public override int GetHashCode() { int hashCode = 718353637; if (Uid != null) { hashCode += Uid.GetHashCode(); } if (Cadence != null) { hashCode += Cadence.GetHashCode(); } if (Periods != null) { hashCode += Periods.GetHashCode(); } if (RecurringPriceMoney != null) { hashCode += RecurringPriceMoney.GetHashCode(); } if (Ordinal != null) { hashCode += Ordinal.GetHashCode(); } return(hashCode); }
public void calcIsSpeaking() { if (Math.Abs(averageVolume) > ThresholdIsSpeaking) { if (isSpeaking == false) { startedSpeaking = DateTime.Now; previousValue = voiceCadence; } isSpeaking = true; isNotSpeaking = false; } else { if (isSpeaking) { if (isNotSpeaking == false) { stoppedSpeaking = DateTime.Now; isNotSpeaking = true; } TimeSpan pausedtime = new TimeSpan(stoppedSpeaking.Ticks); TimeSpan now = new TimeSpan(DateTime.Now.Ticks); if (now.TotalMilliseconds - pausedtime.TotalMilliseconds > ThresholdPauseStartTime) { startedPause = stoppedSpeaking; isSpeaking = false; previousValue = voiceCadence; } } } }
public async Task <IPaste> Create(string Username, string Password) { Cadence Cadence = new Cadence(Username, Password); await Cadence.GetToken(); return(Cadence); }
protected void ToString(List <string> toStringOutput) { toStringOutput.Add($"Uid = {(Uid == null ? "null" : Uid == string.Empty ? "" : Uid)}"); toStringOutput.Add($"Cadence = {(Cadence == null ? "null" : Cadence.ToString())}"); toStringOutput.Add($"Periods = {(Periods == null ? "null" : Periods.ToString())}"); toStringOutput.Add($"RecurringPriceMoney = {(RecurringPriceMoney == null ? "null" : RecurringPriceMoney.ToString())}"); toStringOutput.Add($"Ordinal = {(Ordinal == null ? "null" : Ordinal.ToString())}"); }
public void SetAttack(float t) { attackTime = t; attackValue = 0f; attackCadence = t <= 1f ? Cadence.Snappy : t <= 10f ? Cadence.Normal : Cadence.Hesitant; }
private Cadence CadenceBuilder(string value) { Console.WriteLine("value: " + value); Cadence cadence = new Cadence(0, 0, 0); cadence.CoupParCoup = int.Parse(value.Split('/')[0]); cadence.SemiAuto = int.Parse(value.Split('/')[1]); cadence.Automatique = int.Parse(value.Split('/')[2]); Console.WriteLine("cadence: " + cadence.ToString()); return(cadence); }
/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { var hashCode = 41; // Suitable nullity checks etc, of course :) if (Time != null) { hashCode = hashCode * 59 + Time.GetHashCode(); } if (Distance != null) { hashCode = hashCode * 59 + Distance.GetHashCode(); } if (Latlng != null) { hashCode = hashCode * 59 + Latlng.GetHashCode(); } if (Altitude != null) { hashCode = hashCode * 59 + Altitude.GetHashCode(); } if (VelocitySmooth != null) { hashCode = hashCode * 59 + VelocitySmooth.GetHashCode(); } if (Heartrate != null) { hashCode = hashCode * 59 + Heartrate.GetHashCode(); } if (Cadence != null) { hashCode = hashCode * 59 + Cadence.GetHashCode(); } if (Watts != null) { hashCode = hashCode * 59 + Watts.GetHashCode(); } if (Temp != null) { hashCode = hashCode * 59 + Temp.GetHashCode(); } if (Moving != null) { hashCode = hashCode * 59 + Moving.GetHashCode(); } if (GradeSmooth != null) { hashCode = hashCode * 59 + GradeSmooth.GetHashCode(); } return(hashCode); } }
public override bool Equals(object obj) { if (obj == null) { return(false); } if (obj == this) { return(true); } return(obj is SubscriptionPhase other && ((Uid == null && other.Uid == null) || (Uid?.Equals(other.Uid) == true)) && ((Cadence == null && other.Cadence == null) || (Cadence?.Equals(other.Cadence) == true)) && ((Periods == null && other.Periods == null) || (Periods?.Equals(other.Periods) == true)) && ((RecurringPriceMoney == null && other.RecurringPriceMoney == null) || (RecurringPriceMoney?.Equals(other.RecurringPriceMoney) == true)) && ((Ordinal == null && other.Ordinal == null) || (Ordinal?.Equals(other.Ordinal) == true))); }
//probably should be called from rulesAnalizer public void calcSpeakingTime() { TimeSpan speaking = new TimeSpan(startedSpeaking.Ticks); TimeSpan now = new TimeSpan(DateTime.Now.Ticks); if (now.TotalMilliseconds - speaking.TotalMilliseconds < ThresholdShortSpeakingTime) { voiceCadence = Cadence.shortSpeakingTime; } else if (now.TotalMilliseconds - speaking.TotalMilliseconds < ThresholdIsSpeakingLongTime) { voiceCadence = Cadence.goodSpeakingTime; } else if (now.TotalMilliseconds - speaking.TotalMilliseconds < ThresholdIsSpeakingVeryLongTime) { voiceCadence = Cadence.longSpeakingTime; } else { voiceCadence = Cadence.veryLongSpeakingTime; } }
//probably should be called from rulesAnalizer public void calcPausingTime() { TimeSpan pausing = new TimeSpan(startedPause.Ticks); TimeSpan now = new TimeSpan(DateTime.Now.Ticks); if (now.TotalMilliseconds - pausing.TotalMilliseconds < ThresholdShortPause) { voiceCadence = Cadence.shortPause; } else if (now.TotalMilliseconds - pausing.TotalMilliseconds < ThresholdIsLongPauseTime) { voiceCadence = Cadence.goodPause; } else if (now.TotalMilliseconds - pausing.TotalMilliseconds < ThresholdIsVeryLongPauseTime) { voiceCadence = Cadence.longPause; } else { voiceCadence = Cadence.veryLongPause; } }
public void Show(Cadence cadence, HeartRate heartRate, Stamina stamina) { cadenceTMP.text = cadence.ToString(); heartRateTMP.text = heartRate.ToString(); staminaTMP.text = stamina.ToString(); }
/// <summary> /// Returns true if StreamSet instances are equal /// </summary> /// <param name="other">Instance of StreamSet to be compared</param> /// <returns>Boolean</returns> public bool Equals(StreamSet other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( Time == other.Time || Time != null && Time.Equals(other.Time) ) && ( Distance == other.Distance || Distance != null && Distance.Equals(other.Distance) ) && ( Latlng == other.Latlng || Latlng != null && Latlng.Equals(other.Latlng) ) && ( Altitude == other.Altitude || Altitude != null && Altitude.Equals(other.Altitude) ) && ( VelocitySmooth == other.VelocitySmooth || VelocitySmooth != null && VelocitySmooth.Equals(other.VelocitySmooth) ) && ( Heartrate == other.Heartrate || Heartrate != null && Heartrate.Equals(other.Heartrate) ) && ( Cadence == other.Cadence || Cadence != null && Cadence.Equals(other.Cadence) ) && ( Watts == other.Watts || Watts != null && Watts.Equals(other.Watts) ) && ( Temp == other.Temp || Temp != null && Temp.Equals(other.Temp) ) && ( Moving == other.Moving || Moving != null && Moving.Equals(other.Moving) ) && ( GradeSmooth == other.GradeSmooth || GradeSmooth != null && GradeSmooth.Equals(other.GradeSmooth) )); }
//probably should be called from rulesAnalizer public void calcSpeakingTime() { TimeSpan speaking = new TimeSpan(startedSpeaking.Ticks); TimeSpan now = new TimeSpan(DateTime.Now.Ticks); if (now.TotalMilliseconds - speaking.TotalMilliseconds < ThresholdShortSpeakingTime) { voiceCadence = Cadence.shortSpeakingTime; } else if(now.TotalMilliseconds-speaking.TotalMilliseconds<ThresholdIsSpeakingLongTime) { voiceCadence = Cadence.goodSpeakingTime; } else if(now.TotalMilliseconds-speaking.TotalMilliseconds<ThresholdIsSpeakingVeryLongTime) { voiceCadence = Cadence.longSpeakingTime; } else { voiceCadence = Cadence.veryLongSpeakingTime; } }
public void calcIsSpeaking() { if (Math.Abs(averageVolume) > ThresholdIsSpeaking) { if(isSpeaking==false) { startedSpeaking = DateTime.Now; previousValue = voiceCadence; } isSpeaking = true; isNotSpeaking=false; } else { if(isSpeaking) { if(isNotSpeaking==false) { stoppedSpeaking = DateTime.Now; isNotSpeaking=true; } TimeSpan pausedtime = new TimeSpan(stoppedSpeaking.Ticks); TimeSpan now = new TimeSpan(DateTime.Now.Ticks); if (now.TotalMilliseconds - pausedtime.TotalMilliseconds > ThresholdPauseStartTime) { startedPause = stoppedSpeaking; isSpeaking = false; previousValue = voiceCadence; } } } }
public override string ToString() { return(Time.ToString(@"hh\:mm\:ss") + sep + Altitude.ToString("N1") + sep + Velocity.ToString("N2") + sep + Cadence.ToString("N0") + sep + Grade.ToString("N2") + sep + Heartrate.ToString("N0") + sep + Temperature.ToString("N1") + sep + Distance.ToString("N3") + sep + Moving); }