Exemplo n.º 1
0
    public static BurstBoxCollider CreateRandomBox()
    {
        var randomPosition = new Vector3(Random.value, Random.value, Random.value);
        var x = BurstColliderFactory.CreateBox(Random.insideUnitSphere * 4, randomPosition, Random.rotation);

        return(x);
    }
Exemplo n.º 2
0
 void OnDrawGizmos()
 {
     foreach (var item in _trackedObjects)
     {
         var box = BurstColliderFactory.CreateBox(item.Value.WrappedObject.transform);
         DrawingHelpers.DrawWireFrame(box);
     }
 }
Exemplo n.º 3
0
    void Update()
    {
        if (!ExecuteInEditMode && !Application.isPlaying)
        {
            return;
        }

        if (GridManager == null || !GridManager.IsValid)
        {
            return;
        }

        if (!isActiveAndEnabled || !transform.hasChanged)
        {
            return;
        }

        Box = BurstColliderFactory.CreateBox(transform);

        if (LogPerformance)
        {
            _stopwatch.Restart();
        }

        var box = BurstColliderFactory.CreateBox(Collider as BoxCollider);

        _closestNodeToCenter = GridManager.Grid.FindClosestNode(Box.Center);

        _nodesInRange.Clear();
        _touchedNodes.Clear();

        if (GridManager.Grid.CollidesWithNode(Collider, _closestNodeToCenter, out float gapDistance, out Vector3 pointOnCollider))
        {
            //var scanDistance = 1 + (int) Math.Round((Collider.bounds.size.x / 2f) - gapDistance, MidpointRounding.AwayFromZero);

            //var boxWorldMin = Box.Center - Box.Min;
            //var boxWorldMax = Box.Center - Box.Max;

            //var a = math.transform(Box.ToWorldMatrix, Box.Min);
            //var b = math.transform(Box.ToWorldMatrix, Box.Max);

            //DebugExtension.DebugWireSphere(a, Color.yellow, 0.1f);
            //DebugExtension.DebugWireSphere(b, Color.yellow, 0.1f);

            //var minNode = GridManager.Grid.FindClosestNode(Box.Bounds.min);
            //var maxNode = GridManager.Grid.FindClosestNode(Box.Bounds.max);

            //var debug1 = GridManager.Grid.ToWorldPosition(minNode.Center);
            //var debug2 = GridManager.Grid.ToWorldPosition(maxNode.Center);

            //DebugExtension.DebugWireSphere(debug1, Color.red, 0.1f);
            //DebugExtension.DebugWireSphere(debug2, Color.red, 0.1f);

            //var sw = Stopwatch.StartNew();

            _trackedIndices = GridNodeJobs.AllNodes.IntersectionDiff.SetFlagsInBoxDiff.Run(GridManager.Grid, (ulong)AddFlags, box, _trackedIndices);

            //sw.Stop();
            //Debug.Log($"Took: {sw.Elapsed.TotalMilliseconds:N8} ms");
        }
    }
Exemplo n.º 4
0
    public static BurstSphereCollider CreateRandomSphere()
    {
        var x = BurstColliderFactory.CreateSphere(Random.insideUnitSphere * 2, Random.value);

        return(x);
    }