public static void C_LoginHandler(PacketSession session, IMessage packet) { C_Login loginPacket = packet as C_Login; ClientSession clientSession = session as ClientSession; clientSession.HandleLogin(loginPacket); }
public object Login(C_Login parameter) { Message msg = new Message { Error = false }; try { var data = _dbContext.accounts.Where(x => x.Account1 == parameter.account && x.Password == x.Password).FirstOrDefault(); if (data != null) { Session["informationOfAccount"] = data; msg.Title = "Đăng nhập thành công"; } else { msg.Error = true; msg.Title = "Đăng nhập không thành công"; msg.Data = "Không tòn tại tài khoản"; } } catch (Exception ex) { msg.Error = true; msg.Data = ex; msg.Title = "Đăng nhập không thành công"; } return(Json(msg, JsonRequestBehavior.AllowGet)); }
/// <summary> /// /// </summary> /// <param name="hSession"></param> /// <param name="userType"></param> /// <param name="pin"></param> public void Login(uint hSession, CKU userType, string pin) { C_Login proc = (C_Login)DelegateUtil.GetDelegate(this.hLib, typeof(C_Login)); byte[] pinBytes = System.Text.Encoding.UTF8.GetBytes(pin); checkCKR(proc(hSession, userType, pinBytes, (uint)pinBytes.Length)); }
public JsonResult SaveData(C_Login model) { model.IsValue = false; db.C_Login.Add(model); db.SaveChanges(); BuildEmailTemplate(model.ID); return(Json("Registration Succes", JsonRequestBehavior.AllowGet)); }
public static void S_ConnectedHandler(PacketSession session, IMessage packet) { Debug.Log("S_ConnectedHandler"); C_Login loginPacket = new C_Login(); loginPacket.UniqueId = SystemInfo.deviceUniqueIdentifier; Managers.Network.Send(loginPacket); }
// Step1 public static void S_ConnectedHandler(PacketSession session, IMessage packet) { C_Login loginPacket = new C_Login(); ServerSession serverSession = (ServerSession)session; loginPacket.UniqueId = $"DummyClient_{serverSession.DummyId.ToString("0000")}"; serverSession.Send(loginPacket); }
public async void Fn_Salir(object sender, EventArgs _args) { string prime = App.v_membresia.Split('-')[0]; string _membre = "";///los 4 numeros de la mebresia sin laletra for (int i = 0; i < prime.Length - 1; i++) { _membre += prime[i]; } string _conse = App.v_membresia.Split('-')[1]; C_Login _login = new C_Login(_membre, App.v_letra, _conse, ""); string _jsonLog = JsonConvert.SerializeObject(_login, Formatting.Indented); string _DirEnviar = "http://tratoespecial.com/token_notification.php"; StringContent _content = new StringContent(_jsonLog, Encoding.UTF8, "application/json"); Console.WriteLine(" infosss " + _jsonLog); //crear el cliente HttpClient _client = new HttpClient(); try { //mandar el json con el post HttpResponseMessage _respuestaphp = await _client.PostAsync(_DirEnviar, _content); string _respuesta = await _respuestaphp.Content.ReadAsStringAsync(); if (_respuesta == "1") { IsPresented = false; App.Fn_CerrarSesion(); App.Current.MainPage = new V_Master(false, "Bienvenido a Trato Especial"); } else { await DisplayAlert("Error", "No se pudo cerrar sesion", "Aceptar"); IsPresented = false; } } catch { bool _elige = await DisplayAlert("Error", "No se pudo cerrar sesion Correctamente,\n ¿Cerrar sesión de forma local?", "Si", "No"); if (_elige) { IsPresented = false; App.Fn_CerrarSesion(); App.Current.MainPage = new V_Master(false, "Bienvenido a Trato Especial"); } else { IsPresented = false; } } }
public JsonResult RegisterConfirm(int regId) { C_Login data = db.C_Login.Where(a => a.ID == regId).FirstOrDefault(); data.IsValue = true; db.SaveChanges(); var msg = "Your email is verified"; return(Json(msg, JsonRequestBehavior.AllowGet)); }
public static void S_ConnectedHandler(PacketSession session, IMessage packet) { Debug.Log("S_ConnectedHandler"); C_Login loginPacket = new C_Login(); string path = Application.dataPath; loginPacket.UniqueId = path.GetHashCode().ToString(); Managers.Network.Send(loginPacket); }
// Step 1 public static void S_ConnectedHandler(PacketSession session, IMessage packet)// 연결 { C_Login loginPacket = new C_Login(); // 클라이언트 겹치지 않는 아이디를 만들려고 ServerSession serverSession = session as ServerSession; loginPacket.UniqueId = $"DummyClient_{serverSession.DummyID.ToString("0000")}"; serverSession.Send(loginPacket); }
public void RecvLogin(BaseWebResponse baseWebResponse) { WebResponseLogin response = (WebResponseLogin)baseWebResponse; GameManager.Instance.LoginMyPlayer(response.pid); // 게임 서버에 로그인 요청 C_Login cLogin = new C_Login(); cLogin.Pid = response.pid; NetworkManager.Game.Send(cLogin); }
public JsonResult CheckValidUser(C_Login model) { string result = "Fail"; var dataItem = db.C_Login.Where(x => x.Email == model.Email && x.Password == model.Password && x.IsValue == true).SingleOrDefault(); if (dataItem != null) { Session["UserID"] = dataItem.ID.ToString(); Session["UserName"] = dataItem.Username.ToString(); result = "Succes"; } return(Json(result, JsonRequestBehavior.AllowGet)); }
public void HandleLogin(C_Login loginPacket) { //Console.WriteLine($"UniqueId({loginPacket.UniqueId})"); //TODO : 보안체크 if (ServerState != PlayerServerState.ServerStateLogin) { return; } //TODO : 문제 // - 동시에 다른 사람이 같은 uniqueId를 보낸다면? // - 악의적으로 같은 패킷을 여러번 보낸다면? DB에 과부하가 발생할 수 있음 // - 쌩뚱맞은 타이밍에 이 패킷을 보낸다면? using (AppDbContext db = new AppDbContext()) { AccountDb findAccount = db.Accounts .Include(a => a.Players) .Where(a => a.AccountName == loginPacket.UniqueId) .FirstOrDefault(); if (findAccount != null) { S_Login loginOk = new S_Login() { LoginOk = 1 }; Send(loginOk); Console.WriteLine($"기존 캐릭터 LoginOK = {loginOk.LoginOk}"); } else { AccountDb newAccount = new AccountDb() { AccountName = loginPacket.UniqueId }; db.Accounts.Add(newAccount); db.SaveChanges(); // TODO : Exception S_Login loginOk = new S_Login() { LoginOk = 1 }; Send(loginOk); Console.WriteLine($"신규캐릭터 LoginOK = {loginOk.LoginOk}"); } } }
public static void S_ConnectedHandler(PacketSession session, IMessage packet)// 연결 { // S_Connected connectedPacket = packet as S_Connected; // 연결중입니다 Debug.Log("S_ConnectedHandler"); C_Login loginPacket = new C_Login(); // 클라이언트 겹치지 않는 아이디를 만들려고 string path = Application.dataPath; loginPacket.UniqueId = path.GetHashCode().ToString(); Managers.Network.Send(loginPacket); }
public async void Token() { string prime = App.v_membresia.Split('-')[0]; string _membre = ""; ///los 4 numeros de la mebresia sin laletra for (int i = 0; i < prime.Length - 1; i++) //-1 para no agarrar la letra { _membre += prime[i]; } string _conse = App.v_membresia.Split('-')[1]; C_Login _login = new C_Login(_membre, App.v_letra, _conse, App.Fn_GEtToken()); //crear el json string _jsonLog = JsonConvert.SerializeObject(_login, Formatting.Indented); string _DirEnviar = "http://tratoespecial.com/token_notification.php"; StringContent _content = new StringContent(_jsonLog, Encoding.UTF8, "application/json"); HttpClient _client = new HttpClient(); //Console.WriteLine(" infosss " + _jsonLog); try { //mandar el json con el post HttpResponseMessage _respuestaphp = await _client.PostAsync(_DirEnviar, _content); string _respuesta = await _respuestaphp.Content.ReadAsStringAsync(); if (_respuesta == "1") { Console.Write("token 1"); } else { Console.WriteLine("token no 1"); } } catch { Console.WriteLine("error token"); } }
//public async void Fn_Login(object sender, EventArgs _args) public void Fn_Login(object sender, EventArgs _args) { mensajes.Text = usu.Text + " pass " + pass.Text; C_Login _aenviar = new C_Login(usu.Text, pass.Text); ////crear el json a enviar //string _json = JsonConvert.SerializeObject(_aenviar); ////crear el cliente que deja enviar por post //HttpClient _clien = new HttpClient(); ////dar formato al json y enviar //StringContent _conten = new StringContent(_json, Encoding.UTF8, "application/json"); ////se envia y espera resultado //HttpResponseMessage result = await _clien.PostAsync("direccion", _conten); //if(result.IsSuccessStatusCode) //{ //} //// handling the answer //var resultString = await result.Content.ReadAsStringAsync(); //var post = JsonConvert.DeserializeObject(resultString); ////aca pones lo que regresa la base de datos //mensajes.Text = "info de regreso"; }
protected void btnLOGIN_Click(object sender, EventArgs e) { C_Login log = new C_Login(); if (txtUsuario.Text == "" || txtContraseña.Text == "") { msjMensaje.Text = "Falta usuario o contraseña!!"; } else { SqlDataReader leer; log.Usuario = txtUsuario.Text; log.Password = txtContraseña.Text; leer = log.IniciarSesion(); if (leer.Read() == true) { Response.Redirect("Productos.aspx"); } else { msjMensaje.Text = "usuario o contrasela incorrecta"; } } }
public static void PKCS11_init(string lib) { initialize = CreateDynamicDllInvoke <C_Initialize>("C_Initialize", lib); open_session = CreateDynamicDllInvoke <C_OpenSession>("C_OpenSession", lib); close_session = CreateDynamicDllInvoke <C_CloseSession>("C_CloseSession", lib); login = CreateDynamicDllInvoke <C_Login>("C_Login", lib); logout = CreateDynamicDllInvoke <C_Logout>("C_Logout", lib); create_object = CreateDynamicDllInvoke <C_CreateObject>("C_CreateObject", lib); get_slot_list = CreateDynamicDllInvoke <C_GetSlotList>("C_GetSlotList", lib); get_attribute_value = CreateDynamicDllInvoke <C_GetAttributeValue>("C_GetAttributeValue", lib); get_mechanism_list = CreateDynamicDllInvoke <C_GetMechanismList>("C_GetMechanismList", lib); get_slot_info = CreateDynamicDllInvoke <C_GetSlotInfo>("C_GetSlotInfo", lib); get_token_info = CreateDynamicDllInvoke <C_GetTokenInfo>("C_GetTokenInfo", lib); get_session_info = CreateDynamicDllInvoke <C_GetSessionInfo>("C_GetSessionInfo", lib); get_info = CreateDynamicDllInvoke <C_GetInfo>("C_GetInfo", lib); open_session = CreateDynamicDllInvoke <C_OpenSession>("C_OpenSession", lib); close_session = CreateDynamicDllInvoke <C_CloseSession>("C_CloseSession", lib); find_objects_init = CreateDynamicDllInvoke <C_FindObjectsInit>("C_FindObjectsInit", lib); find_objects = CreateDynamicDllInvoke <C_FindObjects>("C_FindObjects", lib); find_objects_final = CreateDynamicDllInvoke <C_FindObjectsFinal>("C_FindObjectsFinal", lib); sign = CreateDynamicDllInvoke <C_Sign>("C_Sign", lib); destroy_object = CreateDynamicDllInvoke <C_DestroyObject>("C_DestroyObject", lib); finalize = CreateDynamicDllInvoke <C_Finalize>("C_Finalize", lib); }
public async void Fn_Login(object sender, EventArgs _args) { if (Fn_Condiciones()) { StackMen.IsVisible = true; Mensajes_over.Text = " Comprobando informacion\n"; Regex MembreRegex = new Regex(@"^([0-9]){4}([A-Z]){1}-([0-9]){4}$"); if (MembreRegex.IsMatch(usu.Text)) { string prime = usu.Text.Split('-')[0]; string _membre = "";///los 4 numeros de la mebresia sin laletra for (int i = 0; i < prime.Length - 1; i++) { _membre += prime[i]; } string letra = prime[prime.Length - 1].ToString(); string _conse = usu.Text.Split('-')[1]; C_Login _login = new C_Login(_membre, letra, _conse, pass.Text, fol.Text); //crear el json string _jsonLog = JsonConvert.SerializeObject(_login, Formatting.Indented); Console.Write("Envia para login" + _jsonLog); //mostrar la pantalla con mensajes // Mensajes_over.Text +=_jsonLog ; //crear el cliente HttpClient _client = new HttpClient(); string _DirEnviar = "http://tratoespecial.com/login.php"; StringContent _content = new StringContent(_jsonLog, Encoding.UTF8, "application/json"); //mandar el json con el post try { //getting exception in the following line //HttpResponseMessage upd_now_playing = await cli.PostAsync(new Uri("http://ws.audioscrobbler.com/2.0/", UriKind.RelativeOrAbsolute), tunp); HttpResponseMessage _respuestaphp = await _client.PostAsync(_DirEnviar, _content); if (_respuestaphp.StatusCode == System.Net.HttpStatusCode.OK) { string _respuesta = await _respuestaphp.Content.ReadAsStringAsync(); if (_respuesta == "0") { Mensajes_over.Text += "\n Error en los datos"; Reinten.IsVisible = true; } else if (_respuesta == "1" || _respuesta == "2") { string _noespacios = ""; string _usutexto = usu.Text; for (int i = 0; i < _usutexto.Length; i++) { string _temp = _usutexto[i].ToString(); if (_temp != " ") { _noespacios += _usutexto[i]; } } Console.WriteLine("Login empre" + _respuesta); //cambiar a logeado //StackMen.IsVisible = false; Perf _perf = new Perf(); _perf.v_fol = fol.Text; _perf.v_membre = _noespacios; _perf.v_letra = letra; //crear el json string _jsonper = JsonConvert.SerializeObject(_perf, Formatting.Indented); Console.Write("json para perfil" + _jsonper); //mostrar la pantalla con mensajes //await DisplayAlert("envia login ", _jsonper, "Sigue"); // Mensajes_over.Text = "\n" + _jsonper + "\n valor llega"+_respuesta+"\n"; //crear el cliente _client = new HttpClient(); _DirEnviar = "http://tratoespecial.com/query_perfil.php"; _content = new StringContent(_jsonper, Encoding.UTF8, "application/json"); try { //mandar el json con el post _respuestaphp = await _client.PostAsync(_DirEnviar, _content); _respuesta = await _respuestaphp.Content.ReadAsStringAsync(); C_PerfilGen _nuePer = JsonConvert.DeserializeObject <C_PerfilGen>(_respuesta); //Mensajes_over.Text += _nuePer.Fn_GetDatos(); // await DisplayAlert("Info del perfil", _nuePer.Fn_GetDatos(), "Aceptar"); App.Fn_GuardarDatos(_nuePer, _noespacios, fol.Text, letra); Console.Write("json para perfil medicoo" + _jsonper); _DirEnviar = "http://tratoespecial.com/query_perfil_medico.php"; //membre letraa folio _content = new StringContent(_jsonper, Encoding.UTF8, "application/json"); try { //mandar el json con el post _respuestaphp = await _client.PostAsync(_DirEnviar, _content); _respuesta = await _respuestaphp.Content.ReadAsStringAsync(); C_PerfilMed _nuePerMEd = new C_PerfilMed(); if (string.IsNullOrEmpty(_respuesta)) { _nuePerMEd = new C_PerfilMed(App.v_perfil.v_idsexo); } else { _nuePerMEd = JsonConvert.DeserializeObject <C_PerfilMed>(_respuesta); } //Mensajes_over.Text ="info medica\n" + _nuePerMEd.Fn_Info(); App.Fn_GuardarDatos(_nuePerMEd, _noespacios, fol.Text, letra); // Console.Write("perfil medico ", _nuePerMEd.Fn_Info()); //cargar la nueva pagina de perfil string _nombre = (_nuePer.v_Nombre.Split(' ')[0]); _login = new C_Login(_membre, letra, _conse, App.Fn_GEtToken()); //crear el json _jsonLog = JsonConvert.SerializeObject(_login, Formatting.Indented); _DirEnviar = "http://tratoespecial.com/token_notification.php"; _content = new StringContent(_jsonLog, Encoding.UTF8, "application/json"); Console.WriteLine(" infosss " + _jsonLog); try { //mandar el json con el post _respuestaphp = await _client.PostAsync(_DirEnviar, _content); _respuesta = await _respuestaphp.Content.ReadAsStringAsync(); if (_respuesta == "1") { App.v_log = "1"; Application.Current.MainPage = new V_Master(true, "Bienvenido " + App.v_perfil.v_Nombre); } else { Mensajes_over.Text = "Error"; Reinten.IsVisible = true; } } catch (HttpRequestException exception) { await DisplayAlert("Error", exception.Message, "Aceptar"); Reinten.IsVisible = true; } } catch (HttpRequestException exception) { await DisplayAlert("Error", exception.Message, "Aceptar"); Reinten.IsVisible = true; } } catch (HttpRequestException exception) { await DisplayAlert("Error", exception.Message, "Aceptar"); Reinten.IsVisible = true; } } else { //Mensajes_over.Text = "otra cosa que no entra en el if " + _respuesta; Mensajes_over.Text = "Error"; Reinten.IsVisible = true; } } } catch (HttpRequestException ex) { Mensajes_over.Text = ex.Message.ToString(); Reinten.IsVisible = true; } } else { //Mensajes_over.Text = "otra cosa que no entra en el if " + _respuesta; Mensajes_over.Text = "No contiene el formato de membresia\n 0000F-0000"; Reinten.IsVisible = true; } } }
public void HandleLogin(C_Login loginPacket) { // TODO 보안체크 더 강하게 if (ServerState != PlayerServerState.ServerStateLogin) { return; } // TODO 각종 상황에 대비 // -동시? // -악질 패킷 // -이상한 타이밍 LobbyPlayers.Clear(); using (AppDbContext db = new AppDbContext()) { AccountDb findAccount = db.Accounts .Include(a => a.Players) .Where(a => a.AccountName == loginPacket.UniqueId) .FirstOrDefault(); if (findAccount != null) { // 로그인 성공 AccountDbId = findAccount.AccountDbId; // Id는 자주쓰니 기억 S_Login loginOk = new S_Login() { LoginOk = 1 }; foreach (PlayerDb playerDb in findAccount.Players) { LobbyPlayerInfo lobbyPlayer = new LobbyPlayerInfo() { PlayerDbId = playerDb.PlayerDbId, Name = playerDb.PlayerName, StatInfo = new StatInfo() { Level = playerDb.Level, Hp = playerDb.Hp, MaxHp = playerDb.MaxHp, Attack = playerDb.Attack, Speed = playerDb.Speed, TotalExp = playerDb.TotalExp } }; // 메모리에 들고있는다 DB접근 최소화 LobbyPlayers.Add(lobbyPlayer); // 패킷을 넣어준다 loginOk.Players.Add(lobbyPlayer); } Send(loginOk); // 로비로 이동 ServerState = PlayerServerState.ServerStateLobby; } else { // 실패 // TEMP_ 새계정으로 AccountDb newAccount = new AccountDb() { AccountName = loginPacket.UniqueId }; db.Accounts.Add(newAccount); bool success = db.SaveChangesEx(); if (success == false) { return; } AccountDbId = newAccount.AccountDbId; // Id는 자주쓰니 기억 // 로그인 실패 S_Login loginOk = new S_Login() { LoginOk = 1 }; Send(loginOk); // 로비로 이동 ServerState = PlayerServerState.ServerStateLobby; } } }
public async void Fn_Activo() { //1 es ya if (App.v_perfil.v_activo == "1") { G_Editar.IsVisible = true; G_Pagar.IsVisible = false; M_Editar.IsVisible = true; await Task.Delay(10); }//no esta activado falta pagar //else if(App.v_perfil.v_activo=="0") else if (App.v_perfil.v_activo == "0" && App.v_folio == "0") { string prime = App.v_membresia.Split('-')[0]; string _membre = ""; for (int i = 0; i < prime.Length - 1; i++) { _membre += prime[i]; } string letra = prime[prime.Length - 1].ToString(); string _conse = App.v_membresia.Split('-')[1]; string _nombre = ""; string _costo = ""; //familiar 1740 indi 580 empre por persona 464 if (letra == "F") { _nombre = "Pago membresia Familiar de Trato Especial"; _costo = "1740"; } else if (letra == "I") { _nombre = "Pago membresia Indiviual de Trato Especial"; _costo = "580"; } else if (letra == "E") { _nombre = "Pago membresia Empresarial de Trato Especial"; _costo = (int.Parse("464") * int.Parse(App.v_perfil.v_numEmple)).ToString(); } else { await DisplayAlert("Error", "error en letra", "aceptar"); } v_pagar = new Pagar(_membre, letra, _conse, _costo, _nombre); G_Editar.IsVisible = false; M_Editar.IsVisible = false; G_Pagar.IsVisible = true; await DisplayAlert("Aviso", "Tu cuenta no está activada, es posible que tengas acceso limitado", "Aceptar"); } else if (App.v_perfil.v_activo == "0" && App.v_folio == "1") { G_Editar.IsVisible = false; M_Editar.IsVisible = false; await DisplayAlert("Aviso", "Tu cuenta no está activada, es posible que tengas acceso limitado", "Aceptar"); } ///actualizaar el token string primetok = App.v_membresia.Split('-')[0]; string _membreTok = ""; for (int i = 0; i < primetok.Length - 1; i++) { _membreTok += primetok[i]; } string _conseTok = App.v_membresia.Split('-')[1]; string _token = ""; if (App.Fn_GEtToken() != "a") { _token = ""; } else { _token = App.Fn_GEtToken(); } C_Login _login = new C_Login(_membreTok, App.v_letra, _conseTok, _token); string _jsonLog = JsonConvert.SerializeObject(_login, Formatting.Indented); string _DirEnviar = "http://tratoespecial.com/token_notification.php"; StringContent _content = new StringContent(_jsonLog, Encoding.UTF8, "application/json"); Console.WriteLine(" infosss " + _jsonLog); //crear el cliente HttpClient _client = new HttpClient(); try { //mandar el json con el post HttpResponseMessage _respuestaphp = await _client.PostAsync(_DirEnviar, _content); string _respuesta = await _respuestaphp.Content.ReadAsStringAsync(); if (_respuesta == "1") { Console.Write("token registrado correctamente"); } else { Console.Write("token no se pudo subir"); } } catch { Console.Write("error token"); } }
public void HandleLogin(C_Login loginPacket) { // TODO : 이런 저런 보안 체크 if (ServerState != PlayerServerState.ServerStateLogin) { return; } // TODO : 문제가 있긴 있다 // - 동시에 다른 사람이 같은 UniqueId을 보낸다면? // - 악의적으로 여러번 보낸다면 // - 쌩뚱맞은 타이밍에 그냥 이 패킷을 보낸다면? LobbyPlayers.Clear(); using (AppDbContext db = new AppDbContext()) { AccountDb findAccount = db.Accounts .Include(a => a.Players) .Where(a => a.AccountName == loginPacket.UniqueId).FirstOrDefault(); if (findAccount != null) { // AccountDbId 메모리에 기억 AccountDbId = findAccount.AccountDbId; S_Login loginOk = new S_Login() { LoginOk = 1 }; foreach (PlayerDb playerDb in findAccount.Players) { LobbyPlayerInfo lobbyPlayer = new LobbyPlayerInfo() { PlayerDbId = playerDb.PlayerDbId, Name = playerDb.PlayerName, StatInfo = new StatInfo() { Level = playerDb.Level, Hp = playerDb.Hp, MaxHp = playerDb.MaxHp, Attack = playerDb.Attack, Speed = playerDb.Speed, TotalExp = playerDb.TotalExp } }; // 메모리에도 들고 있다 LobbyPlayers.Add(lobbyPlayer); // 패킷에 넣어준다 loginOk.Players.Add(lobbyPlayer); } Send(loginOk); // 로비로 이동 ServerState = PlayerServerState.ServerStateLobby; } else { AccountDb newAccount = new AccountDb() { AccountName = loginPacket.UniqueId }; db.Accounts.Add(newAccount); bool success = db.SaveChangesEx(); if (success == false) { return; } // AccountDbId 메모리에 기억 AccountDbId = newAccount.AccountDbId; S_Login loginOk = new S_Login() { LoginOk = 1 }; Send(loginOk); // 로비로 이동 ServerState = PlayerServerState.ServerStateLobby; } } }