// Use this for initialization void Start() { cGM = GameObject.Find("CarGameManager").GetComponent <CarGameManager> (); }
private void Awake() { gameManagerInstance = this; Cursor.visible = false; }
// Use this for initialization void Start() { cGM = GameObject.Find("CarGameManager").GetComponent <CarGameManager> (); }
private void Awake() { gameManagerInstance = this; Cursor.visible = false; }