public void DoomPlayers() { var dooms = System.Enum.GetNames(typeof(DoomType)); var doom = (DoomType)Random.Range(0, dooms.Length); switch (doom) { case DoomType.Greyscale: cameraProfile.profile = greyscaleProfile; break; case DoomType.Red: cameraProfile.profile = redProfile; break; case DoomType.Orthographic: cameraAnimator.Doom(doom.ToString()); break; case DoomType.TopDown: cameraAnimator.Doom(doom.ToString()); break; default: break; } StartCoroutine(UndoomPlayers()); }