public DecidirConnector(int ambiente, string privateApiKey, string publicApiKey) { this.ambiente = ambiente; this.privateApiKey = privateApiKey; this.publicApiKey = publicApiKey; if (ambiente == Ambiente.AMBIENTE_PRODUCCION) { this.endpoint = endPointProduction; } else { this.endpoint = endPointSandbox; } this.healthCheckService = new HealthCheck(this.endpoint); this.paymentService = new Payments(this.endpoint, this.privateApiKey); this.userSiteService = new UserSite(this.endpoint, this.privateApiKey); this.cardTokensService = new CardTokens(this.endpoint, this.privateApiKey); }
private void init(int ambiente, string privateApiKey, string publicApiKey, string validateApiKey, string merchant) { this.privateApiKey = privateApiKey; this.publicApiKey = publicApiKey; this.validateApiKey = validateApiKey; this.merchant = merchant; if (ambiente == Ambiente.AMBIENTE_PRODUCCION) { this.endpoint = endPointProduction; this.request_host = request_host_production; } else if (ambiente == Ambiente.AMBIENTE_SANDBOX) { this.endpoint = endPointSandbox; this.request_host = request_host_sandbox; } this.healthCheckService = new HealthCheck(this.endpoint); this.paymentService = new Payments(this.endpoint, this.privateApiKey, this.validateApiKey, this.merchant, this.request_host, this.publicApiKey); this.userSiteService = new UserSite(this.endpoint, this.privateApiKey); this.cardTokensService = new CardTokens(this.endpoint, this.privateApiKey); }
public IActionResult SetCard([FromBody] CardTokens cardTokens) { _lobbyManager.SetCard(cardTokens.Card, cardTokens.Tokens.PlayerToken, cardTokens.Tokens.LobbyToken); return(Ok()); }