void Init() { //yield return 1; GameApp.GetInstance().ClearScene(); //! 清除 GameScene SetUIHandler(this); uiPos = new MapUIPosition(); //texPos = new ArenaMenuTexturePosition(); Material mapMaterial = UIResourceMgr.GetInstance().GetMaterial("Map"); //! 装载地图材质 background = new UIImage(); background.SetTexture(mapMaterial, MapUITexturePosition.Background, AutoRect.AutoSize(MapUITexturePosition.Background)); background.Rect = AutoRect.AutoPos(uiPos.Background); SetUIHandler(this); this.Add(background); for (int i = 0; i < MAP_COUNT; i++) { mapButtons[i] = new UIColoredButton(); mapButtons[i].SetAnimatedColor(new Color(179.0f / 255f, 0, 0)); //! 场景按钮 this.Add(mapButtons[i]); zombieAnimations[i] = new UIAnimatedImage(); this.Add(zombieAnimations[i]); //! 僵尸动画 zombieAnimations[i].SetAnimationFrameRate(5); zombieAnimations[i].AddAnimation(mapMaterial, MapUITexturePosition.ZombieAnimation1, AutoRect.AutoSize(MapUITexturePosition.ZombieAnimation1)); zombieAnimations[i].AddAnimation(mapMaterial, MapUITexturePosition.ZombieAnimation2, AutoRect.AutoSize(MapUITexturePosition.ZombieAnimation2)); zombieAnimations[i].AddAnimation(mapMaterial, MapUITexturePosition.ZombieAnimation3, AutoRect.AutoSize(MapUITexturePosition.ZombieAnimation3)); mapButtons[i].Enable = false; zombieAnimations[i].Visible = false; //Debug.Log(i); } for (int i = 0; i < MAP_COUNT; i++) { int index = infection[i]; if (index != -1) { mapButtons[index].Enable = true; zombieAnimations[index].Visible = true; } } mapButtons[0].SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.FactoryImg, AutoRect.AutoSize(MapUITexturePosition.FactoryImg)); mapButtons[1].SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.HospitalImg, AutoRect.AutoSize(MapUITexturePosition.HospitalImg)); mapButtons[2].SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.ParkingImg, AutoRect.AutoSize(MapUITexturePosition.ParkingImg)); mapButtons[3].SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.Village, AutoRect.AutoSize(MapUITexturePosition.Village)); mapButtons[0].SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.FactoryImg, AutoRect.AutoSize(MapUITexturePosition.FactoryImg) * 2); mapButtons[1].SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.HospitalImg, AutoRect.AutoSize(MapUITexturePosition.HospitalImg) * 2); mapButtons[2].SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.ParkingImg, AutoRect.AutoSize(MapUITexturePosition.ParkingImg) * 2); mapButtons[3].SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.Village, AutoRect.AutoSize(MapUITexturePosition.Village) * 2); mapButtons[0].Rect = AutoRect.AutoPos(uiPos.FactoryButton); mapButtons[1].Rect = AutoRect.AutoPos(uiPos.HospitalButton); mapButtons[2].Rect = AutoRect.AutoPos(uiPos.ParkingButton); mapButtons[3].Rect = AutoRect.AutoPos(uiPos.VillageButton); Rect offset = new Rect(66, -30, 0, 0); Rect offset2 = new Rect(76, -30, 0, 0); Rect offset3 = new Rect(46, -30, 0, 0); zombieAnimations[0].Rect = AutoRect.AutoPos(Math.AddRect(uiPos.FactoryButton, offset3)); zombieAnimations[1].Rect = AutoRect.AutoPos(Math.AddRect(uiPos.HospitalButton, offset)); zombieAnimations[2].Rect = AutoRect.AutoPos(Math.AddRect(uiPos.ParkingButton, offset)); zombieAnimations[3].Rect = AutoRect.AutoPos(Math.AddRect(uiPos.VillageButton, offset2)); shopButton.SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.ShopImg, AutoRect.AutoSize(MapUITexturePosition.ShopImg)); shopButton.SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.ShopImg, AutoRect.AutoSize(MapUITexturePosition.ShopImg) * 2); shopButton.Rect = AutoRect.AutoPos(uiPos.ShopButton); this.Add(shopButton); Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI"); daysPanel = new UITextImage(); daysPanel.SetTexture(shopMaterial, ShopTexturePosition.DayLargePanel, AutoRect.AutoSize(ShopTexturePosition.DayLargePanel)); daysPanel.Rect = AutoRect.AutoPos(uiPos.DaysPanel); daysPanel.SetText(ConstData.FONT_NAME0, "DAY " + GameApp.GetInstance().GetGameState().LevelNum, ColorName.fontColor_darkred); cashPanel = new CashPanel(); this.Add(daysPanel); this.Add(cashPanel); cashPanel.SetCash(GameApp.GetInstance().GetGameState().GetCash()); cashPanel.Show(); Material arenaMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu"); returnButton = new UIClickButton(); returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial, ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal)); returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial, ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed)); returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton); optionsButton = new UIClickButton(); optionsButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial, ArenaMenuTexturePosition.OptionsButton, AutoRect.AutoSize(ArenaMenuTexturePosition.OptionsButton)); optionsButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial, ArenaMenuTexturePosition.OptionsButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.OptionsButtonPressed)); optionsButton.Rect = AutoRect.AutoPos(uiPos.OptionsButton); this.Add(optionsButton); this.Add(returnButton); }
// Use this for initialization public WeaponUpgradeUI() { uiPos = new WeaponUpgradeUIPosition(); GameApp.GetInstance().Init(); gameState = GameApp.GetInstance().GetGameState(); currentWeaponIndex = -1; selectedWeapon = null; weaponList = GameApp.GetInstance().GetGameState().GetWeapons(); arenaMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu"); background = new UIImage(); background.SetTexture(arenaMaterial, ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background)); background.Rect = AutoRect.AutoPos(uiPos.Background); for (int i = 0; i < 4; i++) { upgradePanels[i] = new UpgradePanel(new Rect(500, 465 - i * 100, 424, 108), i); upgradePanels[i].Show(); } upgradePanels[0].SetButtonText("DAMAGE"); upgradePanels[1].SetButtonText("FIRE RATE"); upgradePanels[2].SetButtonText("ACCURACY"); upgradePanels[3].SetButtonText("AMMO"); returnButton = new UIClickButton(); returnButton.SetTexture(UIButtonBase.State.Normal, arenaMaterial, ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal)); returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMaterial, ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed)); returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton); Material buttonsMaterial = UIResourceMgr.GetInstance().GetMaterial("Buttons"); upgradeButton = new UITextButton(); upgradeButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.ButtonNormal)); upgradeButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.ButtonPressed)); upgradeButton.Rect = AutoRect.AutoPos(uiPos.UpgradeButton); getMoreMoneyButton = new UITextButton(); getMoreMoneyButton.SetTexture(UIButtonBase.State.Normal, arenaMaterial, ArenaMenuTexturePosition.GetMoneyButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize)); getMoreMoneyButton.SetTexture(UIButtonBase.State.Pressed, arenaMaterial, ArenaMenuTexturePosition.GetMoneyButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize)); getMoreMoneyButton.Rect = AutoRect.AutoPos(uiPos.GetMoreMoneyButton); cashPanel = new CashPanel(); upgradeButton.SetText(ConstData.FONT_NAME0, " UPGRADE", ColorName.fontColor_orange); UpdateWeaponInfo(); InitSelection(); this.Add(background); this.Add(returnButton); this.Add(getMoreMoneyButton); this.Add(upgradeButton); for (int i = 0; i < 4; i++) { this.Add(upgradePanels[i]); } weaponUI = UIResourceMgr.GetInstance().GetMaterial("Weapons"); weaponUI2 = UIResourceMgr.GetInstance().GetMaterial("Weapons2"); weaponScroller = new UIImageScroller(AutoRect.AutoPos(new Rect(0, 0, 500, 640)), AutoRect.AutoPos(new Rect(10, 120, 500, 440)), 1, AutoRect.AutoSize(WeaponsLogoTexturePosition.WeaponLogoSize), ScrollerDir.Vertical, true); weaponScroller.SetImageSpacing(AutoRect.AutoSize(WeaponsLogoTexturePosition.WeaponLogoSpacing)); Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI"); Material avatarMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar"); weaponScroller.SetCenterFrameTexture(avatarMaterial, AvatarTexturePosition.Frame); weaponScroller.AddOverlay(shopMaterial, ShopTexturePosition.LockedLogo); weaponScroller.AddOverlay(shopMaterial, ShopTexturePosition.BuyLogo); UIImage uiImage = new UIImage(); TexturePosInfo info = WeaponsLogoTexturePosition.GetWeaponTextureRect(weaponList.Count); uiImage.SetTexture(info.m_Material, info.m_TexRect, AutoRect.AutoSize(info.m_TexRect)); uiImage.Rect = info.m_TexRect; weaponScroller.Add(uiImage); for (int i = 0; i < weaponList.Count; i++) { uiImage = new UIImage(); info = WeaponsLogoTexturePosition.GetWeaponTextureRect(i); uiImage.SetTexture(info.m_Material, info.m_TexRect, AutoRect.AutoSize(info.m_TexRect)); uiImage.Rect = info.m_TexRect; weaponScroller.Add(uiImage); } this.Add(weaponScroller); weaponScroller.EnableScroll(); this.Add(cashPanel); for (int i = 0; i < weaponList.Count; i++) { if (weaponList[i].Exist == WeaponExistState.Locked) { weaponScroller.SetOverlay(i + 1, 0); } else if (weaponList[i].Exist == WeaponExistState.Unlocked) { weaponScroller.SetOverlay(i + 1, 1); } } Material avatarLogoMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar"); weaponScroller.SetMaskImage(avatarLogoMaterial, AvatarTexturePosition.Mask); weaponScroller.Show(); iapDialog = new IAPDialog(UIDialog.DialogMode.YES_OR_NO); iapDialog.SetDialogEventHandler(this); this.Add(iapDialog); cashPanel.Show(); SetUIHandler(this); uiInited = true; Hide(); }
void Init() { Cursor.visible = true; selectionRect[0] = AutoRect.AutoPos(new Rect(28, 88, 112, 112)); selectionRect[1] = AutoRect.AutoPos(new Rect(28 + 150, 88, 112, 112)); selectionRect[2] = AutoRect.AutoPos(new Rect(28 + 150 * 2, 88, 112, 112)); gameState = GameApp.GetInstance().GetGameState(); weaponUI = UIResourceMgr.GetInstance().GetMaterial("Weapons"); Material weapon3Material = UIResourceMgr.GetInstance().GetMaterial("Weapons3"); Rect gridbackRect = WeaponsLogoTexturePosition.GetWeaponIconTextureRect(13); battleWeaponGrid = new UIDragGrid(0); rectToWeaponMap = GameApp.GetInstance().GetGameState().GetRectToWeaponMap(); for (int i = 0; i < SELECTION_NUM; i++) { battleWeaponGrid.AddGrid(selectionRect[i], weapon3Material, gridbackRect); } GameApp.GetInstance().Init(); weaponList = GameApp.GetInstance().GetGameState().GetWeapons(); PutBattleWeapons(); weaponScroller = new UIImageScroller(AutoRect.AutoPos(new Rect(400, 0, 550, 640)), AutoRect.AutoPos(new Rect(440, 180, 500, 369)), 1, AutoRect.AutoSize(WeaponsLogoTexturePosition.WeaponLogoSize), ScrollerDir.Vertical, true); weaponScroller.SetImageSpacing(AutoRect.AutoSize(WeaponsLogoTexturePosition.WeaponLogoSpacing)); weaponScroller.EnableLongPress(); for (int i = 0; i < weaponList.Count; i++) { if (weaponList[i].Exist == WeaponExistState.Owned) { UIImage uiImage = new UIImage(); TexturePosInfo info = WeaponsLogoTexturePosition.GetWeaponTextureRect(i); uiImage.SetTexture(info.m_Material, info.m_TexRect, AutoRect.AutoSize(info.m_TexRect)); weaponScroller.Add(uiImage); } } this.Add(weaponScroller); weaponScroller.EnableScroll(); Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI"); weaponScroller.AddOverlay(shopMaterial, ShopTexturePosition.LockedLogo); Material avatarLogoMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar"); weaponScroller.SetMaskImage(avatarLogoMaterial, AvatarTexturePosition.Mask); Material avatarMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar"); weaponScroller.SetCenterFrameTexture(avatarMaterial, AvatarTexturePosition.Frame); weaponScroller.Show(); battleWeaponGrid.Show(); this.Add(battleWeaponGrid); getMoreMoneyButton = new UITextButton(); getMoreMoneyButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial, ArenaMenuTexturePosition.GetMoneyButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize)); getMoreMoneyButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial, ArenaMenuTexturePosition.GetMoneyButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize)); getMoreMoneyButton.Rect = AutoRect.AutoPos(uiPos.GetMoreMoneyButton); this.Add(getMoreMoneyButton); cashPanel = new CashPanel(); cashPanel.Show(); this.Add(cashPanel); weaponInfoPanel = new WeaponInfoPanel(); this.Add(weaponInfoPanel); if (AutoRect.GetPlatform() == Platform.IPad) { avatarFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 200, 500, 600)), new Vector3(-1.499798f * 0.9f, -0.6672753f * 0.9f, 4.420711f), new Vector3(1.3f, 1.3f, 1.3f) * 0.85f); } else { avatarFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 200, 500, 600)), new Vector3(-1.499798f, -0.6672753f, 4.420711f), new Vector3(1.3f, 1.3f, 1.3f)); } this.Add(avatarFrame); }
// Use this for initialization public ShopUI() { shop = new Shop(); shop.CreateIAPShopData(); itemList = shop.GetIAPList(); for (int i = 0; i < (int)IAPType.Count; i++) { currentScroll[i] = 0; } uiPos = new ShopUIPosition(); //texPos = new ShopTexturePosition(); arenaMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu"); dialogMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI"); shop2Material = UIResourceMgr.GetInstance().GetMaterial("ShopUI2"); background = new UIImage(); background.SetTexture(arenaMaterial, ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background)); background.Rect = AutoRect.AutoPos(uiPos.Background); dialogImage = new UIImage(); dialogImage.SetTexture(dialogMaterial, ShopTexturePosition.Dialog, AutoRect.AutoSize(ShopTexturePosition.Dialog)); dialogImage.Rect = AutoRect.AutoPos(uiPos.Dialog); titleImage = new UIImage(); titleImage.SetTexture(arenaMaterial, ArenaMenuTexturePosition.ShopTitleImage, AutoRect.AutoSize(ArenaMenuTexturePosition.ShopTitleImage)); titleImage.Rect = AutoRect.AutoPos(uiPos.TitleImage); cashPanel = new CashPanel(); for (int i = 0; i < BUTTON_NUM; i++) { itemButton[i] = new UIClickButton(); /* * itemButton[i].SetTexture(UIButtonBase.State.Normal, dialogMaterial, * * itemList[i][currentScroll[i]].textureRect, AutoRect.AutoSize(itemList[i][currentScroll[i]].textureRect)); * itemButton[i].SetTexture(UIButtonBase.State.Pressed, dialogMaterial, * * itemList[i][currentScroll[i]].textureRect, AutoRect.AutoSize(itemList[i][currentScroll[i]].textureRect)); */ itemButton[i].Rect = AutoRect.AutoPos(new Rect(102 + 251 * i, 640 - 448, 252, 354)); soldoutLogo[i] = new UIImage(); soldoutLogo[i].SetTexture(dialogMaterial, ShopTexturePosition.SoldOutLogo); soldoutLogo[i].Rect = new Rect(110 + 270 * i, 640 - 350, 160, 82); soldoutLogo[i].Enable = false; soldoutLogo[i].Visible = false; itemText[i] = new UIText(); itemText[i].Set(ConstData.FONT_NAME2, itemList[0][currentScroll[i]].Desc, ColorName.fontColor_orange); itemText[i].AlignStyle = UIText.enAlignStyle.center; itemText[i].Rect = AutoRect.AutoPos(new Rect(104 + 252 * i, 114, 240, 90)); /* * if (itemList[i][currentScroll[i]].Name == IAPName.AutoMissle && GameApp.GetInstance().GetGameState().IsWeaponOwned(WeaponType.Sniper)) * { * soldoutLogo[i].Visible = true; * * } * if (itemList[i][currentScroll[i]].Name == IAPName.EnegyArmor && GameApp.GetInstance().GetGameState().GetAvatarData(AvatarType.EnegyArmor) == AvatarState.Avaliable) * { * soldoutLogo[i].Visible = true; * * } */ } returnButton = new UIClickButton(); returnButton.SetTexture(UIButtonBase.State.Normal, arenaMaterial, ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal)); returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMaterial, ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed)); returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton); categoryText = new UIText(); categoryText.Set(ConstData.FONT_NAME1, "CASH BAG WEAPON AVATAR", ColorName.fontColor_orange); categoryText.Rect = uiPos.CategoryText; iapLockPanel = new IAPLockPanel(); this.Add(background); this.Add(dialogImage); //this.Add(titleImage); for (int i = 0; i < BUTTON_NUM; i++) { this.Add(itemButton[i]); this.Add(itemText[i]); this.Add(soldoutLogo[i]); } this.Add(cashPanel); this.Add(returnButton); leftArrowButton = new UIClickButton(); leftArrowButton.SetTexture(UIButtonBase.State.Normal, dialogMaterial, ShopTexturePosition.ArrowNormal, AutoRect.AutoSize(ShopTexturePosition.ArrowNormal)); leftArrowButton.SetTexture(UIButtonBase.State.Pressed, dialogMaterial, ShopTexturePosition.ArrowPressed, AutoRect.AutoSize(ShopTexturePosition.ArrowPressed)); leftArrowButton.Rect = AutoRect.AutoPos(uiPos.LeftButton); rightArrowButton = new UIClickButton(); rightArrowButton.SetTexture(UIButtonBase.State.Normal, dialogMaterial, ShopTexturePosition.RightArrowNormal, AutoRect.AutoSize(ShopTexturePosition.RightArrowNormal)); rightArrowButton.SetTexture(UIButtonBase.State.Pressed, dialogMaterial, ShopTexturePosition.RightArrowPressed, AutoRect.AutoSize(ShopTexturePosition.RightArrowPressed)); rightArrowButton.Rect = AutoRect.AutoPos(uiPos.RightButton); this.Add(leftArrowButton); this.Add(rightArrowButton); this.Add(iapLockPanel); this.SetUIHandler(this); UpdateItemsUI(); Hide(); }
public ArenaMenuPanel() { uiPos = new ArenaMenuUIPosition(); BattlePressed = false; Material arenaMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu"); Material buttonsMaterial = UIResourceMgr.GetInstance().GetMaterial("Buttons"); background = new UIImage(); background.SetTexture(arenaMenuMaterial, ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background)); background.Rect = AutoRect.AutoPos(uiPos.Background); /* * avatarPanel = new UITextImage(); * avatarPanel.SetTexture(arenaMenuMaterial, * * ArenaMenuTexturePosition.AvatarImage); * avatarPanel.Rect = uiPos.AvatarPanel; * avatarPanel.SetText(ConstData.FONT_NAME1, AvatarInfo.AVATAR_NAME[(int)GameApp.GetInstance().GetGameState().Avatar], ColorName.fontColor_darkred); */ Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI"); daysPanel = new UITextImage(); daysPanel.SetTexture(shopMaterial, ShopTexturePosition.DayLargePanel, AutoRect.AutoSize(ShopTexturePosition.DayLargePanel)); daysPanel.Rect = AutoRect.AutoPos(uiPos.DaysPanel); daysPanel.SetText(ConstData.FONT_NAME0, "DAY " + GameApp.GetInstance().GetGameState().LevelNum, ColorName.fontColor_darkred); cashPanel = new CashPanel(); upgradeButton = new UITextButton(); upgradeButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton)); upgradeButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton)); upgradeButton.Rect = AutoRect.AutoPos(uiPos.UpgradeButton); upgradeButton.SetText(ConstData.FONT_NAME1, " ARMORY", ColorName.fontColor_orange); equipmentButton = new UITextButton(); equipmentButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton)); equipmentButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton)); equipmentButton.Rect = AutoRect.AutoPos(uiPos.EquipmentButton); equipmentButton.SetText(ConstData.FONT_NAME1, " EQUIP", ColorName.fontColor_orange); avatarButton = new UITextButton(); avatarButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton)); avatarButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton)); avatarButton.Rect = AutoRect.AutoPos(uiPos.AvatarButton); avatarButton.SetText(ConstData.FONT_NAME1, " CHARACTER", ColorName.fontColor_orange); battleButton = new UITextButton(); battleButton.SetTexture(UIButtonBase.State.Normal, shopMaterial, ShopTexturePosition.MapButtonNormal, AutoRect.AutoSize(ShopTexturePosition.MapButtonNormal)); battleButton.SetTexture(UIButtonBase.State.Pressed, shopMaterial, ShopTexturePosition.MapButtonPressed, AutoRect.AutoSize(ShopTexturePosition.MapButtonPressed)); battleButton.Rect = AutoRect.AutoPos(uiPos.BattleButton); battleButton.SetText(ConstData.FONT_NAME0, " MAP", ColorName.fontColor_orange); returnButton = new UIClickButton(); returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial, ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal)); returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial, ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed)); returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton); optionsButton = new UIClickButton(); optionsButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial, ArenaMenuTexturePosition.OptionsButton, AutoRect.AutoSize(ArenaMenuTexturePosition.OptionsButton)); optionsButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial, ArenaMenuTexturePosition.OptionsButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.OptionsButtonPressed)); optionsButton.Rect = AutoRect.AutoPos(uiPos.OptionsButton); Material startMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("StartMenu"); leaderButton = new UITextButton(); leaderButton.SetTexture(UIButtonBase.State.Normal, startMenuMaterial, StartMenuTexturePosition.AcheivementButtonNormal, AutoRect.AutoSize(StartMenuTexturePosition.AcheivementButtonNormal) * 1.3f); leaderButton.SetTexture(UIButtonBase.State.Pressed, startMenuMaterial, StartMenuTexturePosition.AcheivementButtonPressed, AutoRect.AutoSize(StartMenuTexturePosition.AcheivementButtonPressed) * 1.3f); leaderButton.Rect = AutoRect.AutoPos(uiPos.AchievementButton); achieveButton = new UITextButton(); achieveButton.SetTexture(UIButtonBase.State.Normal, startMenuMaterial, StartMenuTexturePosition.LeaderBoardsButtonNormal, AutoRect.AutoSize(StartMenuTexturePosition.LeaderBoardsButtonNormal) * 1.3f); achieveButton.SetTexture(UIButtonBase.State.Pressed, startMenuMaterial, StartMenuTexturePosition.LeaderBoardsButtonPressed, AutoRect.AutoSize(StartMenuTexturePosition.LeaderBoardsButtonPressed) * 1.3f); achieveButton.Rect = AutoRect.AutoPos(uiPos.LeaderBoardButton); if (AutoRect.GetPlatform() == Platform.IPad) { avatar3DFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 10, 500, 600)), new Vector3(-1.299798f * 0.9f, -0.9672753f * 1f, 3.420711f), new Vector3(1.5f, 1.5f, 1.5f) * 0.9f); } else { avatar3DFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 10, 500, 600)), new Vector3(-1.299798f, -1.0672753f, 3.420711f), new Vector3(1.5f, 1.5f, 1.5f)); } ui = GameObject.Find("ArenaMenuUI").GetComponent <ArenaMenuUI>(); this.Add(background); //this.Add(avatarPanel); this.Add(daysPanel); this.Add(cashPanel); this.Add(upgradeButton); this.Add(equipmentButton); //this.Add(optionsButton); this.Add(battleButton); this.Add(avatarButton); //this.Add(returnButton); this.Add(leaderButton); this.Add(achieveButton); this.Add(avatar3DFrame); SetUIHandler(this); startTime = Time.time; }
// Use this for initialization public AvatarUI() { uiPos = new AvatarUIPosition(); /* * for (int i = 0; i < AvatarTexturePosition.AvatarLogo.Length; i++) * { * int x = i % 2; * int y = i / 2; * AvatarTexturePosition.AvatarLogo[i] = new Rect(x * 446, y * 200, 446, 200); * } */ AvatarTexturePosition.InitLogosTexturePos(); arenaMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu"); avatarLogoMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar"); Material buttonsMaterial = UIResourceMgr.GetInstance().GetMaterial("Buttons"); background = new UIImage(); background.SetTexture(arenaMenuMaterial, ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background)); background.Rect = AutoRect.AutoPos(uiPos.Background); returnButton = new UIClickButton(); returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial, ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal)); returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial, ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed)); returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton); buyButton = new UITextButton(); buyButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.ButtonNormal)); buyButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.ButtonPressed)); buyButton.Rect = AutoRect.AutoPos(uiPos.BuyButton); buyButton.SetText(ConstData.FONT_NAME0, " SELECT", ColorName.fontColor_orange); SetBuyButtonText(); cashPanel = new CashPanel(); getMoreMoneyButton = new UITextButton(); getMoreMoneyButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial, ArenaMenuTexturePosition.GetMoneyButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize)); getMoreMoneyButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial, ArenaMenuTexturePosition.GetMoneyButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize)); getMoreMoneyButton.Rect = AutoRect.AutoPos(uiPos.GetMoreMoneyButton); avatarInfoPanel = new AvatarInfoPanel(); avatarInfoPanel.SetText("ffff"); this.Add(background); //this.Add(avatarImage); this.Add(buyButton); avatarScroller = new UIImageScroller(AutoRect.AutoPos(new Rect(450, 0, 500, 640)), AutoRect.AutoPos(new Rect(442, 216, 500, 400)), 1, AutoRect.AutoSize(AvatarTexturePosition.AvatarLogoSize), ScrollerDir.Vertical, true); avatarScroller.SetImageSpacing(AutoRect.AutoSize(AvatarTexturePosition.AvatarLogoSpacing)); Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI"); avatarScroller.AddOverlay(shopMaterial, ShopTexturePosition.SmallBuyLogo); for (int i = 0; i < BUTTON_NUM; i++) { UIImage aImage = new UIImage(); aImage.SetTexture(avatarLogoMaterial, AvatarTexturePosition.AvatarLogo[BUTTON_NUM - 1 - i]); avatarScroller.Add(aImage); } avatarScroller.SetMaskImage(avatarLogoMaterial, AvatarTexturePosition.Mask); this.Add(returnButton); //this.Add(textBackground); //this.Add(avatarInfoText); avatarScroller.SetCenterFrameTexture(avatarLogoMaterial, AvatarTexturePosition.Frame); avatarScroller.EnableScroll(); this.Add(avatarScroller); this.Add(avatarInfoPanel); this.Add(cashPanel); UpdateAvatarIcon(); avatarScroller.Show(); avatarInfoPanel.Show(); if (AutoRect.GetPlatform() == Platform.IPad) { avatarFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 10, 400, 600)), new Vector3(-1.589703f * 0.8f, -1.1672753f * 0.9f, 4.420711f), new Vector3(1.5f, 1.5f, 1.5f) * 0.9f); } else { avatarFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 10, 400, 600)), new Vector3(-1.589703f, -1.1672753f, 4.420711f), new Vector3(1.5f, 1.5f, 1.5f)); } this.Add(avatarFrame); this.Add(getMoreMoneyButton); UpdateCashPanel(); iapDialog = new IAPDialog(UIDialog.DialogMode.YES_OR_NO); iapDialog.SetDialogEventHandler(this); this.Add(iapDialog); this.SetUIHandler(this); Hide(); }
// Use this for initialization public OptionsMenuUI() { uiPos = new OptionsMenuUIPosition(); texPos = new OptionsMenuTexturePosition(); gameState = GameApp.GetInstance().GetGameState(); buttonsMaterial = UIResourceMgr.GetInstance().GetMaterial("Buttons"); arenaMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu"); background = new UIImage(); background.SetTexture(arenaMenuMaterial, ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background)); background.Rect = AutoRect.AutoPos(uiPos.Background); daysPanel = new UITextImage(); daysPanel.SetTexture(arenaMenuMaterial, ArenaMenuTexturePosition.Panel, AutoRect.AutoSize(ArenaMenuTexturePosition.Panel)); daysPanel.Rect = AutoRect.AutoPos(uiPos.DaysPanel); daysPanel.SetText(ConstData.FONT_NAME1, "DAY " + GameApp.GetInstance().GetGameState().LevelNum, ColorName.fontColor_darkorange); cashPanel = new CashPanel(); soundPanel = new UITextImage(); soundPanel.SetTexture(buttonsMaterial, ButtonsTexturePosition.Label, AutoRect.AutoSize(ButtonsTexturePosition.Label)); soundPanel.Rect = AutoRect.AutoPos(uiPos.SoundPanel); soundPanel.SetText(ConstData.FONT_NAME1, " SOUND", ColorName.fontColor_darkorange); musicButtonOff = new UITextSelectButton(); musicButtonOff.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal)); musicButtonOff.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed)); musicButtonOff.Rect = AutoRect.AutoPos(uiPos.MusicButtonOff); musicButtonOff.SetText(ConstData.FONT_NAME1, " OFF", ColorName.fontColor_orange); musicButtonOn = new UITextSelectButton(); musicButtonOn.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal)); musicButtonOn.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed)); musicButtonOn.Rect = AutoRect.AutoPos(uiPos.MusicButtonOn); musicButtonOn.SetText(ConstData.FONT_NAME1, " ON", ColorName.fontColor_orange); if (gameState.MusicOn) { musicButtonOn.Set(true); musicButtonOff.Set(false); } else { musicButtonOn.Set(false); musicButtonOff.Set(true); } creditsButton = new UITextButton(); creditsButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton)); creditsButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton)); creditsButton.Rect = AutoRect.AutoPos(uiPos.CreditsButton); creditsButton.SetText(ConstData.FONT_NAME1, " CREDITS", ColorName.fontColor_orange); shareButton = new UITextButton(); shareButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton)); shareButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton)); shareButton.Rect = AutoRect.AutoPos(uiPos.ShareButton); shareButton.SetText(ConstData.FONT_NAME1, " SHARE", ColorName.fontColor_darkorange); reviewButton = new UITextButton(); reviewButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton)); reviewButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton)); reviewButton.Rect = AutoRect.AutoPos(uiPos.ReviewButton); reviewButton.SetText(ConstData.FONT_NAME1, " REVIEW", ColorName.fontColor_darkorange); supportButton = new UITextButton(); supportButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton)); supportButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton)); supportButton.Rect = AutoRect.AutoPos(uiPos.SupportButton); supportButton.SetText(ConstData.FONT_NAME1, " SUPPORT", ColorName.fontColor_darkorange); returnButton = new UIClickButton(); returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial, ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal)); returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial, ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed)); returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton); creditsPanel = new CreditsMenuUI(); this.Add(background); this.Add(daysPanel); this.Add(cashPanel); this.Add(soundPanel); this.Add(musicButtonOff); this.Add(musicButtonOn); this.Add(creditsButton); this.Add(shareButton); this.Add(reviewButton); this.Add(supportButton); this.Add(returnButton); this.Add(creditsPanel); ui = MapUI.GetInstance(); this.SetUIHandler(this); }