Exemplo n.º 1
0
    private void InitOldSkill(Card _card)
    {
        Skill[] mSkill      = _card.getSkills();
        int     mainSkillLv = EXPSampleManager.Instance.getLevel(EXPSampleManager.SID_HALLOW_EXP, exp);

        if (mSkill == null || mSkill [0] == null)
        {
            return;
        }
        if (mainSkillLv == 0)
        {
            mainSkillLv = 1;
        }
        if (mainSkillLv >= mSkill [0].getMaxLevel())
        {
            mainSkillLv = mSkill [0].getMaxLevel();
        }
        oldMainSkillLv.text = "Lv." + mainSkillLv;
        string mainSkillDescript = mSkill [0].getDescribeByLv(mainSkillLv);

        oldMainSkill.initBeastSkill(mSkill [0], ButtonSkill.STATE_BEAST, mSkill[0].getName(), mainSkillDescript, exp, EXPSampleManager.SID_HALLOW_EXP, oldMainSkillLv.text);

        oldFeatures.textLabel.text = _card.getFeatures() [1];
        //oldFeatures.skillLevel.text =(_card.getQualityId() == 1 ? "[FFFFFF]":QualityManagerment.getQualityColor(_card.getQualityId()))+ _card.getFeatures()[0];
        oldFeatures.skillLevel.text = _card.getFeatures()[0];
    }
Exemplo n.º 2
0
    private void InitNewSkill(Card _card)
    {
        Skill[] mSkill      = _card.getSkills();
        int     mainSkillLv = EXPSampleManager.Instance.getLevel(EXPSampleManager.SID_HALLOW_EXP, exp);

        if (mSkill == null || mSkill [0] == null)
        {
            return;
        }
        if (mainSkillLv == 0)
        {
            mainSkillLv = 1;
        }
        if (mainSkillLv >= mSkill [0].getMaxLevel())
        {
            mainSkillLv = mSkill [0].getMaxLevel();
        }
        newMainSkillLv.text = "Lv." + mainSkillLv;
        string mainSkillDescript = mSkill [0].getDescribeByLv(mainSkillLv);

        newMainSkill.initBeastSkill(mSkill [0], ButtonSkill.STATE_BEAST, mSkill[0].getName(), mainSkillDescript, exp, EXPSampleManager.SID_HALLOW_EXP, newMainSkillLv.text);
        ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.SKILLIMAGEPATH + "Skill_Passive", newFeatures.icon);
        ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.SKILLIMAGEPATH + "Skill_Passive", oldFeatures.icon);
        newFeatures.textLabel.text = _card.getFeatures() [1];
        //newFeatures.skillLevel.text = QualityManagerment.getQualityColor(_card.getQualityId())+ _card.getFeatures () [0];
        newFeatures.skillLevel.text = _card.getFeatures()[0];
    }
Exemplo n.º 3
0
    private void initAfterSkill(Card _card)
    {
        Skill[] mSkill      = _card.getSkills();
        int     mainSkillLv = EXPSampleManager.Instance.getLevel(EXPSampleManager.SID_HALLOW_EXP, exp);

        if (mSkill == null || mSkill [0] == null)
        {
            return;
        }
        if (mainSkillLv == 0)
        {
            mainSkillLv = 1;
        }
        if (mainSkillLv >= mSkill [0].getMaxLevel())
        {
            mainSkillLv = mSkill [0].getMaxLevel();
        }
        afterMainSkillLv.text = "Lv." + mainSkillLv;
        string mainSkillDescript = mSkill [0].getDescribeByLv(mainSkillLv);

        afterMainSkill.initBeastSkill(mSkill [0], ButtonSkill.STATE_BEAST, mSkill[0].getName(), mainSkillDescript, exp, EXPSampleManager.SID_HALLOW_EXP, afterMainSkillLv.text);
    }