Exemplo n.º 1
0
 protected virtual void OnIdle(ulong milliseconds)
 {
     if (CScopeUQueue.MemoryConsumed / 1024 > CScopeUQueue.SHARED_BUFFER_CLEAN_SIZE)
     {
         CScopeUQueue.DestroyUQueuePool();
     }
 }
Exemplo n.º 2
0
            private void OnSPEvent(uint poolId, tagSocketPoolEvent spe, IntPtr h)
            {
                THandler handler = MapToHandler(h);

                switch (spe)
                {
                case tagSocketPoolEvent.speTimer:
                    if (CScopeUQueue.MemoryConsumed / 1024 > CScopeUQueue.SHARED_BUFFER_CLEAN_SIZE)
                    {
                        CScopeUQueue.DestroyUQueuePool();
                    }
                    break;

                case tagSocketPoolEvent.speStarted:
                    lock (m_cs)
                    {
                        m_nPoolId = poolId;
                    }
                    break;

                case tagSocketPoolEvent.speShutdown:
                    lock (m_cs)
                    {
                        m_dicSocketHandler.Clear();
                    }
                    break;

                case tagSocketPoolEvent.speUSocketCreated:
                {
                    CClientSocket cs = new CClientSocket();
                    cs.Set(h);
                    ClientCoreLoader.SetRecvTimeout(h, m_recvTimeout);
                    ClientCoreLoader.SetConnTimeout(h, m_connTimeout);
                    ClientCoreLoader.SetAutoConn(h, (byte)(m_autoConn ? 1 : 0));
                    handler = new THandler();
                    if (handler.SvsID == 0)
                    {
                        handler.m_nServiceId = m_ServiceId;
                    }
                    if (handler.SvsID <= SocketProAdapter.BaseServiceID.sidStartup)
                    {
                        throw new InvalidOperationException("Service id must be larger than SocketProAdapter.BaseServiceID.sidStartup");
                    }
                    handler.Attach(cs);
                    lock (m_cs)
                    {
                        m_dicSocketHandler[cs] = handler;
                    }
                }
                break;

                case tagSocketPoolEvent.speUSocketKilled:
                    if (handler != null)
                    {
                        lock (m_cs)
                        {
                            m_dicSocketHandler.Remove(handler.AttachedClientSocket);
                        }
                    }
                    break;

                case tagSocketPoolEvent.speConnecting:
                    break;

                case tagSocketPoolEvent.speConnected:
                    if (ClientCoreLoader.IsOpened(h) != 0)
                    {
                        CClientSocket cs = handler.AttachedClientSocket;
                        if (DoSslServerAuthentication != null && cs.EncryptionMethod == tagEncryptionMethod.TLSv1 && !DoSslServerAuthentication.Invoke(this, cs))
                        {
                            return;     //don't set password or call SwitchTo in case failure of ssl server authentication on certificate from server
                        }
                        ClientCoreLoader.SetSockOpt(h, tagSocketOption.soRcvBuf, 116800, tagSocketLevel.slSocket);
                        ClientCoreLoader.SetSockOpt(h, tagSocketOption.soSndBuf, 116800, tagSocketLevel.slSocket);
                        ClientCoreLoader.SetSockOpt(h, tagSocketOption.soTcpNoDelay, 1, tagSocketLevel.slTcp);
                        ClientCoreLoader.SetPassword(h, cs.ConnectionContext.GetPassword());
                        bool ok = ClientCoreLoader.StartBatching(h) != 0;
                        ok = ClientCoreLoader.SwitchTo(h, handler.SvsID) != 0;
                        ok = ClientCoreLoader.TurnOnZipAtSvr(h, (byte)(cs.ConnectionContext.Zip ? 1 : 0)) != 0;
                        ok = ClientCoreLoader.SetSockOptAtSvr(h, tagSocketOption.soRcvBuf, 116800, tagSocketLevel.slSocket) != 0;
                        ok = ClientCoreLoader.SetSockOptAtSvr(h, tagSocketOption.soSndBuf, 116800, tagSocketLevel.slSocket) != 0;
                        ok = ClientCoreLoader.SetSockOptAtSvr(h, tagSocketOption.soTcpNoDelay, 1, tagSocketLevel.slTcp) != 0;
                        ok = (ClientCoreLoader.CommitBatching(h, (byte)0) != 0);
                    }
                    break;

                case tagSocketPoolEvent.speQueueMergedFrom:
                    m_pHFrom = MapToHandler(h);
#if DEBUG
                    IClientQueue cq        = m_pHFrom.AttachedClientSocket.ClientQueue;
                    uint         remaining = (uint)m_pHFrom.RequestsQueued;
                    if (cq.MessageCount != remaining)
                    {
                        Console.WriteLine("From: Messages = {0}, remaining requests = {1}", cq.MessageCount, remaining);
                    }
#endif
                    break;

                case tagSocketPoolEvent.speQueueMergedTo:
                {
                    THandler to = MapToHandler(h);
                    m_pHFrom.AppendTo(to);
                    m_pHFrom = null;
                }
                break;

                default:
                    break;
                }
                if (SocketPoolEvent != null)
                {
                    SocketPoolEvent.Invoke(this, spe, handler);
                }
                OnSocketPoolEvent(spe, handler);
                if (spe == tagSocketPoolEvent.speConnected && ClientCoreLoader.IsOpened(h) != 0)
                {
                    SetQueue(handler.AttachedClientSocket);
                }
            }