private void SpawCards(Transform holder, List <CardData> cardDataList) { foreach (var cardData in cardDataList) { var slot = _cardBuilder.GetSlotCard(cardData); slot.transform.SetParent(holder, false); slot.transform.localScale = Vector3.one; } }
private void SpawCards(Transform holder, List <CardData> cardDataList) { foreach (var cardData in cardDataList) { var slot = _cardBuilder.GetSlotCard(cardData); slot.transform.SetParent(holder, false); slot.transform.localScale = Vector3.one; } }