private void DrawShadow() { if (EnableShadow) { circleLayer.AppendShadow(); } }
private void DrawShadow() { if (!EnableShadow) { return; } _circleLayer.AppendShadow(); }
private void DrawShadow() { if (EnableShadow) { circleLayer.AppendShadow(); } }
private void DrawShadow() { if (!EnableShadow) { return; } _circleLayer.AppendShadow(); }