Exemplo n.º 1
0
        public void Camera2DTest_EnsureGetUpVectorIsCorrect()
        {
            var components = Substitute.For <ISystemComponents>();

            var camera = new CameraModel2D(components, 1920, 1080, 5.0f, Vector2.Zero);

            camera.SetWorldRotationRadiansClockwiseFromPositiveY((float)Math.PI * 0.5f);

            var up = camera.GetWorldUp();

            Assert.Equal(1.0f, up.X, 4);
            Assert.Equal(0.0f, up.Y, 4);
        }
Exemplo n.º 2
0
        public void Camera2DTest_UpdatingCamera_EnsureCorrectNumberOfCountsToUpdatingMatrixBuffers()
        {
            var components = Substitute.For <ISystemComponents>();

            var camera = new CameraModel2D(components, 1920, 1080, 5.0f, Vector2.Zero);

            components.ClearReceivedCalls();

            camera.SetWorldFocus(Vector2.Zero);                                                               //x1
            camera.SetWorldZoom(2.0f);                                                                        //x1
            camera.SetWorldRotationUsingUpVector(Vector2.UnitY);                                              //x1
            camera.SetWorldRotationRadiansClockwiseFromPositiveY(45.0f);                                      //x1
            camera.SetWorldFocusAndZoom(Vector2.Zero, 2.0f);                                                  //x1
            camera.SetWorldFocusZoomAndRotationRadiansAngleClockwiseFromPositiveY(Vector2.Zero, 2.0f, 45.0f); //x3
            camera.SetWorldFocusZoomAndRotationUsingUpVector(Vector2.Zero, 2.0f, Vector2.UnitX);              //x3

            components.Device.Received(11).UpdateBuffer(Arg.Any <DeviceBuffer>(), Arg.Any <uint>(), ref Arg.Any <Matrix4x4>());
        }