private void InvalidateStearing(CarStearing carStearing) { if (_data.Stearing == carStearing) { _data.SetStearing(CarStearing.None); } }
public void SetStearing(CarStearing newStearing) { Stearing = newStearing; DataChanged(); }
private void InvalidateStearing(CarStearing carStearing) { if (_data.Stearing == carStearing) { _data.SetStearing(CarStearing.None); } }
public void SetStearing(CarStearing newStearing) { Stearing = newStearing; DataChanged(); }