Exemplo n.º 1
0
 IEnumerator GameStart()
 {
     while (!Input.GetKeyDown(KeyCode.Space) && !Input.GetKeyDown(KeyCode.JoystickButton1))
     {
         yield return(null);
     }
     StartPanel.SetActive(false);
     if (pool.CardCreate())
     {
         StartCoroutine(PointSet());
     }
 }