Exemplo n.º 1
0
    static int ReleaseGhostModel(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        int        arg0 = (int)LuaScriptMgr.GetNumber(L, 1);
        GameObject arg1 = (GameObject)LuaScriptMgr.GetUnityObject(L, 2, typeof(GameObject));

        CGhostEffectMan.ReleaseGhostModel(arg0, arg1);
        return(0);
    }