Exemplo n.º 1
0
        CSkinButton m_btClosee = new CSkinButton(); //关闭

        ////标题栏重绘
        //void CColorHeaderCtrl::OnPaint()
        //{
        //    CPaintDC dc(this);

        //    CRect rect;
        //    GetClientRect(rect);
        //    dc.FillSolidRect(rect,RGB(70,76,79));		//重绘标题栏颜色

        //    int nItems = GetItemCount();
        //    CRect rectItem;

        //    CPen m_pen(PS_SOLID,1,RGB(200,200,200));		//分隔线颜色
        //    CFont m_font;
        //    m_font.CreatePointFont(90,TEXT("宋体"));				//字体
        //    CPen * pOldPen = dc.SelectObject(&m_pen);
        //    CFont * pOldFont=dc.SelectObject(&m_font);

        //    dc.SetTextColor(RGB(200, 243, 39));				//字体颜色

        //    for(int i = 0; i <nItems; i++)					//对标题的每个列进行重绘
        //    {
        //        GetItemRect(i, &rectItem);
        //        rectItem.top+=2;
        //        rectItem.bottom+=2;
        //        dc.MoveTo(rectItem.right,rect.top);         //重绘分隔栏
        //        dc.LineTo(rectItem.right,rectItem.bottom);

        //        TCHAR buf[256];
        //        HD_ITEM hditem;

        //        hditem.mask = HDI_TEXT | HDI_FORMAT | HDI_ORDER;
        //        hditem.pszText = buf;
        //        hditem.cchTextMax = 255;
        //        GetItem( i, &hditem );                      //获取当然列的文字

        //        UINT uFormat = DT_SINGLELINE | DT_NOPREFIX | DT_TOP |DT_CENTER | DT_END_ELLIPSIS ;
        //        dc.DrawText(buf, &rectItem, uFormat);       //重绘标题栏的文字
        //    }

        //    dc.SelectObject(pOldPen);
        //    dc.SelectObject(pOldFont);
        //    m_pen.DeleteObject();
        //    m_font.DeleteObject();
        //}

        //BOOL CColorHeaderCtrl::OnEraseBkgnd(CDC* pDC)
        //{
        //    return true;
        //}

        //列表
        //BEGIN_MESSAGE_MAP(CMyListCtrl, CListCtrl)
        //    ON_WM_LBUTTONDOWN()
        //END_MESSAGE_MAP()

        //void CMyListCtrl::OnLButtonDown(UINT nFlags, CPoint point)
        //{
        //    //屏蔽鼠标操作
        //    return;
        //}


        // CDialogBetRecord 对话框
        public DialogBetRecord()
        {
            InitializeComponent();

            m_InfoFont.CreateFont(12, 0, 0, 0, 400, 0, 0, 0, 134, 3, 2, CFont.ANTIALIASED_QUALITY, 2, "宋体");

            InitDialog();
        }
Exemplo n.º 2
0
        CSkinButton m_btDetermine = new CSkinButton();                          //确定

        public DialogStatistics()
        {
            InitializeComponent();

            m_InfoFont.CreateFont(12, 0, 0, 0, 400, 0, 0, 0, 134, 3, 2, CFont.ANTIALIASED_QUALITY, 2, TEXT("宋体"));
            //ZeroMemory(m_nWinCount, sizeof(m_nWinCount));

            InitDialog();
        }
Exemplo n.º 3
0
        CSkinButton m_btClosee    = new CSkinButton();          //关闭

        public DialogMessage()
        {
            InitializeComponent();

            m_InfoFont.CreateFont(12, 0, 0, 0, 400, 0, 0, 0, 134, 3, 2, CFont.ANTIALIASED_QUALITY, 2, TEXT("宋体"));
            //ZeroMemory(m_szMessage,sizeof(m_szMessage));

            InitDialog();
        }
Exemplo n.º 4
0
        CSkinButton m_btOk = new CSkinButton();                 //OK

        public DialogRecord()
        {
            InitializeComponent();

            // modified by usc at 2013/07/21
            m_InfoFont.CreateFont(10, 0, 0, 0, 400, 0, 0, 0, 134, 3, 2, CFont.ANTIALIASED_QUALITY, 2, TEXT("宋体"));
            m_lPlayerScore = 0;
            m_lAllBet      = 0;
            m_lBetMumber   = 0;

            InitDialog();
        }
Exemplo n.º 5
0
        public CDialogPlayBet()
        {
            InitializeComponent();

            //区域倍数
            for (int i = 0; i < m_nMultiple.Length; ++i)
            {
                m_nMultiple[i] = 1;
            }

            m_InfoFont.CreateFont(12, 0, 0, 0, 400, 0, 0, 0, 134, 3, 2, CFont.ANTIALIASED_QUALITY, 2, "宋体");
            m_MultipleFont.CreateFont(13, 0, 0, 0, 800, 0, 0, 0, 134, 3, 2, CFont.ANTIALIASED_QUALITY, 2, "宋体");
            m_InfoBrush.CreateSolidBrush(CBrush.RGB(79, 87, 100));
            GameGraphics.ZeroMemory(m_lLastRound);
            m_lPlayerScore = 0;
            m_lTheNote     = 5;

            InitDialog();
        }