Exemplo n.º 1
0
 protected void LoadPrefs()
 {
     if (FXMakerLayout.m_bDevelopPrefs == false)
     {
         m_CaptureType             = (CAPTURE_TYPE)EditorPrefs.GetInt("FxmSpritePopup.m_CaptureType", (int)m_CaptureType);
         m_nCaptureSizeIndex       = EditorPrefs.GetInt("FxmSpritePopup.m_nCaptureSizeIndex", m_nCaptureSizeIndex);
         m_nFrameCountIndex        = EditorPrefs.GetInt("FxmSpritePopup.m_nFrameCountIndex", m_nFrameCountIndex);
         m_nRandomCaptureCount     = EditorPrefs.GetInt("FxmSpritePopup.m_nRandomCaptureCount", m_nRandomCaptureCount);
         m_nSkipFrameCount         = EditorPrefs.GetInt("FxmSpritePopup.m_nSkipFrameCount", m_nSkipFrameCount);
         m_PlayMode                = (NcSpriteAnimation.PLAYMODE)EditorPrefs.GetInt("FxmSpritePopup.m_PlayMode", (int)m_PlayMode);
         m_fCaptureTime            = EditorPrefs.GetFloat("FxmSpritePopup.m_fCaptureTime", m_fCaptureTime);
         m_ShaderType              = (SHADER_TYPE)EditorPrefs.GetInt("FxmSpritePopup.m_ShaderType", (int)m_ShaderType);
         m_bFadeIn                 = EditorPrefs.GetBool("FxmSpritePopup.m_bFadeIn", m_bFadeIn);
         m_bFadeOut                = EditorPrefs.GetBool("FxmSpritePopup.m_bFadeOut", m_bFadeOut);
         m_bCreatePrefab           = EditorPrefs.GetBool("FxmSpritePopup.m_bCreatePrefab", m_bCreatePrefab);
         m_bGUITexture             = EditorPrefs.GetBool("FxmSpritePopup.m_bGUITexture", m_bGUITexture);
         m_fSpriteTextureIndex     = EditorPrefs.GetFloat("FxmSpritePopup.m_fSpriteTextureIndex", m_fSpriteTextureIndex);
         m_fSpriteTextureFormatIdx = EditorPrefs.GetFloat("FxmSpritePopup.m_fSpriteTextureFormatIdx", m_fSpriteTextureFormatIdx);
     }
 }
Exemplo n.º 2
0
	protected void LoadPrefs()
	{
		if (FXMakerLayout.m_bDevelopPrefs == false)
		{
			m_CaptureType				= (CAPTURE_TYPE)EditorPrefs.GetInt	("FxmSpritePopup.m_CaptureType", (int)m_CaptureType);
			m_nCaptureSizeIndex			= EditorPrefs.GetInt	("FxmSpritePopup.m_nCaptureSizeIndex"		, m_nCaptureSizeIndex);
			m_nFrameCountIndex			= EditorPrefs.GetInt	("FxmSpritePopup.m_nFrameCountIndex"		, m_nFrameCountIndex);
			m_nRandomCaptureCount		= EditorPrefs.GetInt	("FxmSpritePopup.m_nRandomCaptureCount"		, m_nRandomCaptureCount);
			m_nSkipFrameCount			= EditorPrefs.GetInt	("FxmSpritePopup.m_nSkipFrameCount"			, m_nSkipFrameCount);
			m_PlayMode					= (NcSpriteAnimation.PLAYMODE)EditorPrefs.GetInt	("FxmSpritePopup.m_PlayMode"	, (int)m_PlayMode);
			m_fCaptureTime				= EditorPrefs.GetFloat	("FxmSpritePopup.m_fCaptureTime"			, m_fCaptureTime);
			m_ShaderType				= (SHADER_TYPE)EditorPrefs.GetInt	("FxmSpritePopup.m_ShaderType"	, (int)m_ShaderType);
			m_bFadeIn					= EditorPrefs.GetBool	("FxmSpritePopup.m_bFadeIn"					, m_bFadeIn);
			m_bFadeOut					= EditorPrefs.GetBool	("FxmSpritePopup.m_bFadeOut"				, m_bFadeOut);
			m_bCreatePrefab				= EditorPrefs.GetBool	("FxmSpritePopup.m_bCreatePrefab"			, m_bCreatePrefab);
			m_bGUITexture				= EditorPrefs.GetBool	("FxmSpritePopup.m_bGUITexture"				, m_bGUITexture);
			m_fSpriteTextureIndex		= EditorPrefs.GetFloat	("FxmSpritePopup.m_fSpriteTextureIndex"		, m_fSpriteTextureIndex);
			m_fSpriteTextureFormatIdx	= EditorPrefs.GetFloat	("FxmSpritePopup.m_fSpriteTextureFormatIdx"	, m_fSpriteTextureFormatIdx);
		}
	}
Exemplo n.º 3
0
    void winPopup(int id)
    {
        Rect   baseRect = GetPopupRect();
        Rect   lineRect;
        int    nMargin    = 2;
        int    nTopHeight = 1;
        int    nLineCount = 25;
        int    nIncLine   = 0;
        string str;

//      if (UnfocusClose(baseRect, 5, 0, 0, 0))
//          return;

        baseRect = FXMakerLayout.GetChildVerticalRect(baseRect, nTopHeight, 1, 0, 1);
        baseRect = FXMakerLayout.GetOffsetRect(baseRect, -nMargin);

        // Capture
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false);
        GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Capture");

        // m_CaptureType
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureType"), false);
        m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_CaptureType == CAPTURE_TYPE.ANIMATION, new GUIContent("Animation"), true) ? CAPTURE_TYPE.ANIMATION : m_CaptureType;
        m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_CaptureType == CAPTURE_TYPE.RANDOM, new GUIContent("Random"), true) ? CAPTURE_TYPE.RANDOM : m_CaptureType;

        // size 32, 64, 128, 256, 512
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Size"), false);
        m_nCaptureSizeIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nCaptureSizeIndex, 1, 0, m_nCaptureSizeValues.Length - 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nCaptureSizeValues[m_nCaptureSizeIndex].ToString(), false);

        if (m_CaptureType == CAPTURE_TYPE.ANIMATION)
        {
            // frame
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fps"), false);
            m_nFrameCountIndex = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nFrameCountIndex, 1, 0, m_nFrameCountValues.Length);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nFrameCountValues[m_nFrameCountIndex].ToString(), false);

            // Get Time
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 1, 0, 1), "Get Duration = " + FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00"), true))
            {
                m_fCaptureTime = System.Convert.ToSingle(FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00"));
            }

            // Rescale Time
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Time"), false);
            m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, GetFrameTime(), GetFrameTime(), m_fMaxCaptureTime);
            str            = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim();
            m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime);

            // SkipFrameCount
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipFrame"), false);
            if (m_nTotalFrameCount <= m_nSkipFrameCount)
            {
                m_nSkipFrameCount = m_nTotalFrameCount - 1;
            }
            if (m_nTotalFrameCount <= 1)
            {
                m_nSkipFrameCount = 0;
            }
            else
            {
                m_nSkipFrameCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nSkipFrameCount, 1, 0, m_nTotalFrameCount);
            }
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSkipFrameCount.ToString(), false);

            // total
            m_nTotalFrameCount = (int)(m_fCaptureTime / GetFrameTime()) + 1;
            m_nSaveFrameCount  = (m_nTotalFrameCount - m_nSkipFrameCount);
            m_nResultFps       = m_nFrameCountValues[m_nFrameCountIndex];
        }
        if (m_CaptureType == CAPTURE_TYPE.RANDOM)
        {
            // m_nRandomCaptureCount
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureCount"), false);
            m_nRandomCaptureCount = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nRandomCaptureCount, 1, 1, m_fMaxRandomCaptureCount);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nRandomCaptureCount.ToString(), false);

            // SkipTime
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipTime"), false);
            m_fCaptureTime = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, 0.01f, 0, m_fMaxCaptureTime);
            str            = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim();
            m_fCaptureTime = NgConvert.ToFloat(str, m_fCaptureTime);

            nIncLine += 2;

            // total
            m_nSkipFrameCount  = 0;
            m_nTotalFrameCount = m_nRandomCaptureCount;
            m_nSaveFrameCount  = m_nRandomCaptureCount;
            m_nResultFps       = m_nFrameCountValues[m_nFrameCountIndex];
        }

        // total frame
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TotalFrame"), false);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), (m_nTotalFrameCount - m_nSkipFrameCount).ToString(), false);

        // m_nResultTextureSize
        m_nResultCaptureSize = m_nCaptureSizeValues[(int)m_nCaptureSizeIndex];
        m_nResultTextureSize = NgAtlas.GetTextureSize(m_nSaveFrameCount, m_nResultCaptureSize);
        lineRect             = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureSize"), false);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), m_nResultTextureSize.ToString() + " x " + (m_nSaveFrameCount <= (m_nResultTextureSize / m_nResultCaptureSize) * (m_nResultTextureSize / m_nResultCaptureSize) / 2 ? m_nResultTextureSize / 2 : m_nResultTextureSize).ToString(), false);

        // -------------------------------------------------------------------------------------------------------------------------
        // Output
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y + lineRect.height - 1), (int)lineRect.width, Color.grey, 2, false);
        GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Output");

        // bCreatePrefab
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Create"), false);
        m_bCreatePrefab = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bCreatePrefab, new GUIContent("Prefab"), true);
        m_bCreatePrefab = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), !m_bCreatePrefab, new GUIContent("Texture"), true);

        // PlayMode
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("PlayMode"), false);
        if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.DEFAULT), new GUIContent("Default"), m_bCreatePrefab))
        {
            m_PlayMode = NcSpriteAnimation.PLAYMODE.DEFAULT;
        }
        if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.INVERSE), new GUIContent("Inverse"), m_bCreatePrefab))
        {
            m_PlayMode = NcSpriteAnimation.PLAYMODE.INVERSE;
        }
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.PINGPONG), new GUIContent("PingPong"), m_bCreatePrefab))
        {
            m_PlayMode = NcSpriteAnimation.PLAYMODE.PINGPONG;
        }
        if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode == NcSpriteAnimation.PLAYMODE.RANDOM), new GUIContent("Random"), m_bCreatePrefab))
        {
            m_PlayMode = NcSpriteAnimation.PLAYMODE.RANDOM;
        }

        // Loop
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Loop"), false);
        if (m_bCreatePrefab)
        {
            m_bLoop = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Once"), m_bCreatePrefab);
            m_bLoop = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Loop"), m_bCreatePrefab);
        }
        else
        {
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_bLoop), new GUIContent("Once"), m_bCreatePrefab);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Loop"), m_bCreatePrefab);
        }

        // Shader
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Shader"), false);
        if (m_bCreatePrefab)
        {
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE : m_ShaderType;
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("AdditiveMobile"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_MOBILE : m_ShaderType;
            lineRect     = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("AdditiveSoft"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_SOFT : m_ShaderType;
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED : m_ShaderType;
            lineRect     = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 13), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED_MOBILE : m_ShaderType;
        }
        else
        {
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 5), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 12, 4), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("Mobile"), m_bCreatePrefab);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 17, 3), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("Soft"), m_bCreatePrefab);
            lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 14, 7), (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab);
        }

        // Fade
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        bool bFade = (m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ADDITIVE || m_bCreatePrefab && m_ShaderType == SHADER_TYPE.ALPHA_BLENDED);

        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fade"), false);
        if (bFade)
        {
            m_bFadeIn  = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bFadeIn, new GUIContent("FadeIn"), bFade);
            m_bFadeOut = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_bFadeOut, new GUIContent("FadeOut"), bFade);
        }
        else
        {
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), false, new GUIContent("FadeIn"), bFade);
            FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), false, new GUIContent("FadeOut"), bFade);
        }

        // Texture Format ---------------------------------------------------------------------------------------
        // TextureType
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureType"), false);
        m_bGUITexture = FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6)), m_bGUITexture, new GUIContent("GUI"), true);
        m_bGUITexture = !FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6)), !m_bGUITexture, new GUIContent("Texture"), true);

        // AnisoLevel
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("AnisoLevel"), false);
        if (!m_bGUITexture)
        {
            m_anisoLevel = (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_anisoLevel, 1, 0, 9 + 1);
            FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_anisoLevel.ToString(), false);
        }

        // m_nSpriteTextureSizes
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("MaxSize"), false);
        m_fSpriteTextureIndex = GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fSpriteTextureIndex, 1, 0, m_nSpriteTextureSizes.Length - 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSpriteTextureSizes[(int)m_fSpriteTextureIndex].ToString(), false);

        // m_nSpriteTextureFormat
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Format"), false);
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        for (int n = 0; n < m_SpriteTextureFormatName.Length; n++)
        {
            Rect toggleRect = GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, n, 1));
            if (n == 2)
            {
                toggleRect.x     -= 15;
                toggleRect.width += 15;
            }
            bool bCheck = (GUI.Toggle(toggleRect, (m_fSpriteTextureFormatIdx == n), m_SpriteTextureFormatName[n]));
            if (bCheck && m_fSpriteTextureFormatIdx != n)
            {
                m_fSpriteTextureFormatIdx = n;
//              EditorPrefs.SetInt("FxmSpritePopup.m_nShowGameObjectOptionIndex", m_nShowGameObjectOptionIndex);
            }
        }


        nIncLine++;
        lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
        lineRect = FXMakerLayout.GetOffsetRect(lineRect, 0, -12, 0, 0);

        if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 0, 1), "Build Sprite", (m_nResultTextureSize <= 2048)))
        {
            FXMakerCapture.StartSpriteCapture(m_CaptureType, m_nTotalFrameCount, (m_CaptureType == CAPTURE_TYPE.ANIMATION ? GetFrameTime() : m_fCaptureTime), GetSpriteCaptureRect());
            ClosePopup();
        }
        if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 1, 1), "Close", true))
        {
            ClosePopup();
        }

        FXMakerMain.inst.SaveTooltip();
    }
Exemplo n.º 4
0
	void winPopup(int id)
	{
		Rect		baseRect	= GetPopupRect();
		Rect		lineRect;
		int			nMargin		= 2;
		int			nTopHeight	= 1;
		int			nLineCount	= 25;
		int			nIncLine	= 0;
		string		str;

// 		if (UnfocusClose(baseRect, 5, 0, 0, 0))
// 			return;

		baseRect = FXMakerLayout.GetChildVerticalRect(baseRect, nTopHeight, 1, 0, 1);
		baseRect = FXMakerLayout.GetOffsetRect(baseRect, -nMargin);

		// Capture
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y+lineRect.height-1), (int)lineRect.width, Color.grey, 2, false);
 		GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Capture");

		// m_CaptureType
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureType"), false);
		m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_CaptureType==CAPTURE_TYPE.ANIMATION, new GUIContent("Animation"), true) ? CAPTURE_TYPE.ANIMATION : m_CaptureType;
		m_CaptureType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), m_CaptureType==CAPTURE_TYPE.RANDOM, new GUIContent("Random"), true) ? CAPTURE_TYPE.RANDOM : m_CaptureType;

		// size 32, 64, 128, 256, 512
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Size"), false);
		m_nCaptureSizeIndex	= (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nCaptureSizeIndex, 1, 0, m_nCaptureSizeValues.Length-1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nCaptureSizeValues[m_nCaptureSizeIndex].ToString(), false);

		if (m_CaptureType == CAPTURE_TYPE.ANIMATION)
		{
			// frame
			lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
			FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fps"), false);
			m_nFrameCountIndex	= (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nFrameCountIndex, 1, 0, m_nFrameCountValues.Length);
			FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nFrameCountValues[m_nFrameCountIndex].ToString(), false);

			// Get Time
			lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
 			if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 1, 0, 1), "Get Duration = " + FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00"), true))
				m_fCaptureTime = System.Convert.ToSingle(FXMakerMain.inst.GetFXMakerControls().GetLastAutoRetTime().ToString("0.00"));

			// Rescale Time
			lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
			FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Time"), false);
			m_fCaptureTime	= GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, GetFrameTime(), GetFrameTime(), m_fMaxCaptureTime);
			str = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim();
			m_fCaptureTime	= NgConvert.ToFloat(str, m_fCaptureTime);

			// SkipFrameCount
			lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
			FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipFrame"), false);
			if (m_nTotalFrameCount <= m_nSkipFrameCount)
				m_nSkipFrameCount = m_nTotalFrameCount - 1;
			if (m_nTotalFrameCount <= 1)
				m_nSkipFrameCount = 0;
			else m_nSkipFrameCount	= (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nSkipFrameCount, 1, 0, m_nTotalFrameCount);
			FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSkipFrameCount.ToString(), false);

			// total
			m_nTotalFrameCount	= (int)(m_fCaptureTime / GetFrameTime()) + 1;
			m_nSaveFrameCount	= (m_nTotalFrameCount - m_nSkipFrameCount);
			m_nResultFps		= m_nFrameCountValues[m_nFrameCountIndex];
		}
		if (m_CaptureType == CAPTURE_TYPE.RANDOM)
		{
			// m_nRandomCaptureCount
			lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
			FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("CaptureCount"), false);
			m_nRandomCaptureCount	= (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_nRandomCaptureCount, 1, 1, m_fMaxRandomCaptureCount);
			FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nRandomCaptureCount.ToString(), false);

			// SkipTime
			lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
			FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("SkipTime"), false);
			m_fCaptureTime	= GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fCaptureTime, 0.01f, 0, m_fMaxCaptureTime);
			str = FXMakerLayout.GUITextField(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_fCaptureTime.ToString(), true).Trim();
			m_fCaptureTime	= NgConvert.ToFloat(str, m_fCaptureTime);

			nIncLine += 2;

			// total
			m_nSkipFrameCount	= 0;
			m_nTotalFrameCount	= m_nRandomCaptureCount;
			m_nSaveFrameCount	= m_nRandomCaptureCount;
			m_nResultFps		= m_nFrameCountValues[m_nFrameCountIndex];
		}

		// total frame
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TotalFrame"), false);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), (m_nTotalFrameCount - m_nSkipFrameCount).ToString(), false);

		// m_nResultTextureSize
		m_nResultCaptureSize = m_nCaptureSizeValues[(int)m_nCaptureSizeIndex];
		m_nResultTextureSize = NgAtlas.GetTextureSize(m_nSaveFrameCount, m_nResultCaptureSize);
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureSize"), false);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 7), m_nResultTextureSize.ToString() + " x " + (m_nSaveFrameCount <= (m_nResultTextureSize / m_nResultCaptureSize)*(m_nResultTextureSize / m_nResultCaptureSize)/2 ? m_nResultTextureSize/2 : m_nResultTextureSize).ToString(), false);

		// -------------------------------------------------------------------------------------------------------------------------
		// Output
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		NgGUIDraw.DrawHorizontalLine(new Vector2(lineRect.x, lineRect.y+lineRect.height-1), (int)lineRect.width, Color.grey, 2, false);
 		GUI.Label(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), "Output");

		// bCreatePrefab
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Create"), false);
		m_bCreatePrefab = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bCreatePrefab, new GUIContent("Prefab"), true);
		m_bCreatePrefab = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), !m_bCreatePrefab, new GUIContent("Texture"), true);

		// PlayMode
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("PlayMode"), false);
		if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,  7, 6), (m_bCreatePrefab && m_PlayMode==NcSpriteAnimation.PLAYMODE.DEFAULT) , new GUIContent("Default"), m_bCreatePrefab))
			m_PlayMode = NcSpriteAnimation.PLAYMODE.DEFAULT;
		if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode==NcSpriteAnimation.PLAYMODE.INVERSE) , new GUIContent("Inverse"), m_bCreatePrefab))
			m_PlayMode = NcSpriteAnimation.PLAYMODE.INVERSE;
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && m_PlayMode==NcSpriteAnimation.PLAYMODE.PINGPONG), new GUIContent("PingPong"), m_bCreatePrefab))
			m_PlayMode = NcSpriteAnimation.PLAYMODE.PINGPONG;
		if (FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6), (m_bCreatePrefab && m_PlayMode==NcSpriteAnimation.PLAYMODE.RANDOM), new GUIContent("Random"), m_bCreatePrefab))
			m_PlayMode = NcSpriteAnimation.PLAYMODE.RANDOM;

		// Loop
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Loop"), false);
		if (m_bCreatePrefab)
		{
			m_bLoop = !FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Once"), m_bCreatePrefab);
			m_bLoop =  FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,13, 6), (m_bCreatePrefab &&  m_bLoop), new GUIContent("Loop"), m_bCreatePrefab);
		} else {
			FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), (m_bCreatePrefab &&  m_bLoop), new GUIContent("Once"), m_bCreatePrefab);
			FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,13, 6), (m_bCreatePrefab && !m_bLoop), new GUIContent("Loop"), m_bCreatePrefab);
		}

		// Shader
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Shader"), false);
		if (m_bCreatePrefab)
		{
			m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE : m_ShaderType;
			m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,13, 7), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("AdditiveMobile"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_MOBILE : m_ShaderType;
			lineRect	 = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
			m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 7), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("AdditiveSoft"), m_bCreatePrefab) ? SHADER_TYPE.ADDITIVE_SOFT : m_ShaderType;
			m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,13, 7), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED : m_ShaderType;
			lineRect	 = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
			m_ShaderType = FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7,13), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab) ? SHADER_TYPE.ALPHA_BLENDED_MOBILE : m_ShaderType;
		} else {
			FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 5), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ADDITIVE), new GUIContent("Additive"), m_bCreatePrefab);
			FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,12, 4), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ADDITIVE_MOBILE), new GUIContent("Mobile"), m_bCreatePrefab);
			FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,17, 3), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ADDITIVE_SOFT), new GUIContent("Soft"), m_bCreatePrefab);
			lineRect	 = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
			FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,  7, 7), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ALPHA_BLENDED), new GUIContent("AlphaBlended"), m_bCreatePrefab);
			FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 14, 7), (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ALPHA_BLENDED_MOBILE), new GUIContent("AlphaBlendedMobile"), m_bCreatePrefab);
		}

		// Fade
		lineRect	= FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		bool bFade	= (m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ADDITIVE || m_bCreatePrefab && m_ShaderType==SHADER_TYPE.ALPHA_BLENDED);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Fade"), false);
		if (bFade)
		{
			m_bFadeIn	= FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), m_bFadeIn , new GUIContent("FadeIn") , bFade);
			m_bFadeOut	= FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,13, 6), m_bFadeOut, new GUIContent("FadeOut"), bFade);
		} else {
			FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6), false, new GUIContent("FadeIn") , bFade);
			FXMakerLayout.GUIToggle(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20,13, 6), false, new GUIContent("FadeOut"), bFade);
		}

		// Texture Format ---------------------------------------------------------------------------------------
		// TextureType
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("TextureType"), false);
		m_bGUITexture = FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 7, 6)), m_bGUITexture, new GUIContent("GUI"), true);
		m_bGUITexture = !FXMakerLayout.GUIToggle(GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 20, 13, 6)), !m_bGUITexture, new GUIContent("Texture"), true);

		// AnisoLevel
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("AnisoLevel"), false);
		if (!m_bGUITexture)
		{
			m_anisoLevel	= (int)GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_anisoLevel, 1, 0, 9+1);
			FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_anisoLevel.ToString(), false);
		}

		// m_nSpriteTextureSizes
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("MaxSize"), false);
		m_fSpriteTextureIndex	= GUI.HorizontalScrollbar(GetScrollbarRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 3, 5)), m_fSpriteTextureIndex, 1, 0, m_nSpriteTextureSizes.Length-1);
		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 8, 2), m_nSpriteTextureSizes[(int)m_fSpriteTextureIndex].ToString(), false);

		// m_nSpriteTextureFormat
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
 		FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 10, 0, 3), GetHelpContent("Format"), false);
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		for (int n = 0; n < m_SpriteTextureFormatName.Length; n++)
		{
			Rect	toggleRect	= GetToggleRect(FXMakerLayout.GetInnerHorizontalRect(lineRect, 3, n, 1));
			if (n == 2)
			{
				toggleRect.x -= 15;
				toggleRect.width += 15;
			}
			bool	bCheck		= (GUI.Toggle(toggleRect, (m_fSpriteTextureFormatIdx == n), m_SpriteTextureFormatName[n]));
			if (bCheck && m_fSpriteTextureFormatIdx != n)
			{
				m_fSpriteTextureFormatIdx = n;
// 				EditorPrefs.SetInt("FxmSpritePopup.m_nShowGameObjectOptionIndex", m_nShowGameObjectOptionIndex);
			}
		}


		nIncLine++;
		lineRect = FXMakerLayout.GetInnerVerticalRect(baseRect, nLineCount, nIncLine++, 1);
		lineRect = FXMakerLayout.GetOffsetRect(lineRect, 0, -12, 0, 0);

		if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 0, 1), "Build Sprite", (m_nResultTextureSize <= 2048)))
		{
 			FXMakerCapture.StartSpriteCapture(m_CaptureType, m_nTotalFrameCount, (m_CaptureType == CAPTURE_TYPE.ANIMATION ? GetFrameTime() : m_fCaptureTime), GetSpriteCaptureRect());
			ClosePopup();
		}
		if (FXMakerLayout.GUIButton(FXMakerLayout.GetInnerHorizontalRect(lineRect, 2, 1, 1), "Close", true))
		{
			ClosePopup();
		}

		FXMakerMain.inst.SaveTooltip();
	}