Exemplo n.º 1
0
        public void StartGame(CS_StartGame cs, string connectionId)
        {
            try
            {
                SC_StartGame sc = new SC_StartGame()
                {
                    Code = 1
                };

                var host = _host.Find(r => r.GameName == cs.GameName && r.ConnectionId == connectionId);
                if (host == null)
                {
                    sc.Code = 105;
                    sc.Msg  = "StartGame Fail";
                    HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(sc));
                }

                host.State = RoomState.Play;

                HubConnector.Client(connectionId).StartGame(JsonConvert.SerializeObject(sc));
            }
            catch (Exception ex)
            {
                HubModel error = new HubModel()
                {
                    Code = 105,
                    Msg  = "StartGame Exception Fail : " + ex.ToString(),
                };

                HubConnector.Client(connectionId).ErrorMsg(JsonConvert.SerializeObject(error));
            }
        }
Exemplo n.º 2
0
        public void StartGame(object args)
        {
            CS_StartGame cs = JsonConvert.DeserializeObject <CS_StartGame>(args.ToString());

            _host.StartGame(cs, Context.ConnectionId);
        }