Exemplo n.º 1
0
    void Init()
    {
        //yield return 1;


        GameApp.GetInstance().ClearScene();    //! 清除 GameScene

        SetUIHandler(this);
        uiPos = new MapUIPosition();
        //texPos = new ArenaMenuTexturePosition();
        Material mapMaterial = UIResourceMgr.GetInstance().GetMaterial("Map");      //! 装载地图材质

        background = new UIImage();
        background.SetTexture(mapMaterial, MapUITexturePosition.Background, AutoRect.AutoSize(MapUITexturePosition.Background));
        background.Rect = AutoRect.AutoPos(uiPos.Background);
        SetUIHandler(this);
        this.Add(background);
        for (int i = 0; i < MAP_COUNT; i++)
        {
            mapButtons[i] = new UIColoredButton();
            mapButtons[i].SetAnimatedColor(new Color(179.0f / 255f, 0, 0));            //! 场景按钮
            this.Add(mapButtons[i]);

            zombieAnimations[i] = new UIAnimatedImage();
            this.Add(zombieAnimations[i]);

            //! 僵尸动画
            zombieAnimations[i].SetAnimationFrameRate(5);
            zombieAnimations[i].AddAnimation(mapMaterial, MapUITexturePosition.ZombieAnimation1, AutoRect.AutoSize(MapUITexturePosition.ZombieAnimation1));
            zombieAnimations[i].AddAnimation(mapMaterial, MapUITexturePosition.ZombieAnimation2, AutoRect.AutoSize(MapUITexturePosition.ZombieAnimation2));
            zombieAnimations[i].AddAnimation(mapMaterial, MapUITexturePosition.ZombieAnimation3, AutoRect.AutoSize(MapUITexturePosition.ZombieAnimation3));

            mapButtons[i].Enable        = false;
            zombieAnimations[i].Visible = false;
            //Debug.Log(i);
        }

        for (int i = 0; i < MAP_COUNT; i++)
        {
            int index = infection[i];
            if (index != -1)
            {
                mapButtons[index].Enable        = true;
                zombieAnimations[index].Visible = true;
            }
        }



        mapButtons[0].SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.FactoryImg, AutoRect.AutoSize(MapUITexturePosition.FactoryImg));
        mapButtons[1].SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.HospitalImg, AutoRect.AutoSize(MapUITexturePosition.HospitalImg));
        mapButtons[2].SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.ParkingImg, AutoRect.AutoSize(MapUITexturePosition.ParkingImg));
        mapButtons[3].SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.Village, AutoRect.AutoSize(MapUITexturePosition.Village));

        mapButtons[0].SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.FactoryImg, AutoRect.AutoSize(MapUITexturePosition.FactoryImg) * 2);
        mapButtons[1].SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.HospitalImg, AutoRect.AutoSize(MapUITexturePosition.HospitalImg) * 2);
        mapButtons[2].SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.ParkingImg, AutoRect.AutoSize(MapUITexturePosition.ParkingImg) * 2);
        mapButtons[3].SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.Village, AutoRect.AutoSize(MapUITexturePosition.Village) * 2);


        mapButtons[0].Rect = AutoRect.AutoPos(uiPos.FactoryButton);
        mapButtons[1].Rect = AutoRect.AutoPos(uiPos.HospitalButton);
        mapButtons[2].Rect = AutoRect.AutoPos(uiPos.ParkingButton);
        mapButtons[3].Rect = AutoRect.AutoPos(uiPos.VillageButton);


        Rect offset  = new Rect(66, -30, 0, 0);
        Rect offset2 = new Rect(76, -30, 0, 0);
        Rect offset3 = new Rect(46, -30, 0, 0);

        zombieAnimations[0].Rect = AutoRect.AutoPos(Math.AddRect(uiPos.FactoryButton, offset3));
        zombieAnimations[1].Rect = AutoRect.AutoPos(Math.AddRect(uiPos.HospitalButton, offset));
        zombieAnimations[2].Rect = AutoRect.AutoPos(Math.AddRect(uiPos.ParkingButton, offset));
        zombieAnimations[3].Rect = AutoRect.AutoPos(Math.AddRect(uiPos.VillageButton, offset2));


        shopButton.SetTexture(UIButtonBase.State.Normal, mapMaterial, MapUITexturePosition.ShopImg, AutoRect.AutoSize(MapUITexturePosition.ShopImg));
        shopButton.SetTexture(UIButtonBase.State.Pressed, mapMaterial, MapUITexturePosition.ShopImg, AutoRect.AutoSize(MapUITexturePosition.ShopImg) * 2);

        shopButton.Rect = AutoRect.AutoPos(uiPos.ShopButton);
        this.Add(shopButton);


        Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI");

        daysPanel = new UITextImage();
        daysPanel.SetTexture(shopMaterial,

                             ShopTexturePosition.DayLargePanel, AutoRect.AutoSize(ShopTexturePosition.DayLargePanel));
        daysPanel.Rect = AutoRect.AutoPos(uiPos.DaysPanel);
        daysPanel.SetText(ConstData.FONT_NAME0, "DAY " + GameApp.GetInstance().GetGameState().LevelNum, ColorName.fontColor_darkred);
        cashPanel = new CashPanel();
        this.Add(daysPanel);
        this.Add(cashPanel);
        cashPanel.SetCash(GameApp.GetInstance().GetGameState().GetCash());
        cashPanel.Show();

        Material arenaMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu");

        returnButton = new UIClickButton();
        returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal));
        returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed));
        returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton);



        optionsButton = new UIClickButton();
        optionsButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                 ArenaMenuTexturePosition.OptionsButton, AutoRect.AutoSize(ArenaMenuTexturePosition.OptionsButton));
        optionsButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                 ArenaMenuTexturePosition.OptionsButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.OptionsButtonPressed));
        optionsButton.Rect = AutoRect.AutoPos(uiPos.OptionsButton);
        this.Add(optionsButton);
        this.Add(returnButton);
    }
Exemplo n.º 2
0
    // Use this for initialization
    public WeaponUpgradeUI()
    {
        uiPos = new WeaponUpgradeUIPosition();

        GameApp.GetInstance().Init();
        gameState          = GameApp.GetInstance().GetGameState();
        currentWeaponIndex = -1;
        selectedWeapon     = null;


        weaponList = GameApp.GetInstance().GetGameState().GetWeapons();


        arenaMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu");



        background = new UIImage();
        background.SetTexture(arenaMaterial, ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background));
        background.Rect = AutoRect.AutoPos(uiPos.Background);



        for (int i = 0; i < 4; i++)
        {
            upgradePanels[i] = new UpgradePanel(new Rect(500, 465 - i * 100, 424, 108), i);
            upgradePanels[i].Show();
        }
        upgradePanels[0].SetButtonText("DAMAGE");
        upgradePanels[1].SetButtonText("FIRE RATE");
        upgradePanels[2].SetButtonText("ACCURACY");
        upgradePanels[3].SetButtonText("AMMO");



        returnButton = new UIClickButton();
        returnButton.SetTexture(UIButtonBase.State.Normal, arenaMaterial,
                                ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal));
        returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMaterial,

                                ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed));
        returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton);



        Material buttonsMaterial = UIResourceMgr.GetInstance().GetMaterial("Buttons");

        upgradeButton = new UITextButton();
        upgradeButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.ButtonNormal));
        upgradeButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.ButtonPressed));
        upgradeButton.Rect = AutoRect.AutoPos(uiPos.UpgradeButton);


        getMoreMoneyButton = new UITextButton();
        getMoreMoneyButton.SetTexture(UIButtonBase.State.Normal, arenaMaterial,

                                      ArenaMenuTexturePosition.GetMoneyButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize));
        getMoreMoneyButton.SetTexture(UIButtonBase.State.Pressed, arenaMaterial,

                                      ArenaMenuTexturePosition.GetMoneyButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize));
        getMoreMoneyButton.Rect = AutoRect.AutoPos(uiPos.GetMoreMoneyButton);


        cashPanel = new CashPanel();



        upgradeButton.SetText(ConstData.FONT_NAME0, " UPGRADE", ColorName.fontColor_orange);

        UpdateWeaponInfo();
        InitSelection();



        this.Add(background);



        this.Add(returnButton);
        this.Add(getMoreMoneyButton);
        this.Add(upgradeButton);

        for (int i = 0; i < 4; i++)
        {
            this.Add(upgradePanels[i]);
        }

        weaponUI  = UIResourceMgr.GetInstance().GetMaterial("Weapons");
        weaponUI2 = UIResourceMgr.GetInstance().GetMaterial("Weapons2");

        weaponScroller = new UIImageScroller(AutoRect.AutoPos(new Rect(0, 0, 500, 640)), AutoRect.AutoPos(new Rect(10, 120, 500, 440)), 1, AutoRect.AutoSize(WeaponsLogoTexturePosition.WeaponLogoSize), ScrollerDir.Vertical, true);
        weaponScroller.SetImageSpacing(AutoRect.AutoSize(WeaponsLogoTexturePosition.WeaponLogoSpacing));
        Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI");

        Material avatarMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar");

        weaponScroller.SetCenterFrameTexture(avatarMaterial, AvatarTexturePosition.Frame);


        weaponScroller.AddOverlay(shopMaterial, ShopTexturePosition.LockedLogo);
        weaponScroller.AddOverlay(shopMaterial, ShopTexturePosition.BuyLogo);


        UIImage        uiImage = new UIImage();
        TexturePosInfo info    = WeaponsLogoTexturePosition.GetWeaponTextureRect(weaponList.Count);

        uiImage.SetTexture(info.m_Material, info.m_TexRect, AutoRect.AutoSize(info.m_TexRect));
        uiImage.Rect = info.m_TexRect;
        weaponScroller.Add(uiImage);


        for (int i = 0; i < weaponList.Count; i++)
        {
            uiImage = new UIImage();
            info    = WeaponsLogoTexturePosition.GetWeaponTextureRect(i);
            uiImage.SetTexture(info.m_Material, info.m_TexRect, AutoRect.AutoSize(info.m_TexRect));
            uiImage.Rect = info.m_TexRect;
            weaponScroller.Add(uiImage);
        }


        this.Add(weaponScroller);
        weaponScroller.EnableScroll();
        this.Add(cashPanel);
        for (int i = 0; i < weaponList.Count; i++)
        {
            if (weaponList[i].Exist == WeaponExistState.Locked)
            {
                weaponScroller.SetOverlay(i + 1, 0);
            }
            else if (weaponList[i].Exist == WeaponExistState.Unlocked)
            {
                weaponScroller.SetOverlay(i + 1, 1);
            }
        }

        Material avatarLogoMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar");

        weaponScroller.SetMaskImage(avatarLogoMaterial, AvatarTexturePosition.Mask);

        weaponScroller.Show();


        iapDialog = new IAPDialog(UIDialog.DialogMode.YES_OR_NO);

        iapDialog.SetDialogEventHandler(this);

        this.Add(iapDialog);


        cashPanel.Show();

        SetUIHandler(this);

        uiInited = true;
        Hide();
    }
Exemplo n.º 3
0
    void Init()
    {
        Cursor.visible = true;

        selectionRect[0] = AutoRect.AutoPos(new Rect(28, 88, 112, 112));

        selectionRect[1] = AutoRect.AutoPos(new Rect(28 + 150, 88, 112, 112));

        selectionRect[2] = AutoRect.AutoPos(new Rect(28 + 150 * 2, 88, 112, 112));


        gameState = GameApp.GetInstance().GetGameState();

        weaponUI = UIResourceMgr.GetInstance().GetMaterial("Weapons");
        Material weapon3Material = UIResourceMgr.GetInstance().GetMaterial("Weapons3");
        Rect     gridbackRect    = WeaponsLogoTexturePosition.GetWeaponIconTextureRect(13);

        battleWeaponGrid = new UIDragGrid(0);

        rectToWeaponMap = GameApp.GetInstance().GetGameState().GetRectToWeaponMap();

        for (int i = 0; i < SELECTION_NUM; i++)
        {
            battleWeaponGrid.AddGrid(selectionRect[i], weapon3Material, gridbackRect);
        }


        GameApp.GetInstance().Init();
        weaponList = GameApp.GetInstance().GetGameState().GetWeapons();


        PutBattleWeapons();


        weaponScroller = new UIImageScroller(AutoRect.AutoPos(new Rect(400, 0, 550, 640)), AutoRect.AutoPos(new Rect(440, 180, 500, 369)), 1, AutoRect.AutoSize(WeaponsLogoTexturePosition.WeaponLogoSize), ScrollerDir.Vertical, true);
        weaponScroller.SetImageSpacing(AutoRect.AutoSize(WeaponsLogoTexturePosition.WeaponLogoSpacing));
        weaponScroller.EnableLongPress();


        for (int i = 0; i < weaponList.Count; i++)
        {
            if (weaponList[i].Exist == WeaponExistState.Owned)
            {
                UIImage uiImage = new UIImage();

                TexturePosInfo info = WeaponsLogoTexturePosition.GetWeaponTextureRect(i);


                uiImage.SetTexture(info.m_Material, info.m_TexRect, AutoRect.AutoSize(info.m_TexRect));
                weaponScroller.Add(uiImage);
            }
        }

        this.Add(weaponScroller);
        weaponScroller.EnableScroll();
        Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI");

        weaponScroller.AddOverlay(shopMaterial, ShopTexturePosition.LockedLogo);
        Material avatarLogoMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar");

        weaponScroller.SetMaskImage(avatarLogoMaterial, AvatarTexturePosition.Mask);

        Material avatarMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar");

        weaponScroller.SetCenterFrameTexture(avatarMaterial, AvatarTexturePosition.Frame);



        weaponScroller.Show();
        battleWeaponGrid.Show();
        this.Add(battleWeaponGrid);



        getMoreMoneyButton = new UITextButton();
        getMoreMoneyButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                      ArenaMenuTexturePosition.GetMoneyButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize));
        getMoreMoneyButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                      ArenaMenuTexturePosition.GetMoneyButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize));
        getMoreMoneyButton.Rect = AutoRect.AutoPos(uiPos.GetMoreMoneyButton);

        this.Add(getMoreMoneyButton);


        cashPanel = new CashPanel();
        cashPanel.Show();
        this.Add(cashPanel);

        weaponInfoPanel = new WeaponInfoPanel();
        this.Add(weaponInfoPanel);


        if (AutoRect.GetPlatform() == Platform.IPad)
        {
            avatarFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 200, 500, 600)), new Vector3(-1.499798f * 0.9f, -0.6672753f * 0.9f, 4.420711f), new Vector3(1.3f, 1.3f, 1.3f) * 0.85f);
        }
        else
        {
            avatarFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 200, 500, 600)), new Vector3(-1.499798f, -0.6672753f, 4.420711f), new Vector3(1.3f, 1.3f, 1.3f));
        }



        this.Add(avatarFrame);
    }
Exemplo n.º 4
0
    // Use this for initialization
    public ShopUI()
    {
        shop = new Shop();
        shop.CreateIAPShopData();
        itemList = shop.GetIAPList();
        for (int i = 0; i < (int)IAPType.Count; i++)
        {
            currentScroll[i] = 0;
        }

        uiPos = new ShopUIPosition();
        //texPos = new ShopTexturePosition();


        arenaMaterial  = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu");
        dialogMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI");
        shop2Material  = UIResourceMgr.GetInstance().GetMaterial("ShopUI2");
        background     = new UIImage();
        background.SetTexture(arenaMaterial,

                              ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background));
        background.Rect = AutoRect.AutoPos(uiPos.Background);

        dialogImage = new UIImage();
        dialogImage.SetTexture(dialogMaterial,

                               ShopTexturePosition.Dialog, AutoRect.AutoSize(ShopTexturePosition.Dialog));
        dialogImage.Rect = AutoRect.AutoPos(uiPos.Dialog);

        titleImage = new UIImage();
        titleImage.SetTexture(arenaMaterial, ArenaMenuTexturePosition.ShopTitleImage, AutoRect.AutoSize(ArenaMenuTexturePosition.ShopTitleImage));
        titleImage.Rect = AutoRect.AutoPos(uiPos.TitleImage);


        cashPanel = new CashPanel();



        for (int i = 0; i < BUTTON_NUM; i++)
        {
            itemButton[i] = new UIClickButton();

            /*
             * itemButton[i].SetTexture(UIButtonBase.State.Normal, dialogMaterial,
             *
             * itemList[i][currentScroll[i]].textureRect, AutoRect.AutoSize(itemList[i][currentScroll[i]].textureRect));
             * itemButton[i].SetTexture(UIButtonBase.State.Pressed, dialogMaterial,
             *
             * itemList[i][currentScroll[i]].textureRect, AutoRect.AutoSize(itemList[i][currentScroll[i]].textureRect));
             */
            itemButton[i].Rect = AutoRect.AutoPos(new Rect(102 + 251 * i, 640 - 448, 252, 354));



            soldoutLogo[i] = new UIImage();
            soldoutLogo[i].SetTexture(dialogMaterial, ShopTexturePosition.SoldOutLogo);
            soldoutLogo[i].Rect    = new Rect(110 + 270 * i, 640 - 350, 160, 82);
            soldoutLogo[i].Enable  = false;
            soldoutLogo[i].Visible = false;
            itemText[i]            = new UIText();
            itemText[i].Set(ConstData.FONT_NAME2, itemList[0][currentScroll[i]].Desc, ColorName.fontColor_orange);
            itemText[i].AlignStyle = UIText.enAlignStyle.center;
            itemText[i].Rect       = AutoRect.AutoPos(new Rect(104 + 252 * i, 114, 240, 90));

            /*
             * if (itemList[i][currentScroll[i]].Name == IAPName.AutoMissle && GameApp.GetInstance().GetGameState().IsWeaponOwned(WeaponType.Sniper))
             * {
             *  soldoutLogo[i].Visible = true;
             *
             * }
             * if (itemList[i][currentScroll[i]].Name == IAPName.EnegyArmor && GameApp.GetInstance().GetGameState().GetAvatarData(AvatarType.EnegyArmor) == AvatarState.Avaliable)
             * {
             *  soldoutLogo[i].Visible = true;
             *
             * }
             */
        }



        returnButton = new UIClickButton();
        returnButton.SetTexture(UIButtonBase.State.Normal, arenaMaterial,

                                ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal));
        returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMaterial,

                                ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed));
        returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton);


        categoryText = new UIText();
        categoryText.Set(ConstData.FONT_NAME1, "CASH BAG    WEAPON     AVATAR", ColorName.fontColor_orange);
        categoryText.Rect = uiPos.CategoryText;



        iapLockPanel = new IAPLockPanel();


        this.Add(background);
        this.Add(dialogImage);
        //this.Add(titleImage);

        for (int i = 0; i < BUTTON_NUM; i++)
        {
            this.Add(itemButton[i]);
            this.Add(itemText[i]);
            this.Add(soldoutLogo[i]);
        }

        this.Add(cashPanel);
        this.Add(returnButton);

        leftArrowButton = new UIClickButton();
        leftArrowButton.SetTexture(UIButtonBase.State.Normal, dialogMaterial,

                                   ShopTexturePosition.ArrowNormal, AutoRect.AutoSize(ShopTexturePosition.ArrowNormal));
        leftArrowButton.SetTexture(UIButtonBase.State.Pressed, dialogMaterial,

                                   ShopTexturePosition.ArrowPressed, AutoRect.AutoSize(ShopTexturePosition.ArrowPressed));
        leftArrowButton.Rect = AutoRect.AutoPos(uiPos.LeftButton);

        rightArrowButton = new UIClickButton();
        rightArrowButton.SetTexture(UIButtonBase.State.Normal, dialogMaterial,

                                    ShopTexturePosition.RightArrowNormal, AutoRect.AutoSize(ShopTexturePosition.RightArrowNormal));
        rightArrowButton.SetTexture(UIButtonBase.State.Pressed, dialogMaterial,

                                    ShopTexturePosition.RightArrowPressed, AutoRect.AutoSize(ShopTexturePosition.RightArrowPressed));
        rightArrowButton.Rect = AutoRect.AutoPos(uiPos.RightButton);

        this.Add(leftArrowButton);

        this.Add(rightArrowButton);
        this.Add(iapLockPanel);


        this.SetUIHandler(this);

        UpdateItemsUI();
        Hide();
    }
Exemplo n.º 5
0
    public ArenaMenuPanel()
    {
        uiPos         = new ArenaMenuUIPosition();
        BattlePressed = false;
        Material arenaMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu");
        Material buttonsMaterial   = UIResourceMgr.GetInstance().GetMaterial("Buttons");

        background = new UIImage();
        background.SetTexture(arenaMenuMaterial,

                              ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background));
        background.Rect = AutoRect.AutoPos(uiPos.Background);


        /*
         * avatarPanel = new UITextImage();
         * avatarPanel.SetTexture(arenaMenuMaterial,
         *
         * ArenaMenuTexturePosition.AvatarImage);
         * avatarPanel.Rect = uiPos.AvatarPanel;
         * avatarPanel.SetText(ConstData.FONT_NAME1, AvatarInfo.AVATAR_NAME[(int)GameApp.GetInstance().GetGameState().Avatar], ColorName.fontColor_darkred);
         */

        Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI");

        daysPanel = new UITextImage();
        daysPanel.SetTexture(shopMaterial,

                             ShopTexturePosition.DayLargePanel, AutoRect.AutoSize(ShopTexturePosition.DayLargePanel));
        daysPanel.Rect = AutoRect.AutoPos(uiPos.DaysPanel);
        daysPanel.SetText(ConstData.FONT_NAME0, "DAY " + GameApp.GetInstance().GetGameState().LevelNum, ColorName.fontColor_darkred);


        cashPanel = new CashPanel();

        upgradeButton = new UITextButton();
        upgradeButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));
        upgradeButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));
        upgradeButton.Rect = AutoRect.AutoPos(uiPos.UpgradeButton);
        upgradeButton.SetText(ConstData.FONT_NAME1, " ARMORY", ColorName.fontColor_orange);


        equipmentButton = new UITextButton();
        equipmentButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                   ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));
        equipmentButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                   ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));
        equipmentButton.Rect = AutoRect.AutoPos(uiPos.EquipmentButton);
        equipmentButton.SetText(ConstData.FONT_NAME1, " EQUIP", ColorName.fontColor_orange);



        avatarButton = new UITextButton();
        avatarButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));

        avatarButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));
        avatarButton.Rect = AutoRect.AutoPos(uiPos.AvatarButton);
        avatarButton.SetText(ConstData.FONT_NAME1, " CHARACTER", ColorName.fontColor_orange);



        battleButton = new UITextButton();
        battleButton.SetTexture(UIButtonBase.State.Normal, shopMaterial,

                                ShopTexturePosition.MapButtonNormal, AutoRect.AutoSize(ShopTexturePosition.MapButtonNormal));
        battleButton.SetTexture(UIButtonBase.State.Pressed, shopMaterial,

                                ShopTexturePosition.MapButtonPressed, AutoRect.AutoSize(ShopTexturePosition.MapButtonPressed));
        battleButton.Rect = AutoRect.AutoPos(uiPos.BattleButton);
        battleButton.SetText(ConstData.FONT_NAME0, " MAP", ColorName.fontColor_orange);



        returnButton = new UIClickButton();
        returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal));
        returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed));
        returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton);



        optionsButton = new UIClickButton();
        optionsButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                 ArenaMenuTexturePosition.OptionsButton, AutoRect.AutoSize(ArenaMenuTexturePosition.OptionsButton));
        optionsButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                 ArenaMenuTexturePosition.OptionsButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.OptionsButtonPressed));
        optionsButton.Rect = AutoRect.AutoPos(uiPos.OptionsButton);

        Material startMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("StartMenu");

        leaderButton = new UITextButton();
        leaderButton.SetTexture(UIButtonBase.State.Normal, startMenuMaterial,

                                StartMenuTexturePosition.AcheivementButtonNormal, AutoRect.AutoSize(StartMenuTexturePosition.AcheivementButtonNormal) * 1.3f);
        leaderButton.SetTexture(UIButtonBase.State.Pressed, startMenuMaterial,

                                StartMenuTexturePosition.AcheivementButtonPressed, AutoRect.AutoSize(StartMenuTexturePosition.AcheivementButtonPressed) * 1.3f);

        leaderButton.Rect = AutoRect.AutoPos(uiPos.AchievementButton);


        achieveButton = new UITextButton();
        achieveButton.SetTexture(UIButtonBase.State.Normal, startMenuMaterial,

                                 StartMenuTexturePosition.LeaderBoardsButtonNormal, AutoRect.AutoSize(StartMenuTexturePosition.LeaderBoardsButtonNormal) * 1.3f);
        achieveButton.SetTexture(UIButtonBase.State.Pressed, startMenuMaterial,

                                 StartMenuTexturePosition.LeaderBoardsButtonPressed, AutoRect.AutoSize(StartMenuTexturePosition.LeaderBoardsButtonPressed) * 1.3f);

        achieveButton.Rect = AutoRect.AutoPos(uiPos.LeaderBoardButton);



        if (AutoRect.GetPlatform() == Platform.IPad)
        {
            avatar3DFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 10, 500, 600)), new Vector3(-1.299798f * 0.9f, -0.9672753f * 1f, 3.420711f), new Vector3(1.5f, 1.5f, 1.5f) * 0.9f);
        }
        else
        {
            avatar3DFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 10, 500, 600)), new Vector3(-1.299798f, -1.0672753f, 3.420711f), new Vector3(1.5f, 1.5f, 1.5f));
        }

        ui = GameObject.Find("ArenaMenuUI").GetComponent <ArenaMenuUI>();

        this.Add(background);
        //this.Add(avatarPanel);
        this.Add(daysPanel);
        this.Add(cashPanel);
        this.Add(upgradeButton);
        this.Add(equipmentButton);
        //this.Add(optionsButton);
        this.Add(battleButton);
        this.Add(avatarButton);
        //this.Add(returnButton);
        this.Add(leaderButton);
        this.Add(achieveButton);
        this.Add(avatar3DFrame);

        SetUIHandler(this);

        startTime = Time.time;
    }
Exemplo n.º 6
0
    // Use this for initialization
    public AvatarUI()
    {
        uiPos = new AvatarUIPosition();

        /*
         * for (int i = 0; i < AvatarTexturePosition.AvatarLogo.Length; i++)
         * {
         *  int x = i % 2;
         *  int y = i / 2;
         *  AvatarTexturePosition.AvatarLogo[i] = new Rect(x * 446, y * 200, 446, 200);
         * }
         */
        AvatarTexturePosition.InitLogosTexturePos();

        arenaMenuMaterial  = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu");
        avatarLogoMaterial = UIResourceMgr.GetInstance().GetMaterial("Avatar");
        Material buttonsMaterial = UIResourceMgr.GetInstance().GetMaterial("Buttons");

        background = new UIImage();
        background.SetTexture(arenaMenuMaterial,

                              ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background));
        background.Rect = AutoRect.AutoPos(uiPos.Background);



        returnButton = new UIClickButton();
        returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal));
        returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed));
        returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton);


        buyButton = new UITextButton();
        buyButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial, ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.ButtonNormal));
        buyButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial, ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.ButtonPressed));
        buyButton.Rect = AutoRect.AutoPos(uiPos.BuyButton);
        buyButton.SetText(ConstData.FONT_NAME0, " SELECT", ColorName.fontColor_orange);
        SetBuyButtonText();
        cashPanel = new CashPanel();

        getMoreMoneyButton = new UITextButton();
        getMoreMoneyButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                      ArenaMenuTexturePosition.GetMoneyButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize));
        getMoreMoneyButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                      ArenaMenuTexturePosition.GetMoneyButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.GetMoneyButtonSmallSize));
        getMoreMoneyButton.Rect = AutoRect.AutoPos(uiPos.GetMoreMoneyButton);


        avatarInfoPanel = new AvatarInfoPanel();
        avatarInfoPanel.SetText("ffff");


        this.Add(background);
        //this.Add(avatarImage);
        this.Add(buyButton);


        avatarScroller = new UIImageScroller(AutoRect.AutoPos(new Rect(450, 0, 500, 640)), AutoRect.AutoPos(new Rect(442, 216, 500, 400)), 1, AutoRect.AutoSize(AvatarTexturePosition.AvatarLogoSize), ScrollerDir.Vertical, true);
        avatarScroller.SetImageSpacing(AutoRect.AutoSize(AvatarTexturePosition.AvatarLogoSpacing));
        Material shopMaterial = UIResourceMgr.GetInstance().GetMaterial("ShopUI");

        avatarScroller.AddOverlay(shopMaterial, ShopTexturePosition.SmallBuyLogo);

        for (int i = 0; i < BUTTON_NUM; i++)
        {
            UIImage aImage = new UIImage();
            aImage.SetTexture(avatarLogoMaterial, AvatarTexturePosition.AvatarLogo[BUTTON_NUM - 1 - i]);
            avatarScroller.Add(aImage);
        }
        avatarScroller.SetMaskImage(avatarLogoMaterial, AvatarTexturePosition.Mask);
        this.Add(returnButton);
        //this.Add(textBackground);
        //this.Add(avatarInfoText);



        avatarScroller.SetCenterFrameTexture(avatarLogoMaterial, AvatarTexturePosition.Frame);

        avatarScroller.EnableScroll();



        this.Add(avatarScroller);
        this.Add(avatarInfoPanel);
        this.Add(cashPanel);
        UpdateAvatarIcon();

        avatarScroller.Show();
        avatarInfoPanel.Show();
        if (AutoRect.GetPlatform() == Platform.IPad)
        {
            avatarFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 10, 400, 600)), new Vector3(-1.589703f * 0.8f, -1.1672753f * 0.9f, 4.420711f), new Vector3(1.5f, 1.5f, 1.5f) * 0.9f);
        }
        else
        {
            avatarFrame = new Avatar3DFrame(AutoRect.AutoPos(new Rect(0, 10, 400, 600)), new Vector3(-1.589703f, -1.1672753f, 4.420711f), new Vector3(1.5f, 1.5f, 1.5f));
        }


        this.Add(avatarFrame);
        this.Add(getMoreMoneyButton);

        UpdateCashPanel();

        iapDialog = new IAPDialog(UIDialog.DialogMode.YES_OR_NO);

        iapDialog.SetDialogEventHandler(this);

        this.Add(iapDialog);



        this.SetUIHandler(this);
        Hide();
    }
Exemplo n.º 7
0
    // Use this for initialization
    public OptionsMenuUI()
    {
        uiPos     = new OptionsMenuUIPosition();
        texPos    = new OptionsMenuTexturePosition();
        gameState = GameApp.GetInstance().GetGameState();


        buttonsMaterial   = UIResourceMgr.GetInstance().GetMaterial("Buttons");
        arenaMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu");


        background = new UIImage();
        background.SetTexture(arenaMenuMaterial,

                              ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background));
        background.Rect = AutoRect.AutoPos(uiPos.Background);



        daysPanel = new UITextImage();
        daysPanel.SetTexture(arenaMenuMaterial,

                             ArenaMenuTexturePosition.Panel, AutoRect.AutoSize(ArenaMenuTexturePosition.Panel));
        daysPanel.Rect = AutoRect.AutoPos(uiPos.DaysPanel);
        daysPanel.SetText(ConstData.FONT_NAME1, "DAY " + GameApp.GetInstance().GetGameState().LevelNum, ColorName.fontColor_darkorange);


        cashPanel = new CashPanel();


        soundPanel = new UITextImage();
        soundPanel.SetTexture(buttonsMaterial,

                              ButtonsTexturePosition.Label, AutoRect.AutoSize(ButtonsTexturePosition.Label));
        soundPanel.Rect = AutoRect.AutoPos(uiPos.SoundPanel);
        soundPanel.SetText(ConstData.FONT_NAME1, " SOUND", ColorName.fontColor_darkorange);

        musicButtonOff = new UITextSelectButton();
        musicButtonOff.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                  ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal));
        musicButtonOff.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                  ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed));
        musicButtonOff.Rect = AutoRect.AutoPos(uiPos.MusicButtonOff);
        musicButtonOff.SetText(ConstData.FONT_NAME1, " OFF", ColorName.fontColor_orange);



        musicButtonOn = new UITextSelectButton();
        musicButtonOn.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal));
        musicButtonOn.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed));
        musicButtonOn.Rect = AutoRect.AutoPos(uiPos.MusicButtonOn);
        musicButtonOn.SetText(ConstData.FONT_NAME1, " ON", ColorName.fontColor_orange);

        if (gameState.MusicOn)
        {
            musicButtonOn.Set(true);
            musicButtonOff.Set(false);
        }
        else
        {
            musicButtonOn.Set(false);
            musicButtonOff.Set(true);
        }



        creditsButton = new UITextButton();
        creditsButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));
        creditsButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));

        creditsButton.Rect = AutoRect.AutoPos(uiPos.CreditsButton);
        creditsButton.SetText(ConstData.FONT_NAME1, " CREDITS", ColorName.fontColor_orange);



        shareButton = new UITextButton();
        shareButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                               ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        shareButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                               ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));

        shareButton.Rect = AutoRect.AutoPos(uiPos.ShareButton);
        shareButton.SetText(ConstData.FONT_NAME1, " SHARE", ColorName.fontColor_darkorange);


        reviewButton = new UITextButton();
        reviewButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        reviewButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));

        reviewButton.Rect = AutoRect.AutoPos(uiPos.ReviewButton);
        reviewButton.SetText(ConstData.FONT_NAME1, " REVIEW", ColorName.fontColor_darkorange);



        supportButton = new UITextButton();
        supportButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        supportButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));

        supportButton.Rect = AutoRect.AutoPos(uiPos.SupportButton);
        supportButton.SetText(ConstData.FONT_NAME1, " SUPPORT", ColorName.fontColor_darkorange);

        returnButton = new UIClickButton();
        returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal));
        returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed));

        returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton);



        creditsPanel = new CreditsMenuUI();

        this.Add(background);
        this.Add(daysPanel);
        this.Add(cashPanel);
        this.Add(soundPanel);
        this.Add(musicButtonOff);
        this.Add(musicButtonOn);
        this.Add(creditsButton);
        this.Add(shareButton);
        this.Add(reviewButton);
        this.Add(supportButton);
        this.Add(returnButton);

        this.Add(creditsPanel);

        ui = MapUI.GetInstance();
        this.SetUIHandler(this);
    }