Exemplo n.º 1
0
    void Start()
    {
        //var listClothes = dataController.GetClothesByType("Pants");
        var listClothes = DataController.Instance.GetClothesByType("Pants");

        //var listClothes = dataController.GetClothesByType("Shirts");
        //var listClothes = dataController.GetClothesByType("Hats");
        //var listClothes = dataController.GetClothesByType("Shoes");
        //var listClothes = dataController.GetClothesByType("Overalls");
        //var listClothes = dataController.GetClothesByType("Accesories");


        foreach (var cloth in listClothes)
        {
            CarouselItemBlock clone = Instantiate(theBlock, transform.position, transform.rotation);
            clone.onItemUpdated = HandleOnItemUpdated;

            StartCoroutine(DataController.Instance.LoadClothSprite(cloth, clone));
            //clone.SetSprite(sprite);
            blocks.Add(clone);
            Debug.Log("Cloth added: " + cloth.Name);
        }

        list.onItemLoaded   = HandleOnItemLoadedHandler;   // called when an item is recycled
        list.onItemSelected = HandleOnItemSelectedHandler; // called when the item is selected

        list.Create(blocks.Count, listItem);               // create the list with a number and a prefab
        list.gameObject.SetActive(true);
    }
        public IEnumerable <ValidationError> Validate(CarouselItemBlock instance)
        {
            if (!(ContentReference.IsNullOrEmpty(instance.ImageFile) ^ string.IsNullOrWhiteSpace(instance.YouTubeId)))
            {
                return(new[]
                {
                    new ValidationError
                    {
                        ErrorMessage = "Either Youtube ID or Image but not both must be specified",
                        PropertyName = instance.GetPropertyName(p => p.ImageFile),
                        Severity = ValidationErrorSeverity.Error,
                        RelatedProperties = new [] { instance.GetPropertyName(p => p.YouTubeId) }
                    }
                });
            }

            return(Enumerable.Empty <ValidationError>());
        }
Exemplo n.º 3
0
    public IEnumerator LoadClothSprite(CollectionItemData cloth, CarouselItemBlock block)
    {
        string filePath = Application.streamingAssetsPath + currentCollection.Path + cloth.Id + ".png";

        // Load a PNG or JPG image from disk to a Texture2D, assign this texture to a new sprite and return its reference
        Sprite newSprite = new Sprite();

        float     PixelsPerUnit = 100.0f;
        Texture2D spriteTexture = new Texture2D(2, 2);

        byte[] fileData = null;

        Debug.Log("UNITY: (Start LoadClothSprite) ");

        yield return(StartCoroutine(LoadTexture(filePath, result => spriteTexture = result)));

        newSprite      = Sprite.Create(spriteTexture, new Rect(0, 0, spriteTexture.width, spriteTexture.height), new Vector2(0, 0), PixelsPerUnit);
        newSprite.name = "Loaded sprite";
        block.SetSprite(newSprite);

        Debug.Log("UNITY: (End LoadClothSprite) ");
    }