public override void run()
 {
     try
     {
         Account player = this._client._player;
         if (player == null || player._match == null || this.type != ChattingType.Match)
         {
             return;
         }
         Match match = player._match;
         this.serverCommands(player, match);
         using (CLAN_WAR_TEAM_CHATTING_PAK warTeamChattingPak = new CLAN_WAR_TEAM_CHATTING_PAK(player.player_name, this.text))
             match.SendPacketToPlayers((SendPacket)warTeamChattingPak);
     }
     catch (Exception ex)
     {
         Logger.info("CLAN_WAR_TEAM_CHATTING_REC: " + ex.ToString());
     }
 }
Exemplo n.º 2
0
 public override void run()
 {
     try
     {
         Account p = _client._player;
         if (p == null || p._match == null || type != ChattingType.Match)
         {
             return;
         }
         Match match = p._match;
         serverCommands(p, match);
         using (CLAN_WAR_TEAM_CHATTING_PAK packet = new CLAN_WAR_TEAM_CHATTING_PAK(p.player_name, text))
             match.SendPacketToPlayers(packet);
     }
     catch (Exception ex)
     {
         SaveLog.fatal(ex.ToString());
         Printf.b_danger("[CLAN_WAR_TEAM_CHATTING_REC.run] Erro fatal!");
     }
 }