public void Awake()
 {
     trigger = gameObject.GetComponent <CardboardControlTrigger>();
     gaze    = gameObject.GetComponent <CardboardControlGaze>();
     box     = gameObject.GetComponent <CardboardControlBox>();
     pointer = gameObject.GetComponent <CardboardControlPointer>();
 }
 public void Awake() {
   trigger = gameObject.GetComponent<CardboardControlTrigger>();
   gaze = gameObject.GetComponent<CardboardControlGaze>();
   box = gameObject.GetComponent<CardboardControlBox>();
   reticle = gameObject.GetComponent<CardboardControlReticle>();
   InstantiateCardboardSDKReticleObject();
 }
Exemplo n.º 3
0
 public void Awake()
 {
     trigger = gameObject.GetComponent <CardboardControlTrigger>();
     gaze    = gameObject.GetComponent <CardboardControlGaze>();
     box     = gameObject.GetComponent <CardboardControlBox>();
     reticle = gameObject.GetComponent <CardboardControlReticle>();
     InstantiateCardboardSDKReticleObject();
 }
 public void Awake() {
   trigger = gameObject.GetComponent<CardboardControlTrigger>();
   gaze = gameObject.GetComponent<CardboardControlGaze>();
   box = gameObject.GetComponent<CardboardControlBox>();
   reticle = gameObject.GetComponent<CardboardControlReticle>();
   FixBrokenBaseSDK();
   QuestionableBaseSDKRequirements();
 }
 public void Awake()
 {
     magnet = gameObject.GetComponent <CardboardControlMagnet>();
     gaze   = gameObject.GetComponent <CardboardControlGaze>();
     box    = gameObject.GetComponent <CardboardControlBox>();
 }
 public void Awake()
 {
     trigger = gameObject.GetComponent<CardboardControlTrigger>();
     gaze = gameObject.GetComponent<CardboardControlGaze>();
     box = gameObject.GetComponent<CardboardControlBox>();
 }