void OnTriggerEnter(Collider other) { if (other.GetComponent <PlayerModelCollider>()) { _camWorkScr.CameraSwitch(_viewNumber, _instantSwitch); } }
void OnTriggerEnter(Collider other) { if (other.GetComponent <PlayerModelCollider>()) { _camWorkScr.CameraSwitch(_viewNumber, _instantSwitch); } }