void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag == "Player" && other.gameObject.name == "Woodle Character")
     {
         camera = PlayerManager.GetMainPlayer().cam;
         camF   = camera.GetComponent <CameraFollower>();
         if (camF != null)
         {
             if (camF.stationaryMode1 || camF.stationaryMode2)
             {
                 camF.ExitCameraCut();
                 //    camera.transform.eulerAngles = new Vector3(camera.transform.eulerAngles.x, cameraYAngle, camera.transform.eulerAngles.z);
             }
         }
     }
 }
    IEnumerator AutoExit()
    {
        yield return(new WaitForSeconds(temporaryDuration));

        this.gameObject.GetComponent <BoxCollider> ().enabled = false;
        ExitThis();
        CameraFollower camF = GameObject.FindWithTag("MainCamera").gameObject.GetComponent <CameraFollower> ();

        if (camF.stationaryMode1 || camF.stationaryMode2)
        {
            camF.ExitCameraCut();
            if (GetComponent <Camera>() != null)
            {
                GetComponent <Camera>().transform.eulerAngles = new Vector3(GetComponent <Camera>().transform.eulerAngles.x, 0f, GetComponent <Camera>().transform.eulerAngles.z);
            }
        }
    }