private void CarSpawn_Tick(object sender, EventArgs e)
 {
     stage.addCar(rnd.Next(4), rnd.Next(8));
     if (stage.checkJam())
     {
         NextMove.Stop();
         CarSpawn.Stop();
         ManSpawn.Stop();
         GameOver go = new GameOver(defOptions, "TRAFFIC JAM");
         go.StartPosition = FormStartPosition.CenterScreen;
         go.ShowDialog();
         if (go.nova == true)
         {
             stage = new Stage(defOptions);
             NextMove.Start();
             CarSpawn.Start();
             ManSpawn.Start();
             Invalidate();
         }
         else
         {
             this.Close();
         }
     }
 }
        private void Delay_Tick(object sender, EventArgs e)
        {
            Delay.Stop();
            GameOver go = new GameOver(defOptions, "COLLISION");

            go.StartPosition = FormStartPosition.CenterScreen;
            go.ShowDialog();
            if (go.nova == true)
            {
                stage = new Stage(defOptions);
                NextMove.Start();
                CarSpawn.Start();
                ManSpawn.Start();
                bgSound.Play();
                Invalidate();
            }
            else
            {
                this.Close();
            }
        }