public uint Execute(PacketDistributed ipacket)
        {
            CG_CHANGE_MAJORCITY packet = (CG_CHANGE_MAJORCITY )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
Exemplo n.º 2
0
    public void OnBlindOK()
    {
        if (Singleton <ObjManager> .Instance.MainPlayer != null)
        {
            Singleton <ObjManager> .Instance.MainPlayer.StopMove();

            if (null != Singleton <ObjManager> .Instance.MainPlayer.NavAgent)
            {
                Destroy(Singleton <ObjManager> .Instance.MainPlayer.NavAgent);
            }
        }
        GameManager.gameManager.AutoSearch.Stop();


        CG_CHANGE_MAJORCITY packet = (CG_CHANGE_MAJORCITY)PacketDistributed.CreatePacket(MessageID.PACKET_CG_CHANGE_MAJORCITY);

        packet.SetType(2);
        packet.SendPacket();
        if (NetManager.Instance() != null)
        {
            NetManager.Instance().ConnectLost();
        }
        UIManager.CloseUI(UIInfo.SystemAndAutoFight);
    }