public SoundEngine() { engine = new CEngineWrapper(); }
internal static HandleRef getCPtr(CEngineWrapper obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }
public SoundEngine() { engine = new CEngineWrapper(); }
internal static HandleRef getCPtr(CEngineWrapper obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }