public override void Initialize() { if (!initialized) { base.Initialize(); sonarCamStartRadius = sonarCamZone.radius; camSet = camController.FindSet(cameraSetName); sonarMoveTimer = new Timer(sonarMoveTime); revertTimer = new Timer(revertTime); } }
private void CreateInitialCharacters() { int playerCount = InputManager.Instance.GetPlayerCount(); gameplaySet = mainCameraController.FindSet(gameplayCamSetName); charactersSet = mainCameraController.FindSet(charactersCamSetName); playerCharacters = new List <CharController>(); for (int i = 0; i < playerCount; i++) { CreateCharacter(InputManager.Instance.GetPlayerSessionData(i)); } }
public override void Initialize() { if (!initialized) { base.Initialize(); fireSpeedTimer = new Timer(accelerationTime); camSet = camController.FindSet(cameraSetName); OffsetColliderBasedOnCollision(); previousHookRotation = rightHookPivot.eulerAngles.z; //contextualCamera.Deactivate(); } }
public void ActivateCamSet(string setName) => activeSet = FindSet(setName);
public void ActivateCamSet(CamSet set) => activeSet = set;