Exemplo n.º 1
0
        protected virtual void HandlePacket(TClient client, CInPacket packet)
        {
            var buffer = packet.ToArray();
            var opcode = (RecvOps)BitConverter.ToInt16(buffer, 0);

            if (Constants.FilterRecvOpCode(opcode) == false)
            {
                var name = Enum.GetName(typeof(RecvOps), opcode);
                var str  = Constants.GetString(buffer);

                Logger.Write(LogLevel.Info, "Recv [{0}] {1}", name, str);
            }
        }
Exemplo n.º 2
0
        protected override void HandlePacket(TClient client, CInPacket packet)
        {
            var buffer = packet.ToArray();
            var opcode = (RecvOps)BitConverter.ToInt16(buffer, 0);

            if (Constants.FilterRecvOpCode(opcode) == false)
            {
                var name = Enum.GetName(typeof(RecvOps), opcode);
                var str  = HexTool.ToString(buffer);

                Log.InfoFormat("Recv [{0}] {1}", name, str);
            }

            PacketHandler.Handle(client, packet);
        }
Exemplo n.º 3
0
        public static void OnPacket(WvsGameClient c, CInPacket p)
        {
            var pChar     = c.Character;
            var pMiniRoom = pChar.CurMiniRoom;

            Log.Debug($"Begin Handle_MiniRoom");

            var opcode = p.Decode1();

            Log.Debug($"Operation: {opcode}");

            switch ((MR_Action)opcode)
            {
            case MR_Action.MRP_Create:
            {
                var type = p.Decode1();
                Log.Debug($"Create Type: {type}");
                c.Character.Field.MiniRooms.CreateMiniRoom(c.Character, (MR_Type)type, p);
                break;
            }

            case MR_Action.MRP_Invite:     // occurs in some but not all rooms (games, messenger, trade, not shops)
            {
                var dwTargetCharId = p.Decode4();
                Log.Debug($"Processing trade invite request to char ID {dwTargetCharId}");

                if (pMiniRoom is CTradingRoom room)
                {
                    room.HandleSendInvite(dwTargetCharId);
                }

                break;
            }

            case MR_Action.MRP_InviteResult:
            {
                if (pMiniRoom is CTradingRoom ctr)
                {
                    ctr.HandleDecline();
                }

                break;
            }

            case MR_Action.MRP_Enter:
            {
                var targetRoomId = p.Decode4();         // theres two more bytes after this which im curious to know what they do...
                // the extra bytes might be fm room?? for remote merchants??

                Log.Info($"DWID: {targetRoomId}");
                var room = pChar.Field.MiniRooms.FirstOrDefault(r => r.dwId == targetRoomId);
                // if remote merchant operations use this same packet process then it will not work because we're searching by field.. we'd need to search by a range of fields in the channel instead
                if (room is null)
                {
                    c.SendPacket(FailedEnterPacket());
                }
                else
                {
                    room?.HandleVisit(p, c);
                }

                break;
            }

            case MR_Action.MRP_Chat:
            {
                p.Skip(4);         // timestamp

                pChar.CurMiniRoom?.HandleChat(pChar, p.DecodeString());
                break;
            }

            case MR_Action.MRP_Leave:
            {
                pChar.CurMiniRoom?.HandlePlayerExit(pChar, MR_LeaveResult.UserRequest);
                break;
            }

            case MR_Action.ESP_WithdrawAll:     // owner close
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces && ces.OwnerID == pChar.dwId)
                {
                    ces.WithdrawAll();
                    ces.HandlePlayerExit(pChar, MR_LeaveResult.UserRequest);
                    ces.Destroy();
                }
                break;
            }

            case MR_Action.MRP_Balloon:     // ?? these names lmao
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces && pChar.CurMiniRoom.OwnerID == pChar.dwId)
                {
                    // pChar.Field.Broadcast(r.MakeEnterFieldPacket()); // gms spawns the shop after owner fills it with items

                    ces.ShopOpen      = true;
                    pChar.CurMiniRoom = null;
                }
                break;
            }

            case MR_Action.TRP_PutItem:
            {
                if (pChar.CurMiniRoom is CTradingRoom ctr)
                {
                    ctr.HandleAddItem(p, pChar);
                }
                break;
            }

            case MR_Action.TRP_PutMoney:
            {
                if (pChar.CurMiniRoom is CTradingRoom ctr)
                {
                    ctr.HandleSetMeso(pChar, p.Decode4());
                }
                break;
            }

            case MR_Action.TRP_Trade:
            {
                if (pChar.CurMiniRoom is CTradingRoom ctr)
                {
                    ctr.HandleConfirmTrade(pChar);
                }
                break;
            }

            case MR_Action.PSP_PutItem:
            case MR_Action.ESP_PutItem:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces && pChar.CurMiniRoom.OwnerID == pChar.dwId)
                {
                    ces.AddItem(p);
                }
                break;
            }

            case MR_Action.ESP_BuyItem:
            case MR_Action.PSP_BuyItem:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces)
                {
                    ces.SellItem(c.Character, p);
                }
                break;
            }

            case MR_Action.ESP_Refresh:
            case MR_Action.PSP_Refresh:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces)
                {
                    ces.Refresh(pChar);
                }
                break;
            }

            case MR_Action.ESP_MoveItemToInventory:
            case MR_Action.PSP_MoveItemToInventory:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces)
                {
                    ces.RemoveItem(p);
                }
                break;
            }

            case MR_Action.PSP_Ban:
            case MR_Action.MGRP_Ban:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces && pChar.CurMiniRoom.OwnerID == pChar.dwId)
                {
                    //ces.BanPlayer(p.DecodeString());
                }
                break;
            }

            case MR_Action.ESP_ArrangeItem:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces && pChar.CurMiniRoom.OwnerID == pChar.dwId)
                {
                    ces.ArrangeItems();
                }
                break;
            }

            case MR_Action.ESP_DeliverVisitList:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces && pChar.CurMiniRoom.OwnerID == pChar.dwId)
                {
                    ces.DeliverVisitList();
                }
                break;
            }

            case MR_Action.ESP_DeliverBlackList:
            case MR_Action.PSP_DeliverBlackList:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces && pChar.CurMiniRoom.OwnerID == pChar.dwId)
                {
                    ces.DeliverBlackList();
                }
                break;
            }

            case MR_Action.ESP_AddBlackList:
            case MR_Action.PSP_AddBlackList:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces && pChar.CurMiniRoom.OwnerID == pChar.dwId)
                {
                    ces.AddBlackList(p);
                }
                break;
            }

            case MR_Action.PSP_DeleteBlackList:
            case MR_Action.ESP_DeleteBlackList:
            {
                if (pChar.CurMiniRoom is CEntrustedShop ces && pChar.CurMiniRoom.OwnerID == pChar.dwId)
                {
                    ces.DeleteBlackList(p);
                }
                break;
            }

            default:
                Log.Info($"Unhandled MiniRoom packet. OpCode: {opcode}.");
                Log.Info($"Full packet: {BitConverter.ToString(p.ToArray()).Replace("-", " ")}");
                break;
            }
            pChar.Action.Enable();
        }