public void RotateAround(MochaVec3 vec, float angle, CTransform.TransformSpace space) { SharpMochaPINVOKE.CTransform_RotateAround__SWIG_2(swigCPtr, MochaVec3.getCPtr(vec), angle, (int)space); if (SharpMochaPINVOKE.SWIGPendingException.Pending) { throw SharpMochaPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetScale(MochaVec3 scale, CTransform.TransformSpace space) { SharpMochaPINVOKE.CTransform_SetScale__SWIG_0(swigCPtr, MochaVec3.getCPtr(scale), (int)space); if (SharpMochaPINVOKE.SWIGPendingException.Pending) { throw SharpMochaPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetPosition(MochaVec3 pos, CTransform.TransformSpace space) { SharpMochaPINVOKE.CTransform_SetPosition__SWIG_0(swigCPtr, MochaVec3.getCPtr(pos), (int)space); if (SharpMochaPINVOKE.SWIGPendingException.Pending) { throw SharpMochaPINVOKE.SWIGPendingException.Retrieve(); } }
public void SetRotation(MochaVec3 rot, float angle, CTransform.TransformSpace space) { SharpMochaPINVOKE.CTransform_SetRotation__SWIG_0(swigCPtr, MochaVec3.getCPtr(rot), angle, (int)space); if (SharpMochaPINVOKE.SWIGPendingException.Pending) { throw SharpMochaPINVOKE.SWIGPendingException.Retrieve(); } }
public MochaVec3 GetScale(CTransform.TransformSpace space) { MochaVec3 ret = new MochaVec3(SharpMochaPINVOKE.CTransform_GetScale__SWIG_0(swigCPtr, (int)space), true); return(ret); }
public void SetScale(float x, float y, float z, CTransform.TransformSpace space) { SharpMochaPINVOKE.CTransform_SetScale__SWIG_2(swigCPtr, x, y, z, (int)space); }
public void SetPositionZ(float z, CTransform.TransformSpace space) { SharpMochaPINVOKE.CTransform_SetPositionZ__SWIG_0(swigCPtr, z, (int)space); }
public MochaVec3 GetPosition(CTransform.TransformSpace space) { MochaVec3 ret = new MochaVec3(SharpMochaPINVOKE.CTransform_GetPosition(swigCPtr, (int)space), true); return(ret); }
public void RotateAround(float x, float y, float z, float angle, CTransform.TransformSpace space) { SharpMochaPINVOKE.CTransform_RotateAround__SWIG_0(swigCPtr, x, y, z, angle, (int)space); }
public void SetRotation(float x, float y, float z, float angle, CTransform.TransformSpace space) { SharpMochaPINVOKE.CTransform_SetRotation__SWIG_2(swigCPtr, x, y, z, angle, (int)space); }
public void Rotate(float x, float y, float z, CTransform.TransformSpace space) { SharpMochaPINVOKE.CTransform_Rotate__SWIG_0(swigCPtr, x, y, z, (int)space); }