/// <summary> /// 更新模板消息配置 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="pT"></param> /// <param name="pMediaID"></param> public void UpdateCardData(string exa) { this.ExecuteTryCatch(() => { CardContent pCard = new CardContent(); string pMediaID = string.Empty; if (exa == "1") { pCard = Example1(); pMediaID = "0"; } else if (exa == "2") { pCard = Example2(); pMediaID = "99999"; } else { return; } base.UpdateResources <CardContent>(m_strTargetType, pMediaID, pCard); }); }
/// <summary> /// 生成测试数据——临时 /// </summary> /// <returns></returns> private CardContent Example1() { string pMediaID = "0"; CardContent pCard = new CardContent(); pCard.CardID = 1; pCard.ImgPath = "/Images/common/会员卡示例.png"; pCard.MediaID = pMediaID; pCard.ListCardInfo = new List <CardContent.CContent>(); CardContent.CContent pContent = new CardContent.CContent(); pContent.Title = "會員特權"; pContent.Content = "<p>1、會員尊享[[Deposit]]折優惠</p><p>2、持本卡可領取會員特有優惠券或代金券</p><p>3、持本卡买苹果送IPhone 6 Plus</p>"; pContent.Desc = "會員金卡"; pCard.ListCardInfo.Add(pContent); pContent = new CardContent.CContent(); pContent.Title = "開卡即送"; pContent.Content = "<p>開卡送大禮:[[Integral]]積分</p><p>領卡送大禮!立即獲得[[Integral]]個積分參與活動</p>"; pContent.Desc = ""; pCard.ListCardInfo.Add(pContent); pContent = new CardContent.CContent(); pContent.Title = "聖誕優惠活動"; pContent.Content = "<img src='http://img10.3lian.com/sc6/show/02/03/20101222225310238.jpg' /><p>聖誕送優惠券滿100减10元</p>"; pContent.Desc = ""; pCard.ListCardInfo.Add(pContent); return(pCard); }
public bool TestCardContents() { this.WaitTilIsVisible(); if (CardHeader.IsDisplayed() && CardTitle.IsDisplayed() && CardSubTitle.IsDisplayed() && CardContent.IsDisplayed() && CardActions.IsDisplayed()) { return(true); } else { if (!CardHeader.WaitTilIsVisible()) { BRLogger.LogInfo("Card Header is not available"); } if (!CardTitle.WaitTilIsVisible()) { BRLogger.LogInfo("Card Title is not available"); } if (!CardSubTitle.WaitTilIsVisible()) { BRLogger.LogInfo("Card Subtitle is not available"); } if (!CardContent.WaitTilIsVisible()) { BRLogger.LogInfo("Card Content is not available"); } if (!CardActions.WaitTilIsVisible()) { BRLogger.LogInfo("Card Action/s is not available"); } return(false); } }
/// <summary> /// 移除一张卡牌 /// </summary> /// <param name="card"></param> public void RemoveCard(CardContent card) { if (Deck.Contains(card)) { Deck.Remove(card); } }
private Card SpawnCard(Vector2 position, CardContent contentPrefab) { var card = Instantiate(cardPrefab, position, Quaternion.identity); card.transform.position = position; card.Content = contentPrefab.GetInstance(card); return(card); }
public void ReceiveEvent(OptionSource option) { this.option = option; canUseFlag = true; selectedCard = null; targetCard = null; OpenCraft(CraftMode.Upgrade); }
/// <summary> /// 接收传来的事件 /// </summary> /// <param name="_event"></param> public void ReceiveEvent(CraftRoomEvent _event) { roomEvent = _event; canUseFlag = true; selectedCard = null; targetCard = null; OpenCraft(CraftMode.Upgrade); }
public bool TestCardContentText(string cardContent) { if (CardContent.Text().Contains(cardContent)) { return(true); } else { return(false); } }
public void OnDeckBtnClick() { GameObject go = Instantiate(DeckInformationUI, transform.parent); List <CardContent> ccList = new List <CardContent>(); foreach (CardSource cs in selectedCharacter.Deck) { CardContent cc = cs.GenerateCard(); ccList.Add(cc); } go.GetComponent <DeckInformationUI>().LoadDeckInfomation(ccList); }
/// <summary> /// 通过微信用户OpenID获取用户拥有的会员卡模板集合 /// </summary> /// <param name="OpenID"></param> /// <returns></returns> public List <CardContent> GetMemberCard(string OpenID) { //获取会员卡初始数据模板 List <CardContent> pListCards = GetMemberCardTemplate(OpenID); //如果微信用户不是会员,没有模板,则回复推广消息,由于暂时没有推广功能,暂时写死内容-林子聪-20141215 if (pListCards == null || pListCards.Count == 0) { CardContent pCard = new CardContent(); pCard.ListCardInfo = new List <CardContent.CContent>(); CardContent.CContent pCardContent = new CardContent.CContent(); pCardContent.Title = "会员特权"; pCardContent.ContentID = string.Empty; pCardContent.Content = "测试内容"; pCard.ListCardInfo.Add(pCardContent); pListCards = new List <CardContent>(); pListCards.Add(pCard); return(pListCards); } else { //暂时不考虑定制化服务问题,直接返回结果 CustomService pCService = new CustomService(); Hashtable hsParam = new Hashtable(); //判断是否具有资源 if (pCService.IsReady) { foreach (CardContent pCard in pListCards) { //添加服务参数,微信用户OPENID及会员卡类型编码 hsParam.Add(CustomParameters.OPENID, OpenID); hsParam.Add(CustomParameters.CARDTYPE, pCard.CardID); if (pCard.ListCardInfo == null || pCard.ListCardInfo.Count == 0) { continue; } foreach (CardContent.CContent pContent in pCard.ListCardInfo) { if (pContent.Content.Contains("[[") && pContent.Content.Contains("]]")) { pContent.Content = pCService.ExcuteCService(pContent.Content, hsParam); } } } } } return(pListCards); }
public void OnDeckBtnClick() { GameObject go = Instantiate(DeckInformationUI, transform.parent); ChooseStatus mStatus = SceneStatusManager.Ins.current as ChooseStatus; List <CardContent> ccList = new List <CardContent>(); foreach (CardSource cs in mStatus.cc.Deck) { CardContent cc = cs.GenerateCard(); ccList.Add(cc); } go.GetComponent <DeckInformationUI>().LoadDeckInfomation(ccList); }
/// <summary> /// 无消耗升级一张牌 /// </summary> public void UpgradeCardWithoutCost() { if (canUseFlag && selectedCard != null && targetCard != null) { CardContent cc = targetCard.GenerateCard(); CharacterInDungeon.Ins.ChangeCard(selectedCard, cc); canUseFlag = false; LeaveCraft(); } else { Debug.Log("已经升级过一次无法再升了"); } }
/// <summary> /// 升级一张牌 /// </summary> public void UpgradeCard() { if (canUseFlag && selectedCard != null && targetCard != null) { CardContent cc = targetCard.GenerateCard(); CharacterInDungeon.Ins.ChangeCard(selectedCard, cc); DungeonManager.Ins.DecreaseDataFrag(targetCard.GetCost(DungeonManager.Ins.Discount_For_UpgradeCard)); canUseFlag = false; LeaveCraft(); } else { Debug.Log("已经升级过一次无法再升了"); } }
public void ShowUpgradeList(CardContent cc) { //进行重置 UpgradePanel.SetActive(true); foreach (Transform tf in UpgradeCardPos) { Destroy(tf.gameObject); } foreach (Transform tf in UpgradeChooseListPos) { Destroy(tf.gameObject); } ReturnBtn.ResetFillBg(); //显示选中卡牌信息 { GameObject go = Instantiate(CardPrefab, UpgradeCardPos); go.GetComponent <CraftableCardUI>().SetCard(cc, false, false); } //显示升级分支信息 foreach (CardSource cs in cc.owner.upgradeList) { CardContent cardcontent = cs.GenerateCard(); GameObject go = Instantiate(CardPrefab, UpgradeChooseListPos); go.GetComponent <CraftableCardUI>().SetCard(cardcontent, true, false); GameObject price = Instantiate(PriceLabel, go.transform); //判断是否有足够的金钱来显示不同的字体颜色 string colorString; if (DungeonManager.Ins.dataFrag.count > cs.upgradeCost) { colorString = ColorUtility.ToHtmlStringRGB(Enough); } else { colorString = ColorUtility.ToHtmlStringRGB(Unenough); } price.GetComponentInChildren <Text>().text = "データ欠片<color=#" + colorString + ">" + cs.GetCost(DungeonManager.Ins.Discount_For_UpgradeCard) + "</color>"; go.GetComponent <Button>().onClick.AddListener(delegate() { //CraftManager.Ins.SetTargetCard(cs); OnCardSelected(go.GetComponent <CraftableCardUI>(), cs); }); } }
/// <summary> /// 将战斗结果返回 /// </summary> /// <param name="information"></param> //TODO public void DealWithBattleResult(PassedResultInformation information) { Enable(); currentEvent.Finished(); if (information.win) { CharacterInDungeon.Ins.currentHp = information.currentHp; //处理资源奖励信息 foreach (ItemSourceAndCount reward in information.resourceReward) { switch (reward.item.id) { case 201: DungeonManager.Ins.dataFrag.count += reward.count; break; case 202: CharacterInDungeon.Ins.GainExp(reward.count); break; } } //处理卡牌信息 foreach (CardSource cs in information.cardSourceRward) { CardContent cc = cs.GenerateCard(); CharacterInDungeon.Ins.JoinCard(cc); } foreach (Talent t in CharacterInDungeon.Ins.activeTalents) { t.OnBattleEnd(); } if (information.option != null) { information.option.AfterBattleEffect(); } DungeonUI.RefreshUI(); } else { LeaveDungeon(); } }
/// <summary> /// 显示单张卡牌的放大详情 /// </summary> /// <param name="cc"></param> public void ShowCardDetail(CardContent cc) { //进行界面的重置 CardDetailPanel.SetActive(true); PrevBtn.gameObject.SetActive(true); NextBtn.gameObject.SetActive(true); PrevBtn.onClick.RemoveAllListeners(); NextBtn.onClick.RemoveAllListeners(); foreach (Transform tf in CardDetailPos) { Destroy(tf.gameObject); } //刷新界面 GameObject go = Instantiate(CardPrefab, CardDetailPos); go.GetComponent <CraftableCardUI>().SetCard(cc, false, false); //绑定Prev按钮事件 if (cardContents.IndexOf(cc) == 0) { PrevBtn.gameObject.SetActive(false); } else { PrevBtn.onClick.AddListener(delegate() { ShowCardDetail(cardContents[cardContents.IndexOf(cc) - 1]); }); } //绑定Next按钮事件 if (cardContents.IndexOf(cc) == cardContents.Count - 1) { NextBtn.gameObject.SetActive(false); } else { NextBtn.onClick.AddListener(delegate() { ShowCardDetail(cardContents[cardContents.IndexOf(cc) + 1]); }); } }
private bool FieldsAreFilled(CardContent cardToCheck) { var type = cardToCheck.GetType(); var counter = 0; foreach (var property in type.GetProperties()) { if (property.GetValue(cardToCheck) == null) { counter++; } } if (counter == type.GetProperties().Length) { return(false); } return(true); }
public void ShowCardChoosePanel(List <CardSource> cardSources) { CUIList = new List <CraftableCardUI>(); cardChoosePanel.SetActive(true); foreach (CardSource cs in cardSources) { CardContent cc = cs.GenerateCard(); GameObject go = Instantiate(cardPrefab, cardChooseList.transform); CraftableCardUI CUI = go.GetComponent <CraftableCardUI>(); CUI.SetCard(cc, true, false); CUIList.Add(CUI); go.GetComponent <Button>().onClick.AddListener(delegate { OnCardSelected(CUI, cs); }); // Toggle toggle = go.AddComponent<Toggle>(); // toggle.group = cardChooseList; // toggle.isOn = false; // toggle.onValueChanged.AddListener((bool value) => OnCardSelected(cs,go,value)); } }
/// <summary> /// 生成测试数据——临时 /// </summary> /// <returns></returns> private CardContent Example2() { string strCOntent = "<div data-am-widget='intro' class='am-intro am-cf am-intro-default'><div class='am-intro-hd'><h2 class='am-intro-title'>Info</h2><a class='am-intro-more am-intro-more-top' href='#more'>更多细节</a></div><div class='am-g am-intro-bd'><div class='am-intro-left am-u-sm-5'><img src='http://i.static.amazeui.org/assets/i/cpts/intro/WP_Cortana_China.png'alt='小娜' /></div><div class='am-intro-right am-u-sm-7'><p>XXXXX电子会员卡,随时申请随时使用</p><p>10秒快速申请,填写电邮地址,即可免费申请XXX尊享会员卡</p><p>凭卡用戶可享受积分返点或折扣优惠;畅享会员专属优惠活动、赠书、免费试吃、免费菜品;定期获得各种商家优惠券</p><br /><p style='font-size: 24px'>急不及待<button onclick='ScrollToBottom()' class='am-btn am-btn-success' data-am-popover='{content: '填写认证立即领取会员卡', trigger: 'hover focus'}'>马上领取</button></p></div></div><img src='http://e.ims.365imgs.cn/e/3/bc/218814.jpg' /></div>"; string pMediaID = "99999"; CardContent pCard = new CardContent(); pCard.CardID = 99; pCard.ImgPath = "/Images/common/会员卡示例.png"; pCard.MediaID = pMediaID; pCard.ListCardInfo = new List <CardContent.CContent>(); CardContent.CContent pContent = new CardContent.CContent(); pContent.Title = "開卡即送"; pContent.Content = strCOntent; pContent.Desc = ""; pCard.ListCardInfo.Add(pContent); return(pCard); }
private bool FieldsAreFilled(CardContent cardToCheck) { var type = cardToCheck.GetType(); var counter = 0; foreach (var property in type.GetProperties()) { if (string.IsNullOrWhiteSpace((string)property.GetValue(cardToCheck).ToString()) || string.IsNullOrEmpty((string)property.GetValue(cardToCheck).ToString())) { counter++; } } if (counter == type.GetProperties().Length) { return(false); } return(true); }
/// <summary> /// 清空选中牌与目标牌 /// </summary> public void ClearChoose() { selectedCard = null; targetCard = null; }
/// <summary> /// 将一张牌选为被选中牌 /// </summary> /// <param name="cc"></param> public void SetSelectedCard(CardContent cc) { selectedCard = cc; }
public static CardData[] ToCardDatas(SpellItem spell) { var cardDatas = new List <CardData>(); var cardData = ToBaseCardData(spell); var contents = new List <CardContent>(); contents.AddRange(new CardContent[] { //new SubtitleCardContent(spell.LevelType), new RuleCardContent(), new PropertyCardContent("Durée d'incantation", spell.CastingTime), new PropertyCardContent("Portée", spell.Range), new PropertyCardContent("Composantes", spell.Components), new PropertyCardContent("Durée", spell.Duration), new RuleCardContent(), //new FillCardContent(1), //new TextCardContent(spell.DescriptionText), }); var description = ToContents(null); // spell.DescriptionDiv.SelectSingleNode("div")); foreach (var line in description) { int size = contents.Sum(cc => cc.Height); if (line.Height == 0) { } else if (size + line.Height <= 295) { contents.Add(line); } else { CardContent section = null; if (contents.LastOrDefault() is SectionCardContent) { section = contents.LastOrDefault(); contents.RemoveAt(contents.Count - 1); } cardData.Contents = contents.ToArray(); cardDatas.Add(cardData); cardData = ToBaseCardData(spell); contents = new List <CardContent>(); if (section != null) { contents.Add(section); } contents.Add(line); } } cardData.Contents = contents.ToArray(); cardDatas.Add(cardData); if (cardDatas.Count > 1) { for (int i = 0; i < cardDatas.Count; i++) { cardDatas[i].Title += string.Format(" ({0}/{1})", i + 1, cardDatas.Count); } } return(cardDatas.ToArray()); }
public void OnCardUsed(CardContent cc, CardUseTrigger trigger) { onCardUsed(cc, trigger); }
/// <summary> /// 加入一张卡牌 /// </summary> /// <param name="card"></param> public void JoinCard(CardContent card) { Deck.Add(card); }
/// <summary> /// 替换一张卡牌 /// </summary> /// <param name="origin"></param> /// <param name="now"></param> public void ChangeCard(CardContent origin, CardContent now) { Deck.Remove(origin); Deck.Add(now); }