = cave.GetRegions(CaveTile.Air)[0].Tiles;
        var randomTile             = possibleSpawnLocations[spawnRng.Next(0, possibleSpawnLocations.Count)];

        return(new Vector3(-Width / 2 + .5f + randomTile.X, -Height / 2 + .5f + randomTile.Y, 0));
    }