Exemplo n.º 1
0
        public async Task initSenseHat()
        {

            // Create sensehat object
            senseHat = await SenseHatFactory.Singleton.Create();

            // Init font
            tinyFont = new TinyFont();
            // Init display
            display = senseHat.Display;
            // Get a copy of the rainbow colors.
            senseHat.Display.Reset();
            // Recreate the font from the serialized bytes.
            BwFont font = BwFont.Deserialize(FontBytes);
            // Get the characters to scroll.
            IEnumerable<BwCharacter> characters = font.GetChars("Error");
            // Create the character renderer.
            BwCharacterRenderer characterRenderer = new BwCharacterRenderer(GetCharacterColor);
            // Create the text scroller.
            textScroller = new TextScroller<BwCharacter>(senseHat.Display, characterRenderer, characters);


            // Update forecast for first time
            getWeather(currentCity);

            // Check joystick every 100 ms
            joystickPollTimer = ThreadPoolTimer.CreatePeriodicTimer(pollJoystick, TimeSpan.FromMilliseconds(50));
            // Check sensor every 2 s
            updateSensorsTimer = ThreadPoolTimer.CreatePeriodicTimer(updateSensors, TimeSpan.FromSeconds(2));
            // Get updated weather every 1 minute
            forecastUpdateTimer = ThreadPoolTimer.CreatePeriodicTimer(updateForecast, TimeSpan.FromMinutes(1));
        }
Exemplo n.º 2
0
		public override void Run()
		{
			// Get a copy of the rainbow colors.
			SenseHat.Display.Reset();
			SenseHat.Display.CopyScreenToColors(_rainbowColors);

			// Recreate the font from the serialized bytes.
			BwFont font = BwFont.Deserialize(FontBytes);

			// Get the characters to scroll.
			IEnumerable<BwCharacter> characters = font.GetChars(_scrollText);

			// Create the character renderer.
			BwCharacterRenderer characterRenderer = new BwCharacterRenderer(GetCharacterColor);

			// Create the text scroller.
			var textScroller = new TextScroller<BwCharacter>(
				SenseHat.Display,
				characterRenderer,
				characters);

			while (true)
			{
				// Step the scroller.
				if (!textScroller.Step())
				{
					// Reset the scroller when reaching the end.
					textScroller.Reset();
				}

				// Draw the background.
				FillDisplay(textScroller.ScrollPixelOffset);

				// Draw the scroll text.
				textScroller.Render();

				// Update the physical display.
				SenseHat.Display.Update();

				// Should the drawing mode change?
				if (SenseHat.Joystick.Update() && (SenseHat.Joystick.EnterKey == KeyState.Pressing))
				{
					// The middle button is just pressed.
					SwitchToNextScrollMode();
				}

				// Pause for a short while.
				Sleep(TimeSpan.FromMilliseconds(50));
			}
		}
Exemplo n.º 3
0
		public void Write(ISenseHatDisplay display, string twoCharText, Color color, int offsetY = 0)
		{
			BwCharacter[] chars = Font.GetChars(twoCharText).ToArray();

			if (chars.Length == 0)
			{
				return;
			}

			if (chars.Length > 2)
			{
				throw new ArgumentException("Max two characters are allowed!", nameof(twoCharText));
			}

			var characterRenderer = new BwCharacterRenderer(pixelMap => color);

			int x = 0;
			foreach (BwCharacter character in chars)
			{
				characterRenderer.Render(display, character, x, offsetY);

				x += 4;
			}
		}