Exemplo n.º 1
0
 void Start()
 {
     camaraPrincipal = GameObject.Find("Main Camera").GetComponent <CamaraController>();
     sonidos         = GameObject.Find("Main Camera").GetComponent <SonidosJuego>();
     puerta          = GameObject.Find("Puerta").GetComponent <PuertaController>();
     elegirDestino();
 }
Exemplo n.º 2
0
    // Start is called before the first frame update
    void Start()
    {
        camara = GameObject.Find("Main Camera").GetComponent <CamaraController>();
        sprite = GetComponent <Image>();

        sonidoCamara = GameObject.Find("Main Camera").GetComponent <SonidosJuego>();
    }
Exemplo n.º 3
0
    // Start is called before the first frame update
    void Start()
    {
        coco = GameObject.Find("Coco").GetComponent <CocoControl>();
        pato = GameObject.Find("Pato").GetComponent <PatoControl>();

        camara = GameObject.Find("Main Camera").GetComponent <CamaraController>();

        cambiaSprite      = GameObject.Find("Lugares").GetComponent <SpriteHabitaciones>();
        presenciaEnemigos = GetComponent <PresenciaEnemigos>();
    }
Exemplo n.º 4
0
    private void Awake()
    {
        _scoreManager     = FindObjectOfType <ScoreManager>();
        _livesManager     = FindObjectOfType <LivesManager>();
        _timeManager      = FindObjectOfType <TimeManager>();
        _pillsManager     = FindObjectOfType <PillsManager>();
        _groundController = FindObjectOfType <GroundController>();
        _ballController   = FindObjectOfType <BallController>();
        _uIController     = FindObjectOfType <UIController>();
        _cameraController = FindObjectOfType <CamaraController>();

        // Load only if not already loaded
        if (_instance == null)
        {
            _instance = this;
        }
        else
        {
            Destroy(this);
        }
    }