public void Awake() { trigger = gameObject.GetComponent <CardboardControlTrigger>(); gaze = gameObject.GetComponent <CardboardControlGaze>(); box = gameObject.GetComponent <CardboardControlBox>(); pointer = gameObject.GetComponent <CardboardControlPointer>(); }
public void Awake() { trigger = gameObject.GetComponent<CardboardControlTrigger>(); gaze = gameObject.GetComponent<CardboardControlGaze>(); box = gameObject.GetComponent<CardboardControlBox>(); reticle = gameObject.GetComponent<CardboardControlReticle>(); InstantiateCardboardSDKReticleObject(); }
public void Awake() { trigger = gameObject.GetComponent <CardboardControlTrigger>(); gaze = gameObject.GetComponent <CardboardControlGaze>(); box = gameObject.GetComponent <CardboardControlBox>(); reticle = gameObject.GetComponent <CardboardControlReticle>(); InstantiateCardboardSDKReticleObject(); }
public void Awake() { trigger = gameObject.GetComponent<CardboardControlTrigger>(); gaze = gameObject.GetComponent<CardboardControlGaze>(); box = gameObject.GetComponent<CardboardControlBox>(); reticle = gameObject.GetComponent<CardboardControlReticle>(); FixBrokenBaseSDK(); QuestionableBaseSDKRequirements(); }
public void Awake() { magnet = gameObject.GetComponent <CardboardControlMagnet>(); gaze = gameObject.GetComponent <CardboardControlGaze>(); box = gameObject.GetComponent <CardboardControlBox>(); }
public void Awake() { trigger = gameObject.GetComponent<CardboardControlTrigger>(); gaze = gameObject.GetComponent<CardboardControlGaze>(); box = gameObject.GetComponent<CardboardControlBox>(); }