Exemplo n.º 1
0
    public void PlayerDied()
    {
        //Camera will stop for a second when the player dies.
        CameraFollowScript.PlayerDied();

        AudioSource_Death.Play();
        Debug.Log("Player died");
    }
Exemplo n.º 2
0
    public void PlayerDied()
    {
        //如果死亡摄像头暂时停止跟随
        CameraFollowScript.PlayerDied();
        NinjaMovScript.Heath = NinjaMovScript.Heath - 1;
        Debug.Log(NinjaMovScript.Heath);

        AudioSource_Death.Play();
        Debug.Log("Player died");
        if (NinjaMovScript.Heath <= 0)
        {
            Ctrls.fsmPost("over");
            Debug.Log("gameover_post");
        }
    }