void HandleButtonPressEvent(Point coords, uint time, ButtonType type, ButtonModifier modifier, ButtonRepetition repetition) { if (IgnoreClicks) { return; } coords = ToUserCoords(coords); if (repetition == ButtonRepetition.Single) { if (type == ButtonType.Left) { /* For OS X CTRL+Left emulating right click */ if (modifier == ButtonModifier.Meta) { HandleRightButton(coords, modifier); } HandleLeftButton(coords, modifier); } else if (type == ButtonType.Right) { HandleRightButton(coords, modifier); } } else { HandleDoubleClick(coords, modifier); } }
public override void ClickPressed(Point p, ButtonModifier modif, Selection selection) { if (ButtonVM.Mode == DashboardMode.Edit || Button.ShowSettingIcon) { editClicked = CheckRect(p, editRect, editbutton); if (editClicked || ButtonVM.Mode == DashboardMode.Edit) { return; } } foreach (Rectangle rect in buttonsRects.Keys) { if (CheckRect(p, rect, buttonsRects [rect])) { return; } } foreach (Rectangle rect in rects.Keys) { if (CheckRect(p, rect, rects [rect])) { return; } } }
protected virtual void HandleLeftButton(Point coords, ButtonModifier modif) { Selection sel; sel = GetSelection(coords); clickedSel = sel; if (sel != null) { (sel.Drawable as ICanvasObject).ClickPressed(coords, modif); } if ((SelectionMode == MultiSelectionMode.Multiple) || (SelectionMode == MultiSelectionMode.MultipleWithModifier && (modif == ButtonModifier.Control || modif == ButtonModifier.Shift))) { if (sel != null) { sel.Position = SelectionPosition.All; UpdateSelection(sel); } } else { ClearSelection(); MoveStart = coords; UpdateSelection(sel); StartMove(sel); Moving = Selections.Count > 0 && ObjectsCanMove; } }
bool ButtonClickPressed(Point point, ButtonModifier modif, params ButtonObject [] buttons) { Selection sel; if (!ViewModel.ShowSubstitutionButtons && !ViewModel.ShowTeamsButtons) { return(false); } foreach (ButtonObject button in buttons) { if (!button.Visible) { continue; } sel = button.GetSelection(point, 0); if (sel != null) { clickedButton = sel.Drawable as ButtonObject; (sel.Drawable as ICanvasObject).ClickPressed(point, modif); return(true); } } return(false); }
public override void ClickPressed(Point p, ButtonModifier modif, Selection selection) { base.ClickPressed(p, modif, selection); Position = p; moving = true; modified = true; }
public override void ClickPressed(Point p, ButtonModifier modif, Selection selection) { if (!insensitive) { base.ClickPressed(p, modif, selection); ReDraw(); } }
protected void PCardAction(ButtonModifier modifier, PlayerVM player) { HandleClickedPCardEvent(new ClickedPCardEvent { ClickedPlayer = player, Modifier = modifier, Sender = player }); }
public override void ClickPressed(Point p, ButtonModifier modif, Selection selection) { if (IsClickInsideButton(p)) { Active = !Active; clicked = true; } }
/// <summary> /// Forces a Click at a concrete Point position /// </summary> /// <param name="p">Position</param> /// <param name="modif">Button Modifier</param> public void Click(Point p, ButtonModifier modif) { if (IsClickInsideButton(p)) { ClickPressed(p, ButtonModifier.None, null); ClickReleased(); } }
public override void ClickPressed(Point p, ButtonModifier modif, Selection selection) { base.ClickPressed(p, modif, selection); if (selection.Position == SelectionPosition.Left || selection.Position == SelectionPosition.Right) { ViewModel.SelectedGrabber = selection.Position; } }
/// <summary> /// Creates a new menu item attribute with a shortcut. Pressing the shortcut key or selecting the item in the menu /// will trigger the menu item callback. /// </summary> /// <param name="path">Path that determines where in the menu to add the element. All path elements must be /// separated by /, e.g. "View/Toolbars/Find"</param> /// <param name="shortcutModifier">Optional shortcut modifier that needs to be pressed along with the shortcut /// button in order to trigger the shortcut.</param> /// <param name="shortcutKey">Shortcut key that will trigger the shortcut.</param> /// <param name="priority">Priority determines the position of the menu item relative to its siblings. /// Higher priority means it will be placed earlier in the menu.</param> /// <param name="separator">Determines should a separator be inserted just before this element.</param> /// <param name="contextCallback">Name of a method that returns a boolean determining whether the menu item callback /// is allowed to trigger. This is useful if menu items are only valid in specific /// situations (e.g. a scene object must be selected). The method must be static, /// return a boolean value, accept no parameters and be in the same class as /// the method this attribute is attached to.</param> public MenuItem(string path, ButtonModifier shortcutModifier, ButtonCode shortcutKey, int priority = 0, bool separator = false, string contextCallback = null) { this.path = path; this.shortcut = new ShortcutKey(shortcutModifier, shortcutKey); this.priority = priority; this.separator = separator; this.contextCallback = contextCallback; }
/// <summary> /// Method to click a LMPlayerVM /// </summary> /// <param name="player">Player.</param> /// <param name="modifier">Modifier.</param> public void PlayerClick(LMPlayerVM player, ButtonModifier modifier) { App.Current.EventsBroker.Publish(new TagPlayerEvent { Player = player, Team = GetTeam(player), Modifier = modifier, Sender = player }); }
protected virtual void HandleRightButton(Point coords, ButtonModifier modif) { if (Selections.Count <= 1) { ClearSelection(); UpdateSelection(GetSelection(coords)); } ShowMenu(coords); }
void HandleButtonReleasedEvent(Point coords, ButtonType type, ButtonModifier modifier) { Moving = false; if (clickedSel != null) { (clickedSel.Drawable as ICanvasSelectableObject).ClickReleased(); clickedSel = null; } StopMove(Moved); Moved = false; }
protected override void HandleDoubleClick(Point coords, ButtonModifier modif) { base.HandleDoubleClick(coords, modif); if (Selections.Any()) { if (CenterPlayheadClicked != null) { CenterPlayheadClicked(this, new EventArgs()); } } }
public override void ClickReleased() { if (clickedButton != null) { clickedButton.ClickReleased(); clickedButton = null; } else if (clickedPlayer != null) { clickedPlayer.ClickReleased(); modifier = ButtonModifier.None; } }
protected override void HandleLeftButton(Point coords, ButtonModifier modif) { base.HandleLeftButton(coords, modif); Time clickTime = Utils.PosToTime(new Point(coords.X + Scroll, 0), SecondsPerPixel); if (clickTime >= Duration) { return; } needle.X = coords.X; viewModel.SeekCommand.Execute(new VideoPlayerSeekOptions(clickTime, true)); needle.ReDraw(); }
public override void ClickPressed(Point point, ButtonModifier modif) { Selection selection = null; if (ButtonClickPressed(point, modif, subPlayers, subInjury, homeButton, awayButton)) { return; } if (!SubstitutionMode && SelectionMode != MultiSelectionMode.Multiple) { if (SelectionMode == MultiSelectionMode.Single || modif == ButtonModifier.None) { ResetSelection(); } } point = Utils.ToUserCoords(point, offset, scaleX, scaleY); selection = homeBench.GetSelection(point, 0, false); if (selection == null) { selection = awayBench.GetSelection(point, 0, false); if (selection == null) { selection = field.GetSelection(point, 0, false); } } if (selection != null) { clickedPlayer = selection.Drawable as PlayerObject; if (SubstitutionMode && substitutionPlayer != null && clickedPlayer.Team != substitutionPlayer.Team) { clickedPlayer = null; } else { (selection.Drawable as ICanvasObject).ClickPressed(point, modif); } } else { clickedPlayer = null; } }
public override void ClickPressed(Point point, ButtonModifier modif) { Selection selection = null; modifier = ButtonModifier.None; if (ButtonClickPressed(point, modif, subPlayers, subInjury, homeButton, awayButton)) { return; } // FIXME: this is very awkward, click events should be forwarded to the child views point = VASDrawing.Utils.ToUserCoords(point, offset, scaleX, scaleY); selection = homeBench.GetSelection(point, 0, false); if (selection == null) { selection = awayBench.GetSelection(point, 0, false); if (selection == null) { selection = field.GetSelection(point, 0, false); if (selection != null) { point = VASDrawing.Utils.ToUserCoords(point, field.Position, 1, 1); } } else { point = VASDrawing.Utils.ToUserCoords(point, awayBench.Position, 1, 1); } } else { point = VASDrawing.Utils.ToUserCoords(point, homeBench.Position, 1, 1); } if (selection != null) { clickedPlayer = selection.Drawable as LMPlayerView; modifier = modif; (selection.Drawable as ICanvasObject).ClickPressed(point, modif); } else { clickedPlayer = null; } }
public override void ClickPressed(Point p, ButtonModifier modif) { if (Mode == DashboardMode.Edit) { editClicked = CheckRect(p, editRect, editbutton); return; } foreach (Rectangle rect in buttonsRects.Keys) { if (CheckRect(p, rect, buttonsRects [rect])) { return; } } foreach (Rectangle rect in rects.Keys) { if (CheckRect(p, rect, rects [rect])) { return; } } }
void HandleButtonPressEvent(Point coords, uint time, ButtonType type, ButtonModifier modifier) { if (time - lastTime < ClickRepeatMS) { return; } coords = ToUserCoords(coords); if (type == ButtonType.Left) { /* For OS X CTRL+Left emulating right click */ if (modifier == ButtonModifier.Meta) { HandleRightButton(coords, modifier); } HandleLeftButton(coords, modifier); } else if (type == ButtonType.Right) { HandleRightButton(coords, modifier); } lastTime = time; }
protected override void HandleLeftButton(Point coords, ButtonModifier modif) { modifier = modif; base.HandleLeftButton (coords, modif); }
/// <summary> /// Registers a new virtual button. /// </summary> /// <param name="name">Unique name used to access the virtual button.</param> /// <param name="buttonCode">Physical button the virtual button is triggered by.</param> /// <param name="modifiers">Modifiers required to be pressed with the physical button to trigger the virtual button. /// </param> /// <param name="repeatable">If true, the virtual button events will be sent continually while the physical button /// is being held.</param> public void RegisterButton(String name, ButtonCode buttonCode, ButtonModifier modifiers = ButtonModifier.None, bool repeatable = false) { Internal_RegisterButton(mCachedPtr, name, buttonCode, modifiers, repeatable); }
private static extern void Internal_RegisterButton(IntPtr thisPtr, String name, ButtonCode buttonCode, ButtonModifier modifiers, bool repeatable);
private static extern void Internal_RegisterButton(IntPtr thisPtr, String name, ButtonCode buttonCode, ButtonModifier modifiers, bool repeatable);
protected virtual void HandleRightButton(Point coords, ButtonModifier modif) { if (Selections.Count <= 1) { ClearSelection (); UpdateSelection (GetSelection (coords)); } ShowMenu (coords); }
public new void HandleLeftButton(Point coords, ButtonModifier modif) { base.HandleLeftButton(coords, modif); }
public virtual void ClickPressed(Point p, ButtonModifier modif, Selection selection) { }
public override void ClickPressed(Point point, ButtonModifier modif) { Selection selection = null; if (ButtonClickPressed (point, modif, subPlayers, subInjury, homeButton, awayButton)) { return; } if (!SubstitutionMode && SelectionMode != MultiSelectionMode.Multiple) { if (SelectionMode == MultiSelectionMode.Single || modif == ButtonModifier.None) { ResetSelection (); } } point = VASDrawing.Utils.ToUserCoords (point, offset, scaleX, scaleY); selection = homeBench.GetSelection (point, 0, false); if (selection == null) { selection = awayBench.GetSelection (point, 0, false); if (selection == null) { selection = field.GetSelection (point, 0, false); } } if (selection != null) { clickedPlayer = selection.Drawable as SportsPlayerObject; if (SubstitutionMode && substitutionPlayer != null && clickedPlayer.Team != substitutionPlayer.Team) { clickedPlayer = null; } else { (selection.Drawable as ICanvasObject).ClickPressed (point, modif); } } else { clickedPlayer = null; } }
public override void ClickPressed(Point p, ButtonModifier modif) { cancelPressed = cancelRect.GetSelection (p) != null; }
protected virtual void HandleDoubleClick(Point coords, ButtonModifier modif) { }
protected virtual void HandleLeftButton(Point coords, ButtonModifier modif) { Selection sel; sel = GetSelection (coords); clickedSel = sel; if (sel != null) { (sel.Drawable as ICanvasObject).ClickPressed (coords, modif); } if ((SelectionMode == MultiSelectionMode.Multiple) || (SelectionMode == MultiSelectionMode.MultipleWithModifier && (modif == ButtonModifier.Control || modif == ButtonModifier.Shift))) { if (sel != null) { sel.Position = SelectionPosition.All; UpdateSelection (sel); } } else { ClearSelection (); MoveStart = coords; UpdateSelection (sel); StartMove (sel); Moving = Selections.Count > 0 && ObjectsCanMove; } }
public override void ClickPressed(Point p, ButtonModifier modif) { Active = !Active; }
public virtual void ClickPressed(Point p, ButtonModifier modif) { }
/// <summary> /// Creates a new shortcut key. /// </summary> /// <param name="modifier">Optional modifier that is required to be pressed along with the shortcut button.</param> /// <param name="key">Shortcut button that triggers the shortcut.</param> public ShortcutKey(ButtonModifier modifier, ButtonCode key) { this.modifier = modifier; this.key = key; }
void HandleButtonReleasedEvent(Point coords, ButtonType type, ButtonModifier modifier) { Moving = false; if (clickedSel != null) { (clickedSel.Drawable as ICanvasSelectableObject).ClickReleased (); clickedSel = null; } StopMove (Moved); Moved = false; }
/// <summary> /// Creates a new shortcut key. /// </summary> /// <param name="modifier">Optional modifier that is required to be pressed along with the shortcut button.</param> /// <param name="key">Shortcut button that triggers the shortcut.</param> public ShortcutKey(ButtonModifier modifier, ButtonCode key) { this.modifier = modifier; this.key = key; }
bool ButtonClickPressed(Point point, ButtonModifier modif, params ButtonObject[] buttons) { Selection sel; if (!ShowSubsitutionButtons && !ShowTeamsButtons) { return false; } foreach (ButtonObject button in buttons) { if (!button.Visible) continue; sel = button.GetSelection (point, 0); if (sel != null) { clickedButton = sel.Drawable as ButtonObject; (sel.Drawable as ICanvasObject).ClickPressed (point, modif); return true; } } return false; }
public override void ClickPressed(Point p, ButtonModifier modif) { if (Mode == DashboardMode.Edit) { editClicked = CheckRect (p, editRect, editbutton); return; } foreach (Rectangle rect in buttonsRects.Keys) { if (CheckRect (p, rect, buttonsRects [rect])) { return; } } foreach (Rectangle rect in rects.Keys) { if (CheckRect (p, rect, rects [rect])) { return; } } }
public override void ClickPressed(Point p, ButtonModifier modif, Selection selection) { cancelPressed = cancelRect.GetSelection(p) != null; base.ClickPressed(p, modif, selection); }
/// <summary> /// Returns the event that exists for a mouse button and a modifier /// </summary> /// <param name="button">Button.</param> /// <param name="modifier">Modifier.</param> public Event OnMouse(MouseButton button, ButtonModifier modifier) { return(_mouseEvents [button] [modifier]); }
void HandleButtonPressEvent(Point coords, uint time, ButtonType type, ButtonModifier modifier) { if (time - lastTime < ClickRepeatMS) { return; } coords = ToUserCoords (coords); if (type == ButtonType.Left) { /* For OS X CTRL+Left emulating right click */ if (modifier == ButtonModifier.Meta) { HandleRightButton (coords, modifier); } HandleLeftButton (coords, modifier); } else if (type == ButtonType.Right) { HandleRightButton (coords, modifier); } lastTime = time; }